Commit f971f725 authored by luz.paz's avatar luz.paz Committed by luz paz

Added more typos

parent d28a2cc0
......@@ -154,7 +154,7 @@ if(TARGET vtkm::cuda)
# Temporarily suppress "has address taken but no possible call to it" warnings,
# until we figure out its implications.
# We are diabling all warnings as nvlink has no known way to suppress
# We are disabling all warnings as nvlink has no known way to suppress
# individual warning types.
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -Xnvlink -w")
......
......@@ -223,14 +223,14 @@ int TestMultiOutputSimpleFilter(int argc, char* argv[])
}
std::string inputAMR = data_dir;
std::string inputMutliblock = data_dir;
std::string inputMultiblock = data_dir;
inputAMR += "/Data/AMR/HierarchicalBoxDataset.v1.1.vthb";
inputMutliblock += "/Data/many_blocks/many_blocks.vtm";
inputMultiblock += "/Data/many_blocks/many_blocks.vtm";
delete[] data_dir;
int retVal = TestComposite(inputAMR, true);
retVal |= TestComposite(inputMutliblock, false);
retVal |= TestComposite(inputMultiblock, false);
return retVal;
}
......@@ -127,7 +127,7 @@
// because they are used to look up variables numbered 1, 2, ...
#define VTK_PARSER_BEGIN_VARIABLES 50
// the value that is retuned as a result if there is an error
// the value that is returned as a result if there is an error
#define VTK_PARSER_ERROR_RESULT VTK_FLOAT_MAX
class VTKCOMMONMISC_EXPORT vtkFunctionParser : public vtkObject
......
......@@ -44,7 +44,7 @@ transformF.SetTransform(transform)
# vtkGlyph3D takes two inputs: the input point set (SetInput) which can be
# any vtkDataSet; and the glyph (SetSource) which must be a vtkPolyData.
# We are interested in orienting the glyphs by the surface normals that
# we previosuly generated.
# we previously generated.
glyph = vtk.vtkGlyph3D()
glyph.SetInputConnection(ptMask.GetOutputPort())
glyph.SetSourceConnection(transformF.GetOutputPort())
......
......@@ -90,7 +90,7 @@ public:
//@{
/**
* Set/Get the desired number of tetrahedra to be outputed
* Set/Get the desired number of tetrahedra to be outputted
*/
vtkSetMacro(NumberOfTetsOutput, int);
vtkGetMacro(NumberOfTetsOutput, int);
......
......@@ -56,7 +56,7 @@ public:
//@{
/**
* When set, the output mutliblock dataset will be pruned to remove empty
* When set, the output multiblock dataset will be pruned to remove empty
* nodes. On by default.
*/
vtkSetMacro(PruneOutput, vtkTypeBool);
......
......@@ -56,7 +56,7 @@ vtkPipelineSize::GetEstimatedSize(vtkAlgorithm *input, int inputPort,
}
// The first size is the memory going downstream from here - which is all
// the memory coming in minus any data realeased. The second size is the
// the memory coming in minus any data released. The second size is the
// size of the specified output (which can be used by the downstream
// filter when determining how much data it might release). The final size
// is the maximum pipeline size encountered here and upstream from here.
......@@ -211,7 +211,7 @@ void vtkPipelineSize::GenericComputeSourcePipelineSize(vtkAlgorithm *src,
}
// The first size is the memory going downstream from here - which is all
// the memory coming in minus any data realeased. The second size is the
// the memory coming in minus any data released. The second size is the
// size of the specified output (which can be used by the downstream
// filter when determining how much data it might release). The final size
// is the maximum pipeline size encountered here and upstream from here.
......
......@@ -86,7 +86,7 @@ public:
/**
* Return the number of points removed after filter execution. The
* information retuned is valid only after the filter executes.
* information returned is valid only after the filter executes.
*/
vtkIdType GetNumberOfPointsRemoved();
......
......@@ -304,7 +304,7 @@ vtkPolyData* vtkAMRFlashParticlesReader::GetParticles(
}
else
{
vtkErrorMacro( "Unsupport array type in HDF5 file!" );
vtkErrorMacro( "Unsupported array type in HDF5 file!" );
return nullptr;
}
} // END if the array is supposed to be loaded
......
......@@ -291,7 +291,7 @@ public:
/**
* Geometric locations can include displacements. By default,
* this is ON. The nodal positions are 'displaced' by the
* standard exodus displacment vector. If displacements
* standard exodus displacement vector. If displacements
* are turned 'off', the user can explicitly add them by
* applying a warp filter.
*/
......
......@@ -312,7 +312,7 @@ int TestRIBExporter()
exporter->Update();
std::cout << ".PASSED" << std::endl;
std::cout << "RIBExporter SetDisplacmentShader Update..";
std::cout << "RIBExporter SetDisplacementShader Update..";
prop->SetVariable("Km", "float");
prop->SetDisplacementShaderParameter("Km", "2");
prop->SetDisplacementShader("dented");
......
......@@ -120,7 +120,7 @@ pickdata=[
]
def expectedResult(data):
"""Returns whether pick is expected to be successfull"""
"""Returns whether pick is expected to be successful"""
return data[0]
def expectedBlockId(data):
......
......@@ -54,7 +54,7 @@ public:
//@{
/**
* Return the squared screen-based geometric accurary measured in pixels.
* Return the squared screen-based geometric accuracy measured in pixels.
* An accuracy less or equal to 0.25 (0.5^2) ensures that the screen-space
* interpolation of a mid-point matches exactly with the projection of the
* mid-point (a value less than 1 but greater than 0.25 is not enough,
......
......@@ -166,7 +166,7 @@ void vtkOpenGLSkybox::Render(vtkRenderer *ren, vtkMapper *mapper)
" vec3 pos = dirv*t - p0l0;\n"
" gl_FragData[0] = texture(texture_0, vec2(dot(floorRight,pos), dot(floorFront, pos)));\n"
// The discards cause a discontinuity with mipmapping
// on the horizen of the floor. So we fade out ther floor
// on the horizon of the floor. So we fade out the floor
// along the horizon. Specifically starting at when the
// dot product equals .02 which is at 88.85 degrees and
// going to zero at 90 degrees.
......
......@@ -404,7 +404,7 @@ class wxVTKRenderWindow(baseClass):
else:
button = None
# if the ActiveButton is realeased, then release mouse capture
# if the ActiveButton is released, then release mouse capture
if self._ActiveButton and button == self._ActiveButton:
if _useCapture:
self.ReleaseMouse()
......
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