Expose Eye Dome Lighting in ParaView under OpenGL2
With OpenGL1 it was a plugin, with OpenGL2 the functionality is part of VTK, but that is not yet exposed or tested in MPI parallel under ParaView.
With OpenGL1 it was a plugin, with OpenGL2 the functionality is part of VTK, but that is not yet exposed or tested in MPI parallel under ParaView.