diff --git a/Infovis/vtkAppendPoints.h b/Infovis/vtkAppendPoints.h index 9adfe263bf3631308e47e489927500669e9381ad..998bc3001077d2d586112dac8153294faa7f2b95 100644 --- a/Infovis/vtkAppendPoints.h +++ b/Infovis/vtkAppendPoints.h @@ -15,7 +15,7 @@ // .NAME vtkAppendPoints - appends points of one or more vtkPolyData data sets // // .SECTION Description -// vtkAppendPoints is a filter that appends the points and assoicated data +// vtkAppendPoints is a filter that appends the points and associated data // of one or more polygonal (vtkPolyData) datasets. This filter can optionally // add a new array marking the input index that the point came from. diff --git a/Infovis/vtkCollapseVerticesByArray.h b/Infovis/vtkCollapseVerticesByArray.h index 3e5f9d5272885a4f6d99d68986bd9d03eb239ff5..cc55b484814a6b81bc8f42c839166d3a91c9c276 100644 --- a/Infovis/vtkCollapseVerticesByArray.h +++ b/Infovis/vtkCollapseVerticesByArray.h @@ -99,7 +99,7 @@ protected: vtkInformationVector* outputVector); // Description: - // Pipeline funtion. + // Pipeline function. virtual int FillOutputPortInformation(int port, vtkInformation* info); diff --git a/Infovis/vtkConstrained2DLayoutStrategy.h b/Infovis/vtkConstrained2DLayoutStrategy.h index 92adc485df493e51765bd3a62f126a9f8835aaf2..bf53b761e728d72bc01b1d51f151ac0160b857d7 100644 --- a/Infovis/vtkConstrained2DLayoutStrategy.h +++ b/Infovis/vtkConstrained2DLayoutStrategy.h @@ -19,7 +19,7 @@ -------------------------------------------------------------------------*/ // .NAME vtkConstrained2DLayoutStrategy - a simple fast 2D graph layout // that looks for a 'constraint' array (vtkDoubleArray). Any entry in the -// constraint array will indicate the level of impedence a node has to +// constraint array will indicate the level of impedance a node has to // the force calculations during the layout optimization. The array is // assumed to be normalized between zero and one, with one being totally // constrained, so no force will be applied to the node (i.e. no movement), diff --git a/Infovis/vtkCosmicTreeLayoutStrategy.cxx b/Infovis/vtkCosmicTreeLayoutStrategy.cxx index c42757ff12bbfd10a0b74fae10e8f42d8115514b..11273f8ba5f2d9c08094587d074020e94b01339b 100644 --- a/Infovis/vtkCosmicTreeLayoutStrategy.cxx +++ b/Infovis/vtkCosmicTreeLayoutStrategy.cxx @@ -325,7 +325,7 @@ int vtkCosmicTreeLayoutStrategyComputeCentersWell( } if ( // both: ( fabs( dRe / Re ) < 1.e-4 ) && // change in radius is relatively large and ... - ( dRe >= 0. ) // we need to grow, not shrink (i.e., Re is smaller than neccessary, not too large). + ( dRe >= 0. ) // we need to grow, not shrink (i.e., Re is smaller than necessary, not too large). ) { // done! cout << "Stopping at iter: " << iter << ". ReOld: " << ReOld << " Re: " << Re << " dRe: " << dRe << "\n"; @@ -348,7 +348,7 @@ int vtkCosmicTreeLayoutStrategyComputeCentersWell( ( angsum > twopi ) || // we wrap around ( // both: ( fabs( ( Re - ReOld ) / ReOld - 1. ) > 1.e-4 ) && // change in radius is relatively large and ... - ( dReTangent <= 0. ) // we need to grow, not shrink (i.e., Re is smaller than neccessary, not too large). + ( dReTangent <= 0. ) // we need to grow, not shrink (i.e., Re is smaller than necessary, not too large). ) ) && ( iter < 30 ) ); // we haven't taken too long diff --git a/Infovis/vtkForceDirectedLayoutStrategy.cxx b/Infovis/vtkForceDirectedLayoutStrategy.cxx index 4555d15e57919350797a94f921f0dab36b2517b9..1e1e56ced8edc7261efa53ab22dda4d89e0bf9e4 100644 --- a/Infovis/vtkForceDirectedLayoutStrategy.cxx +++ b/Infovis/vtkForceDirectedLayoutStrategy.cxx @@ -88,7 +88,7 @@ static inline double forceRepulse(double x, double k) // In the future this method should setup data // structures, etc... so that Layout doesn't have to -// do that everytime it's called +// do that every time it's called void vtkForceDirectedLayoutStrategy::Initialize() { vtkPoints* pts = this->Graph->GetPoints(); diff --git a/Infovis/vtkGeoEdgeStrategy.cxx b/Infovis/vtkGeoEdgeStrategy.cxx index a4d4075238e147cc0b8d36c2045bbe4a7a1d6703..24c5f59c17a049aeefba8d122a5e1c37509d25b4 100644 --- a/Infovis/vtkGeoEdgeStrategy.cxx +++ b/Infovis/vtkGeoEdgeStrategy.cxx @@ -101,7 +101,7 @@ void vtkGeoEdgeStrategy::Layout() this->Graph->GetPoint(e.Target, targetPt); // Find w, a unit vector pointing from the center of the - // earth directly inbetween the two endpoints. + // earth directly between the two endpoints. double w[3]; for (int c = 0; c < 3; ++c) { diff --git a/Infovis/vtkPerturbCoincidentVertices.cxx b/Infovis/vtkPerturbCoincidentVertices.cxx index c93269223d0dcfc237f18c5e42b128fe8cd435c1..79dc5359c0b86b1312cd7c52ae058c383d0eacab 100644 --- a/Infovis/vtkPerturbCoincidentVertices.cxx +++ b/Infovis/vtkPerturbCoincidentVertices.cxx @@ -91,7 +91,7 @@ void vtkPerturbCoincidentVertices::SpiralPerturbation(vtkGraph *input, vtkGraph // the average point distance assuming the points are uniformly distributed. The smallest of these // two metrics will be used to scale the spiral. - // Compute shortest edge comming to/from the coincident points. + // Compute shortest edge coming to/from the coincident points. vtkIdList * coincidentPointsList = coincidentPoints->GetNextCoincidentPointIds(); while(coincidentPointsList != NULL) { @@ -221,7 +221,7 @@ void vtkPerturbCoincidentVertices::SimpleSpiralPerturbation(vtkGraph *input, int numPoints = points->GetNumberOfPoints(); // Temporary abort as this perturbation method - // calculates N^2 distances which doesnt scale well. + // calculates N^2 distances which doesn't scale well. if(numPoints > 1000) { return; diff --git a/Infovis/vtkSimple3DCirclesStrategy.cxx b/Infovis/vtkSimple3DCirclesStrategy.cxx index d63ceb003a45f90d3139fbf1c6632eeedcad3d67..ffebec12f8589a87b2134662268368944cb39b51 100644 --- a/Infovis/vtkSimple3DCirclesStrategy.cxx +++ b/Infovis/vtkSimple3DCirclesStrategy.cxx @@ -395,7 +395,7 @@ void vtkSimple3DCirclesStrategy::Layout( void ) if ( order->GetValue( order->GetMaxId() ) == -1 ) { - vtkErrorMacro( << "Not all parts of the graph is accessable. There may be a loop." ); + vtkErrorMacro( << "Not all parts of the graph is accessible. There may be a loop." ); return; } diff --git a/Infovis/vtkTableToGraph.h b/Infovis/vtkTableToGraph.h index 305b89c09073a91b1a249e72f4ffc4c23c06f582..4fdb3f3d867f8a46ab6b3c5c6d76bee3a69ad16c 100644 --- a/Infovis/vtkTableToGraph.h +++ b/Infovis/vtkTableToGraph.h @@ -30,7 +30,7 @@ // This vertex table must have one or more domain columns whose values // match values in the edge table. The linked column name is specified in // the domain array in the link graph. The output graph will only contain -// vertices corresponding to a row in the vertex table. For heterogenous +// vertices corresponding to a row in the vertex table. For heterogeneous // graphs, you may want to use vtkMergeTables to create a single vertex table. // // The link graph contains the following arrays: diff --git a/Infovis/vtkThresholdTable.h b/Infovis/vtkThresholdTable.h index 41ec586f02a4cbb713dd3cbb185f85cd794d672f..fb4a4c9bcf26739a99a134c731c035c67d521e9c 100644 --- a/Infovis/vtkThresholdTable.h +++ b/Infovis/vtkThresholdTable.h @@ -56,7 +56,7 @@ public: vtkGetMacro(Mode, int); // Description: - // The minumum value for the threshold. + // The minimum value for the threshold. // This may be any data type stored in a vtkVariant. virtual void SetMinValue(vtkVariant v) { @@ -87,7 +87,7 @@ public: void ThresholdBetween(vtkVariant lower, vtkVariant upper); // Description: - // The minumum value for the threshold as a double. + // The minimum value for the threshold as a double. void SetMinValue(double v) { this->SetMinValue(vtkVariant(v)); diff --git a/Infovis/vtkTreeFieldAggregator.cxx b/Infovis/vtkTreeFieldAggregator.cxx index 6fe5881f606ae7db3a9108c2d28479d96a16f2f2..c1d0ca198041fc4468874cac4a7093491dbe8fa2 100644 --- a/Infovis/vtkTreeFieldAggregator.cxx +++ b/Infovis/vtkTreeFieldAggregator.cxx @@ -72,7 +72,7 @@ int vtkTreeFieldAggregator::RequestData( // Shallow copy the input output->ShallowCopy(input); - // Check for the existance of the field to be aggregated + // Check for the existence of the field to be aggregated if (!output->GetVertexData()->HasArray(this->Field)) { this->LeafVertexUnitSize = true; diff --git a/Infovis/vtkTreeLayoutStrategy.cxx b/Infovis/vtkTreeLayoutStrategy.cxx index 637ba6c38c442ee9660bf33961ebd6a00ca2747e..6647456caa64cc0c6094131066bd812464fea3d6 100644 --- a/Infovis/vtkTreeLayoutStrategy.cxx +++ b/Infovis/vtkTreeLayoutStrategy.cxx @@ -229,7 +229,7 @@ void vtkTreeLayoutStrategy::Layout() if (tree->IsLeaf(vertex)) { - // 1) Compute the postion in the arc + // 1) Compute the position in the arc // 2) Spin around so that the tree leaves are at // the bottom and centered // 3) Convert to radians diff --git a/Infovis/vtkXGMLReader.cxx b/Infovis/vtkXGMLReader.cxx index 736c9fb34acd3a47e781dd4b745db2d4743a965f..16304dc08bc8c0fefaf95051b352a4be782dd4f2 100644 --- a/Infovis/vtkXGMLReader.cxx +++ b/Infovis/vtkXGMLReader.cxx @@ -347,7 +347,7 @@ int vtkXGMLReader::RequestData( vtkXGMLReaderNextToken(fin, tok); while (tok.Type == vtkXGMLReaderToken::KEYWORD) { - // Assume that all edge groups will list id, source, and dest fiels + // Assume that all edge groups will list id, source, and dest fields // before any edge property. if (tok.StringValue == "id") {