Commit 312b3ff9 authored by Marcus D. Hanwell's avatar Marcus D. Hanwell
Browse files

More test moves into more appropriate locations

Change-Id: I09a59d37a048eebc3b0f30bbe743010815e1691f
parent 7da0bc3d
......@@ -19,6 +19,7 @@ vtk_add_test_cxx(${vtk-module}CxxTests tests
TestLegendScaleActor.cxx
TestPieChartActor.cxx
TestPolarAxes.cxx
TestScalarBar.cxx
TestSpiderPlotActor.cxx
TestCubeAxesOrientedBoundingBox.cxx
TestCubeAxesIntersectionPoint.cxx
......
vtk_add_test_cxx(${vtk-module}CxxTests tests
otherCoordinate.cxx,NO_DATA,NO_VALID
FrustumClip.cxx
Mace.cxx
RGrid.cxx
......@@ -11,13 +12,42 @@ vtk_add_test_cxx(${vtk-module}CxxTests tests
TestBareScalarsToColors.cxx
TestFollowerPicking.cxx
TestGlyph3DMapper.cxx
TestGlyph3DMapperArrow.cxx
TestGlyph3DMapperMasking.cxx
TestGlyph3DMapperOrientationArray.cxx
TestGlyph3DMapperPicking.cxx
TestGradientBackground.cxx
TestHomogeneousTransformOfActor.cxx
TestInteractorStyleImageProperty.cxx,NO_VALID
TestInteractorTimers.cxx,NO_VALID
TestPickingManager.cxx,NO_VALID
TestManyActors.cxx,NO_VALID
TestMapVectorsAsRGBColors.cxx
TestMapVectorsToColors.cxx
TestOffAxisStereo.cxx
TestOrderedTriangulator.cxx
TestOpacity.cxx
TestOSConeCxx.cxx
TestPolygonSelection.cxx
TestResetCameraVerticalAspectRatio.cxx
TestResetCameraVerticalAspectRatioParallel.cxx
TestSplitViewportStereoHorizontal.cxx
TestTexturedBackground.cxx
TestTextureSize.cxx,NO_VALID
TestTextureRGBA.cxx
TestTextureRGBADepthPeeling.cxx
TestTilingCxx.cxx
TestTransformCoordinateUseDouble.cxx
TestTranslucentImageActorAlphaBlending.cxx
TestTranslucentImageActorDepthPeeling.cxx
TestTranslucentLUTAlphaBlending.cxx
TestTranslucentLUTDepthPeeling.cxx
TestTranslucentLUTTextureAlphaBlending.cxx
TestTranslucentLUTTextureDepthPeeling.cxx
TestTStripsColorsTCoords.cxx
TestTStripsNormalsColorsTCoords.cxx
TestTStripsNormalsTCoords.cxx
TestTStripsTCoords.cxx
otherLookupTable.cxx,NO_VALID
otherLookupTableWithEnabling.cxx,NO_VALID
RenderNonFinite.cxx
......
......@@ -39,4 +39,3 @@ int TestGradientBackground(int argc, char* argv[])
}
return !retVal;
}
......@@ -128,4 +128,3 @@ int TestManyActors(int argc, char* argv[])
return 0;
}
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