Scene export to vector formats omits foreground color when rasterize 3D geometry is set to off
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
Exporting a scene to a vector format with rasterize 3D geometry set to off results in an output image lacking any foreground colors where the color of the representation is set to a data variable. When either "solid color" or "cellNormals" is chosen the color is correctly rendered.