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Karthik Krishnan authored
This includes a 3D representation and its associated tests 2. Change the widget so as not to render at every mouse motion. In 3D this can slow down the frame-rate. 3. Add a test for the 2D and 3D angle widget along with baselines. Rename the TestAngleWidget.cxx with TestAngleWidget2D.cxx for clarity, since we now have a 3D representation and 3D test.
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