$ {include("common.h")}
$ {I=2}
Title
 Base - spline warped to 3d

Point	1	0.0	0.0
Point	2	{FR1 - rad1}	0.0
Point	3	{0.0}	{FR1 - rad1}

Line	1	str	1 2 0	{[I*28]}	{ratio = 0.95^(1/I)}
Line	2	circ	2 3 1 	{[I*90]}
Line	3	str	1 3 0	{[I*28]} 	{ratio}

Region	1	{FireShell}	-1 -2 -3
Scheme	1 x4s

NodeBC	  11	2
NodeBC	   1	1
NodeBC	 100	3
NodeBC	1001	1
NodeBC	1100	3
Exit
