1. 24 Apr, 2013 1 commit
    • Yumin Yuan's avatar
      Added polygon selection to hardware selector. · 962324b7
      Yumin Yuan authored
      A new Interaction style is added, and the hardware selector is
      modifed to handle polygon selection. This new type of selection,
      like the rubber band selection, is also based on pixel buffer.
      Change-Id: Ic886670fb8cf1bb4a6471b239d8767c03cfea2dc
  2. 22 Apr, 2013 2 commits
  3. 20 Apr, 2013 3 commits
  4. 19 Apr, 2013 1 commit
    • David Gobbi's avatar
      ENH: A new filter for triangulating contours. · 811d923d
      David Gobbi authored
      The vtkContourTriangulator will convert contours such as those
      produced by vtkCutter, vtkContourFilter, or vtkMarchingSquares
      into triangulated polygons.  It works even in cases where there
      are inner contours embedded as holes in outer contours.  Before
      becoming its own class, this code was part of vtkClipClosedSurface.
      Change-Id: I65edf21be995688fba15bc3053a0fab956782afa
  5. 18 Apr, 2013 2 commits
    • Zack Galbreath's avatar
      Merge topic 'NewFeatureToTreeHeatmapItem' into master · 1a317ca8
      Zack Galbreath authored
      b035ffde ENH: Expose the collapsed tree to the API.
    • David C. Lonie's avatar
      Remove the MathTextActor classes. · d978780f
      David C. Lonie authored
      * Converted tests to use regular TextActors.
      * Fixed the MathText path generator to rotate paths if needed.
      * Update the GL2PS text export code to check for mathtext
        strings, since mathtext/freetype are both handled by the same
      * Made vtkTextRenderer::DetectBackend public so we can peek at
        the backend from the export code.
      Change-Id: I52ba3c1e916c70dd80b67d59b611db1becb0846c
  6. 17 Apr, 2013 11 commits
  7. 16 Apr, 2013 6 commits
  8. 15 Apr, 2013 7 commits
  9. 14 Apr, 2013 5 commits
  10. 13 Apr, 2013 2 commits