/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkPassInputTypeAlgorithm.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkPassInputTypeAlgorithm.h"

#include "vtkCommand.h"
#include "vtkDataObject.h"
#include "vtkGraph.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkPolyData.h"
#include "vtkRectilinearGrid.h"
#include "vtkStreamingDemandDrivenPipeline.h"
#include "vtkStructuredGrid.h"
#include "vtkStructuredPoints.h"
#include "vtkTable.h"
#include "vtkUnstructuredGrid.h"

vtkStandardNewMacro(vtkPassInputTypeAlgorithm);

//----------------------------------------------------------------------------
// Instantiate object so that cell data is not passed to output.
vtkPassInputTypeAlgorithm::vtkPassInputTypeAlgorithm()
{
  this->SetNumberOfInputPorts(1);
  this->SetNumberOfOutputPorts(1);
}

//----------------------------------------------------------------------------
vtkDataObject* vtkPassInputTypeAlgorithm::GetOutput()
{
  return this->GetOutput(0);
}

//----------------------------------------------------------------------------
vtkDataObject* vtkPassInputTypeAlgorithm::GetOutput(int port)
{
  return vtkDataObject::SafeDownCast(this->GetOutputDataObject(port));
}

//----------------------------------------------------------------------------
// Get the output as vtkImageData
vtkImageData *vtkPassInputTypeAlgorithm::GetImageDataOutput() 
{
  return vtkImageData::SafeDownCast(this->GetOutput());
}

//----------------------------------------------------------------------------
// Get the output as vtkPolyData.
vtkPolyData *vtkPassInputTypeAlgorithm::GetPolyDataOutput() 
{
  return vtkPolyData::SafeDownCast(this->GetOutput());
}

//----------------------------------------------------------------------------
// Get the output as vtkStructuredPoints.
vtkStructuredPoints *vtkPassInputTypeAlgorithm::GetStructuredPointsOutput() 
{
  return vtkStructuredPoints::SafeDownCast(this->GetOutput());
}

//----------------------------------------------------------------------------
// Get the output as vtkStructuredGrid.
vtkStructuredGrid *vtkPassInputTypeAlgorithm::GetStructuredGridOutput()
{
  return vtkStructuredGrid::SafeDownCast(this->GetOutput());
}

//----------------------------------------------------------------------------
// Get the output as vtkUnstructuredGrid.
vtkUnstructuredGrid *vtkPassInputTypeAlgorithm::GetUnstructuredGridOutput()
{
  return vtkUnstructuredGrid::SafeDownCast(this->GetOutput());
}

//----------------------------------------------------------------------------
// Get the output as vtkRectilinearGrid. 
vtkRectilinearGrid *vtkPassInputTypeAlgorithm::GetRectilinearGridOutput()
{
  return vtkRectilinearGrid::SafeDownCast(this->GetOutput());
}

//----------------------------------------------------------------------------
// Get the output as vtkTable. 
vtkTable *vtkPassInputTypeAlgorithm::GetTableOutput()
{
  return vtkTable::SafeDownCast(this->GetOutput());
}

//----------------------------------------------------------------------------
// Get the output as vtkGraph. 
vtkGraph *vtkPassInputTypeAlgorithm::GetGraphOutput()
{
  return vtkGraph::SafeDownCast(this->GetOutput());
}

//----------------------------------------------------------------------------
void vtkPassInputTypeAlgorithm::SetInputData(vtkDataObject* input)
{
  this->SetInputData(0, input);
}

//----------------------------------------------------------------------------
void vtkPassInputTypeAlgorithm::SetInputData(int index, vtkDataObject* input)
{
  this->SetInputDataInternal(index, input);
}

//----------------------------------------------------------------------------
void vtkPassInputTypeAlgorithm::AddInputData(vtkDataObject* input)
{
  this->AddInputData(0, input);
}

//----------------------------------------------------------------------------
void vtkPassInputTypeAlgorithm::AddInputData(int index, vtkDataObject* input)
{
  this->AddInputDataInternal(index, input);
}

//----------------------------------------------------------------------------
vtkDataObject* vtkPassInputTypeAlgorithm::GetInput()
{
  return this->GetInput(0);
}

//----------------------------------------------------------------------------
vtkDataObject* vtkPassInputTypeAlgorithm::GetInput(int port)
{
  return this->GetExecutive()->GetInputData(port, 0);
}

//----------------------------------------------------------------------------
int vtkPassInputTypeAlgorithm::ProcessRequest(
  vtkInformation* request, 
  vtkInformationVector** inputVector, 
  vtkInformationVector* outputVector)
{
  // generate the data
  if(request->Has(vtkDemandDrivenPipeline::REQUEST_DATA()))
    {
    return this->RequestData(request, inputVector, outputVector);
    }

  // create the output
  if(request->Has(vtkDemandDrivenPipeline::REQUEST_DATA_OBJECT()))
    {
    return this->RequestDataObject(request, inputVector, outputVector);
    }

  // execute information
  if(request->Has(vtkDemandDrivenPipeline::REQUEST_INFORMATION()))
    {
    return this->RequestInformation(request, inputVector, outputVector);
    }

  // set update extent
 if(request->Has(vtkStreamingDemandDrivenPipeline::REQUEST_UPDATE_EXTENT()))
    {
    return this->RequestUpdateExtent(request, inputVector, outputVector);
    }
  return this->Superclass::ProcessRequest(request, inputVector, outputVector);
}

//----------------------------------------------------------------------------
int vtkPassInputTypeAlgorithm::RequestDataObject(
  vtkInformation*, 
  vtkInformationVector** inputVector , 
  vtkInformationVector* outputVector)
{
  if (this->GetNumberOfInputPorts() == 0 || this->GetNumberOfOutputPorts() == 0)
    {
    return 1;
    }

  vtkInformation* inInfo = inputVector[0]->GetInformationObject(0);
  if (!inInfo)
    {
    return 0;
    }
  vtkDataObject *input = inInfo->Get(vtkDataObject::DATA_OBJECT());
  
  if (input)
    {
    // for each output
    for(int i=0; i < this->GetNumberOfOutputPorts(); ++i)
      {
      vtkInformation* info = outputVector->GetInformationObject(i);
      vtkDataObject *output = info->Get(vtkDataObject::DATA_OBJECT());
    
      if (!output || !output->IsA(input->GetClassName())) 
        {
        vtkDataObject* newOutput = input->NewInstance();
        info->Set(vtkDataObject::DATA_OBJECT(), newOutput);
        newOutput->Delete();
        }
      }
    return 1;
    }
  return 0;
}

//----------------------------------------------------------------------------
int vtkPassInputTypeAlgorithm::FillOutputPortInformation(
  int vtkNotUsed(port), vtkInformation* info)
{
  // now add our info
  info->Set(vtkDataObject::DATA_TYPE_NAME(), "vtkDataObject");
  return 1;
}

//----------------------------------------------------------------------------
int vtkPassInputTypeAlgorithm::FillInputPortInformation(
  int vtkNotUsed(port), vtkInformation* info)
{
  info->Set(vtkAlgorithm::INPUT_REQUIRED_DATA_TYPE(), "vtkDataObject");
  return 1;
}

//----------------------------------------------------------------------------
void vtkPassInputTypeAlgorithm::PrintSelf(ostream& os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os,indent);
}
