diff --git a/Examples/Emscripten/Cxx/ConeFullScreen/CMakeLists.txt b/Examples/Emscripten/Cxx/ConeFullScreen/CMakeLists.txt
deleted file mode 100644
index 9b0f36feee168aeadc26f95999a5f60305be58a6..0000000000000000000000000000000000000000
--- a/Examples/Emscripten/Cxx/ConeFullScreen/CMakeLists.txt
+++ /dev/null
@@ -1,93 +0,0 @@
-cmake_minimum_required(VERSION 3.13)
-project(ConeFullScreen)
-
-# -----------------------------------------------------------------------------
-# EMSCRIPTEN only
-# -----------------------------------------------------------------------------
-
-if (NOT EMSCRIPTEN)
-  message("Skipping example: This needs to run inside an Emscripten build environment")
-  return ()
-endif ()
-
-# -----------------------------------------------------------------------------
-# Handle VTK dependency
-# -----------------------------------------------------------------------------
-
-find_package(VTK
-  COMPONENTS
-    FiltersSources      # VTK pipeline
-    InteractionStyle    # Mouse handling
-    RenderingOpenGL2    # For Rendering
-    RenderingUI         # For SDL2 Window
-)
-
-if (NOT VTK_FOUND)
-  message("Skipping example: ${VTK_NOT_FOUND_MESSAGE}")
-  return ()
-endif ()
-
-# -----------------------------------------------------------------------------
-# WebAssembly build options
-# -----------------------------------------------------------------------------
-
-set(emscripten_options)
-list(APPEND emscripten_options
-  "--bind"
-  "-g3"
-  "-O3"
-  "SHELL:-s EXPORT_NAME=vtkApp"
-  "SHELL:-s ALLOW_MEMORY_GROWTH=1"
-  "SHELL:-s DEMANGLE_SUPPORT=1"
-  "SHELL:-s EMULATE_FUNCTION_POINTER_CASTS=0"
-  "SHELL:-s ERROR_ON_UNDEFINED_SYMBOLS=0"
-  "SHELL:-s MODULARIZE=1"
-  "SHELL:-s USE_PTHREADS=0"
-  "SHELL:-s WASM=1"
-)
-
-# -----------------------------------------------------------------------------
-# Compile example code
-# -----------------------------------------------------------------------------
-
-add_executable(ConeFullScreen ConeFullScreen.cxx)
-
-target_link_libraries(ConeFullScreen
-  PRIVATE
-    VTK::FiltersSources
-    VTK::InteractionStyle
-    VTK::RenderingOpenGL2
-    VTK::RenderingUI
-)
-
-target_compile_options(ConeFullScreen
-  PUBLIC
-    ${emscripten_options}
-)
-
-target_link_options(ConeFullScreen
-  PUBLIC
-    ${emscripten_options}
-)
-
-# -----------------------------------------------------------------------------
-# VTK modules initialization
-# -----------------------------------------------------------------------------
-
-vtk_module_autoinit(
-  TARGETS  ConeFullScreen
-  MODULES  ${VTK_LIBRARIES}
-)
-
-# -----------------------------------------------------------------------------
-# Copy HTML to build directory
-# -----------------------------------------------------------------------------
-
-add_custom_command(
-  TARGET ConeFullScreen
-  POST_BUILD
-  COMMAND
-    ${CMAKE_COMMAND} -E copy_if_different
-      "${CMAKE_CURRENT_SOURCE_DIR}/index.html"
-      $<TARGET_FILE_DIR:ConeFullScreen>
-)
diff --git a/Examples/Emscripten/Cxx/ConeFullScreen/ConeFullScreen.cxx b/Examples/Emscripten/Cxx/ConeFullScreen/ConeFullScreen.cxx
deleted file mode 100644
index 797f7ba69222f9c0f0d1feebca2ab96fd7d6eeb0..0000000000000000000000000000000000000000
--- a/Examples/Emscripten/Cxx/ConeFullScreen/ConeFullScreen.cxx
+++ /dev/null
@@ -1,82 +0,0 @@
-/*=========================================================================
-  Program:   Visualization Toolkit
-  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
-  All rights reserved.
-  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
-     This software is distributed WITHOUT ANY WARRANTY; without even
-     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
-     PURPOSE.  See the above copyright notice for more information.
-=========================================================================*/
-
-#include "vtkActor.h"
-#include "vtkConeSource.h"
-#include "vtkInteractorStyleTrackballCamera.h"
-#include "vtkNew.h"
-#include "vtkPolyData.h"
-#include "vtkPolyDataMapper.h"
-#include "vtkRenderer.h"
-#include "vtkSDL2OpenGLRenderWindow.h"
-#include "vtkSDL2RenderWindowInteractor.h"
-
-#include <emscripten.h>
-#include <emscripten/html5.h>
-
-//------------------------------------------------------------------------------
-// Static objects
-//------------------------------------------------------------------------------
-
-static vtkSDL2OpenGLRenderWindow* renderWindow = vtkSDL2OpenGLRenderWindow::New();
-
-//------------------------------------------------------------------------------
-
-EM_BOOL resize_window(int eventType, const EmscriptenUiEvent* e, void* userData)
-{
-  renderWindow->SetSize(e->windowInnerWidth, e->windowInnerHeight);
-  renderWindow->Render();
-  return 0;
-}
-
-//------------------------------------------------------------------------------
-// Main
-//------------------------------------------------------------------------------
-
-int main(int argc, char* argv[])
-{
-  // Create a renderer and interactor
-  vtkNew<vtkRenderer> renderer;
-  renderWindow->SetMultiSamples(0);
-  renderWindow->AddRenderer(renderer);
-  vtkNew<vtkSDL2RenderWindowInteractor> renderWindowInteractor;
-  renderWindowInteractor->SetRenderWindow(renderWindow);
-
-  vtkNew<vtkInteractorStyleTrackballCamera> style;
-  renderWindowInteractor->SetInteractorStyle(style);
-  style->SetDefaultRenderer(renderer);
-
-  // Create pipeline
-  vtkNew<vtkConeSource> coneSource;
-  coneSource->Update();
-
-  vtkNew<vtkPolyDataMapper> mapper;
-  mapper->SetInputConnection(coneSource->GetOutputPort());
-
-  vtkNew<vtkActor> actor;
-  actor->SetMapper(mapper);
-
-  // Add the actors to the scene
-  renderer->AddActor(actor);
-
-  // Start rendering app
-  renderer->SetBackground(0.2, 0.3, 0.4);
-  renderWindow->SetSize(300, 300);
-
-  // Attach Window Resize Callback
-  emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, 1, resize_window);
-
-  // Start event loop
-  renderWindowInteractor->Start();
-
-  // Exit
-  renderWindow->Delete();
-  return 0;
-}
diff --git a/Examples/Emscripten/Cxx/ConeFullScreen/README.md b/Examples/Emscripten/Cxx/ConeFullScreen/README.md
deleted file mode 100644
index 5c305b48fae56405c5864b55afa40a1b5127ad7b..0000000000000000000000000000000000000000
--- a/Examples/Emscripten/Cxx/ConeFullScreen/README.md
+++ /dev/null
@@ -1,42 +0,0 @@
-# WebAssembly ConeFullScreen Example
-
-This example aims to provide a base example on how to write a VTK viewer for
-WebAssembly while adding callback to monitor browser size to adjust the rendering canvas.
-
-## Compiling example against VTK
-
-We assume inside the `work/` directory to find the source of VTK under `src/`
-and its build tree under `build-vtk-wasm`.
-
-If VTK is not built yet, please follow the guide `../README.md`.
-
-Let's create the build directory for our example
-
-```
-mkdir -p work/build-conefullscreen
-```
-
-Start docker inside that working directory
-
-```
-docker run --rm --entrypoint /bin/bash -v $PWD:/work -p 8000:8000 -it dockcross/web-wasm:20230222-162287d
-
-cd /work/build-conefullscreen
-
-cmake \
-  -G Ninja \
-  -DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE} \
-  -DVTK_DIR=/work/build-vtk-wasm \
-  /work/src/Examples/Emscripten/Cxx/ConeFullScreen
-
-cmake --build .
-```
-
-## Serve and test generated code
-
-```
-cd work/build-conefullscreen
-python3 -m http.server 8000
-```
-
-Open your browser to http://localhost:8000
diff --git a/Examples/Emscripten/Cxx/ConeFullScreen/index.html b/Examples/Emscripten/Cxx/ConeFullScreen/index.html
deleted file mode 100644
index 0560ce6e9cede3038edbfc2b75ff353e4c4761b9..0000000000000000000000000000000000000000
--- a/Examples/Emscripten/Cxx/ConeFullScreen/index.html
+++ /dev/null
@@ -1,38 +0,0 @@
-<!doctype html>
-<html>
-  <head>
-    <meta charset="utf-8"/>
-  </head>
-  <body>
-    <canvas id="canvas" style="position: absolute; left: 0; top: 0;"></canvas>
-    <script type="text/javascript" src="ConeFullScreen.js"></script>
-    <script type='text/javascript'>
-      var Module = {
-        canvas: (function() {
-          var canvas = document.getElementById('canvas');
-          // As a default initial behavior, pop up an alert when webgl context is lost. To make your
-          // application robust, you may want to override this behavior before shipping!
-          // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
-          canvas.addEventListener(
-            "webglcontextlost",
-            function(e) {
-              alert('WebGL context lost. You will need to reload the page.');
-              e.preventDefault();
-            },
-            false
-          );
-          return canvas;
-        })(),
-        onRuntimeInitialized:  function() {
-          console.log('initialized');
-          setTimeout(() => {
-            window.dispatchEvent(new Event('resize'));
-          }, 0);
-        },
-      };
-
-      // Use the export name to instantiate the app
-      var app = vtkApp(Module);
-    </script>
-  </body>
-</html>