1. 08 Jan, 2019 1 commit
  2. 13 Sep, 2018 1 commit
  3. 25 May, 2018 1 commit
  4. 18 May, 2018 1 commit
    • Kitware Robot's avatar
      ExternalData: Convert content links from MD5 to SHA512 · d6d05b2a
      Kitware Robot authored
      Populate a script with `map_<md5>=<sha512>` variable settings and
      then run the following to convert the content link files:
          git ls-files -- '*.md5' | while read f; do
            md5="$(cat "$f")"
            sha512="$(eval echo \${map_$md5})"
            rm "$f"
            echo $sha512 > ${f%.md5}.sha512
  5. 20 Dec, 2017 1 commit
  6. 05 Dec, 2017 1 commit
  7. 29 Sep, 2017 1 commit
    • Andrew Bauer's avatar
      Improvements for vtkNew for stl containers and comparison operations · fd04b442
      Andrew Bauer authored
      Adding in functionality to allow inserting vtkNew objects into
      stl containers of vtkSmartPointer objects as well as comparisons
      between vtkNew objects and raw pointers. Also removing Get() and
      GetPointer() calls from vtkNew objects since in most instances we
      can just pass in the vtkNew<> object instead of having to use the
      Get() or GetPointer() methods to get the raw pointer.
  8. 26 Jul, 2017 1 commit
  9. 27 Apr, 2017 1 commit
  10. 22 Jan, 2017 1 commit
    • Sean McBride's avatar
      const improvements to APIs and internal usage · 8b32854b
      Sean McBride authored
      - Made a few APIs' params const
      - Changed many usages of the evil GetBounds() to expect a const
        return value, even though it does not (yet?) return const
      - Slightly changed return values of vtkTextActor3D::GetBounds()
        to return its own ivar instead of its ImageActor's
  11. 23 Sep, 2016 1 commit
    • Kitware Robot's avatar
      Reindent using the reindentation script. · f830ff47
      Kitware Robot authored
      This commit reindents the code with the following utility:
      This utility changes the positions of the braces so that they are no
      longer indented relative to the code block they reside in.
      The bash command line used was the following:
      for d in Charts Common Deprecated Domains Examples Filters GUISupport \
               Geovis IO Imaging Infovis Interaction Parallel Rendering \
               Testing Views Web Wrapping; do
        for e in cxx cxx.in txx txx.in hxx hxx.in h h.in c c.in; do
          find "${d}" -name "*.${e}" -exec \
            python Utilities/Maintenance/vtk_reindent_code.py {} +
  12. 16 Aug, 2016 1 commit
  13. 12 Jul, 2016 1 commit
    • Will Schroeder's avatar
      New filter to convert depth image to point cloud · 47988961
      Will Schroeder authored
      This filter takes a depth image and optional color image
      and produces a point cloud. It has been threaded (vtkSMPTools)
      for performance. It plays nicely with vtkRendererSource.
      Regression test images; xform working
      Properly testing two image inputs
      Cleaned ArrayListTemplate API
      Regression test images
      Tests vary depending on OpenGL backend
      Provide more code coverage
  14. 09 Apr, 2016 1 commit
  15. 25 Mar, 2016 2 commits
  16. 08 Mar, 2016 1 commit
  17. 22 Oct, 2014 1 commit
    • David Gobbi's avatar
      Make streaming optional for the 3D image mappers. · 5e2432fb
      David Gobbi authored
      Previously, the default behavior of the 3D image mappers was to stream
      the data through the pipeline, meaning that only the part of the input
      image that was required to display one (possibly oblique) slice on the
      screen was updated.  However, this resulted in the UPDATE_EXTENT changing
      whenever a new slice was displayed, triggerring a pipeline update.
      The new default behaviour is to set the UPDATE_EXTENT to the WHOLE_EXTENT,
      so that the whole extent is updated on the first render, but no pipeline
      execution occurs on subsequent renders (e.g. while slicing through the data)
      unless the pipeline is modified.
      The StreamingOn() method can be used to revert to the old behavior.
      Change-Id: I76b31a2ae4b329885d755c2947b62f9a9474b88a
  18. 04 Sep, 2014 1 commit
  19. 18 Jun, 2014 1 commit
    • Marcus D. Hanwell's avatar
      Moving rendering tests to more appropriate places · 7da0bc3d
      Marcus D. Hanwell authored
      Many of the OpenGL tests were for RenderingCore API, others were from
      RenderingImage and RenderingLabel. Moving them to more appropriate
      locations, this makes it easier to validate some of the OpenGL2
      implementations now we have a concept of multiple rendering backends.
      Change-Id: I48db6a50ddc3d64d899a6b99b8cd21960fa26055