-
Thierry Carrard authored
BUG: fixed a bug in IntersectWithLine method, which doesn't use a vtkPolygon anymore to compute prism ends intersection. BUG: the reason for that is vtkPolygon does not correctly detect intersections with line unless it's perfectly plannar, BUG: which is almost never the case in the real world. BUG: additionally, fixed a potential segfault in pentagonalPrism that has only 5 quad faces but used to iterate over 7 (probably a bad copy/paste from hexagonalPrism)
77782ab7