ProgressHandler - Cell to Point is broken
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
Progress handler code in Cell to Point is broken. In file vtkCellDataToPointData.cxx, function vtkCellDataToPointData::RequestData(), update progress gets called many dozens of times (speculation is once per block, which could be millions of times). Each time this code dutifully bounces the UpdateProgress(progress) call from 0.0 to 1.0, in increments of 0.05. I am not even going to try a fix.
Suggested hack would be to comment out the UpdateProgress.
vtkCellDataToPointData.cxx, line 106, should change from: this->UpdateProgress(static_cast(ptId)/numPts); to //this->UpdateProgress(static_cast(ptId)/numPts);