Commit 51f2759e authored by Cory Quammen's avatar Cory Quammen

Use dataset instead of data set consistently

parent 162f83be
......@@ -12,7 +12,7 @@ animation, playback will be much faster because very little computation must be
done to generate the images. Also, the results of the animation can be saved to
image files (one image per animation frame) or to a movie file. The geometry
rendered at each frame can also be saved in \ParaView's PVD file format, which
can be loaded back into \ParaView as a time varying data set.
can be loaded back into \ParaView as a time varying dataset.
\section{Animation View.}
......@@ -106,24 +106,24 @@ start time. The animation runs for nearly the number of seconds specified by the
rendered) depends on the time to generate (or render) each frame.
In \texttt{Snap To TimeSteps} mode, the number of frames in the animation is
determined by the number of time values in the data set being animated. This is
determined by the number of time values in the dataset being animated. This is
the animation mode used for \ParaView's default animations: playing through the
time values in a data set one after the other. Default animations are created by
\ParaView when a data set with time values is loaded; no action is required to
time values in a dataset one after the other. Default animations are created by
\ParaView when a dataset with time values is loaded; no action is required to
create the animation. Note that using this mode when no time-varying data is
loaded will result in no animation at all.
In \texttt{Sequence} mode, the final item in the header is the \ui{No. Frames} spinbox. This
spinbox lets you pick the total number of frames for the animation. Similarly, in
\texttt{Real Time} mode, the final line lets you choose the duration of the animation. In
\texttt{Snap To TimeSteps} mode, the total number of frames is dictated by the data set
\texttt{Snap To TimeSteps} mode, the total number of frames is dictated by the dataset
and, therefore, the spinbox is disabled.
The \ui{Time} entry-box shows the current animation time, which is the same as shown by a
vertical marker in this view. You can change the current animation time by
either entering a value in this box, if available, or by dragging the vertical
marker. The \ui{Start Time} and \ui{End Time} entry-boxes display the start and end times
for the animation. By default, when you load time varying data sets, the start
for the animation. By default, when you load time varying datasets, the start
and end times are automatically adjusted to cover the entire time range present
in the data. The lock check-buttons to the right of the \ui{Start Time} and \ui{End Time}
widgets will prevent this from happening, so that you can ensure that your
......
......@@ -439,7 +439,7 @@ Help on Clip in module paraview.servermanager object:
class Clip(SourceProxy)
| The Clip filter
| cuts away a portion of the input data set using an
| cuts away a portion of the input dataset using an
| implicit plane. This filter operates on all types of data
| sets, and it returns unstructured grid data on
| output.
......@@ -1101,9 +1101,9 @@ the vector arrays of either the point-centered or
cell-centered data. The \ui{Vectors} menu lists the names of the point-centered or
cell-centered vector arrays. The function will be computed for each point (or
cell) using the scalar or vector value of the array at that point (or cell). The
filter operates on any type of data set, but the input data set must have at
filter operates on any type of dataset, but the input dataset must have at
least one scalar or vector array. The arrays can be either point-centered or
cell-centered. The \ui{Calculator} filter's output is of the same data set type as
cell-centered. The \ui{Calculator} filter's output is of the same dataset type as
the input.
A common use-case is to convert three input scalars into a vector array. For that,
......
......@@ -208,7 +208,7 @@ dataset, you can use the \ui{Extract Subset} filter to subsample the data. The
subsampled data can be dramatically smaller than the original data and should
still be well load balanced. Of course, be aware that you may miss small
features if the subsampling steps over them and that once you find a feature you
should go back and visualize it with the full data set.
should go back and visualize it with the full dataset.
There are also several features that can pull out a subset of a volume:
\ui{Clip}, \ui{Threshold}, \ui{Extract Selection}, and \ui{Extract Subset} can
......
......@@ -218,7 +218,7 @@
%
%Abstracting away the location where rendering takes place opens up many
%possibilities. First, it opens up the possibility to parallelize the job of
%rendering to make it possible to render huge data sets at interactive rates.
%rendering to make it possible to render huge datasets at interactive rates.
%Rendering is done in the parallel Render Server component, which may be part of,
%or separate from, the parallel Data Server component. In the next section, we
%describe how parallel rendering works and explain the controls you have over it.
......
......@@ -84,10 +84,10 @@ visualization pipeline is updated does the server need to deliver
updated geometries to the client.
%One of the main purposes of \ParaView is to allow you to create
%visualizations of large data sets that reside on remote systems
%visualizations of large datasets that reside on remote systems
%without first bringing the data to a local machine. Transferring the
%data is often slow and wasteful of disk and network resources, and the
%visualization of large data sets can easily overwhelm the processing
%visualization of large datasets can easily overwhelm the processing
%and especially memory resources of even high-performance
%workstations. To overcome these challenges, \ParaView enables processing
%data on remote resources closer to where the data resides.
......@@ -493,7 +493,7 @@ to ghost cells.
\end{inlinefig}
In this example, we see that a single level of ghost cells nearly
replicates the entire data set on all processes. We have thus removed any
replicates the entire dataset on all processes. We have thus removed any
advantage we had with parallel processing. Because ghost cells are used so
frequently, random partitioning is not used in ParaView.
......@@ -657,7 +657,7 @@ If a data reader or source is not ``parallel aware'', you can still get
the benefits of spreading the data among processing cores by using the
\ui{D3} filter. This filter partitions a dataset into convex regions
and transfers each region to a different processing core. To see an
example of how D3 partitions a data set, create a \menu{Source > Wavelet}
example of how D3 partitions a dataset, create a \menu{Source > Wavelet}
while \paraview is still connected to the \pvserver. Next, select
\menu{Filters > Alphabetical > D3} and click \ui{Apply}. The output of \ui{D3}
will not initially appear different from the original wavelet source.
......
......@@ -310,7 +310,7 @@ should follow.
for feeding the GPUs fast enough. However, if you do not have GPUs,
these rendering structures do not help much.
\item If there is a long pause before the first interactive render of a
particular data set, it might be the creation of the decimated
particular dataset, it might be the creation of the decimated
geometry. Try using an outline instead of decimated geometry for
interaction. You could also try lowering the factor of the decimation to
0 to create smaller geometry.
......
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