Cell picking is not working properly with the representation 3D Glyphs
Case 1:
- Create a Point Source (100 points, radius 1.0)
- Select 3D Glyphs representation
- Try to select a cell, the selection is not working (except if the mouse is hover the point 0).
- Try to display the tooltip of a cell, paraview crashes (except if the mouse is hover the point 0).
Point Source creates only one cell (Poly-Vertex) containing all the points.
It looks that the hardware selector is rendering point ids instead of cell ids, explaining why a crash occurs when trying to access cells that are out of bounds.
Case 2:
- Create a wavelet (default values)
- Select 3D Glyphs representation
- Try to select a cell, random cells are highlighted.
Note that the issue is identical with the Point Gaussian representation (picking enabled by !2400 (merged))