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  • Karthik Krishnan's avatar
    ENH: 1. classes to manipulate an angle widget in 3 dimensions. · fb8c2696
    Karthik Krishnan authored
          This includes a 3D representation and its associated tests
        2. Change the widget so as not to render at every mouse motion.
           In 3D this can slow down the frame-rate.
        3. Add a test for the 2D and 3D angle widget
           along with baselines. Rename the TestAngleWidget.cxx with TestAngleWidget2D.cxx
           for clarity, since we now have a 3D representation and 3D test.
    fb8c2696