• David Gobbi's avatar
    Change MultiplyPoint from float to double · ac729397
    David Gobbi authored
    The method 'float *vtkMatrix4x4::MultiplyPoint(const float[4])'
    should use 'double' instead of 'float'.  Not only is the use of
    single-precision unexpected to most users of this method, but the
    similar 'double *vtkTransform::TransformPoint(const double[3])'
    method already uses double precision.
    
    This is, unfortunately, an API-breaking change but is worthwhile
    nonetheless.
    ac729397
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