CMakeLists.txt 6.12 KB
Newer Older
1
SET(RenderingTests
Ken Martin's avatar
Ken Martin committed
2
  otherCoordinate.cxx
3
  TestPriorityStreaming.cxx
4
5
  )

6
7
8
9
10
INCLUDE_DIRECTORIES(
  ${CMAKE_CURRENT_BINARY_DIR}
  ${CMAKE_CURRENT_SOURCE_DIR}
)

VTK Developers's avatar
VTK Developers committed
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
# For tests that actually use a vtkRenderWindow
SET(RenderingTestsWithArguments
  LoadOpenGLExtension.cxx
  TestActorLightingFlag.cxx
  TestAnimationScene.cxx
  TestBackfaceCulling.cxx
  TestBlurAndSobelPasses.cxx
  #TestDynamic2DLabelMapper.cxx
  TestFBO.cxx
  TestFollowerPicking.cxx
  TestGaussianBlurPass.cxx
  TestGlyph3DMapper.cxx
  TestGlyph3DMapperMasking.cxx
  TestGlyph3DMapperOrientationArray.cxx
  TestGlyph3DMapperPicking.cxx
  TestGPUInfo.cxx
  TestGradientBackground.cxx
  TestHomogeneousTransformOfActor.cxx
  #TestImageResliceMapperAlpha.cxx
  #TestImageResliceMapperBackground.cxx
  #TestImageResliceMapperBorder.cxx
  #TestImageResliceMapperInterpolation.cxx
  #TestImageResliceMapperOffAxis.cxx
  #TestImageResliceMapperOrient3D.cxx
  #TestImageResliceMapperSlab.cxx
  TestImageSliceMapperAlpha.cxx
  TestImageSliceMapperBackground.cxx
  TestImageSliceMapperBorder.cxx
  TestImageSliceMapperOrient2D.cxx
  TestImageSliceMapperOrient3D.cxx
  TestImageSliceMapperInterpolation.cxx
  #TestImageStack.cxx
  TestInteractorTimers.cxx
  #TestLabelPlacer.cxx
  #TestLabelPlacer2D.cxx
  #TestLabelPlacerCoincidentPoints.cxx
  #TestLabelPlacementMapper2D.cxx
  #TestLabelPlacementMapperCoincidentPoints.cxx
  TestLightActor.cxx
  TestLODActor.cxx
  TestManyActors.cxx
  TestOffAxisStereo.cxx
  TestOrderedTriangulator.cxx
  TestOpacity.cxx
  TestOpenGLPolyDataMapper.cxx
  TestOSConeCxx.cxx
  TestPOVExporter.cxx
  TestResetCameraVerticalAspectRatio.cxx
  TestResetCameraVerticalAspectRatioParallel.cxx
  #TestSetImageOrientation.cxx
  TestSobelGradientMagnitudePass.cxx
  TestShadowMapPass.cxx
  TestTextActorAlphaBlending.cxx
  TestTextActorDepthPeeling.cxx
  TestTextActor3DAlphaBlending.cxx
  TestTextActor3DDepthPeeling.cxx
  TestTexturedBackground.cxx
  TestTextureSize.cxx
  TestTDx.cxx
  #TestTilingCxx.cxx
  TestTransformCoordinateUseDouble.cxx
  TestTranslucentLUTAlphaBlending.cxx
  TestTranslucentLUTDepthPeeling.cxx
  TestTranslucentLUTDepthPeelingPass.cxx
  TestTranslucentLUTTextureAlphaBlending.cxx
  TestTranslucentLUTTextureDepthPeeling.cxx
  )

if(WIN32 AND NOT VTK_USE_X)
  set(RenderingTestsWithArguments
Ken Martin's avatar
Ken Martin committed
81
    ${RenderingTestsWithArguments}
VTK Developers's avatar
VTK Developers committed
82
    TestWin32OpenGLRenderWindow.cxx
83
    )
VTK Developers's avatar
VTK Developers committed
84
endif()
85

VTK Developers's avatar
VTK Developers committed
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
if(VTK_DATA_ROOT)
  set(RenderingTestsWithArguments
    ${RenderingTestsWithArguments}
    TestAreaSelections.cxx
    TestMultiTexturing.cxx
    TestMultiTexturingTransform.cxx
    TestGlyph3DMapperArrow.cxx
    #TestScalarBar.cxx
    TestScenePicker.cxx
    TestTextureRGBA.cxx
    TestTextureRGBADepthPeeling.cxx
    TestTranslucentImageActorAlphaBlending.cxx
    TestTranslucentImageActorDepthPeeling.cxx
    TestTStripsColorsTCoords.cxx
    TestTStripsNormalsColorsTCoords.cxx
    TestTStripsNormalsTCoords.cxx
    TestTStripsTCoords.cxx
    )
endif()

if(VTK_USE_DISPLAY AND VTK_DATA_ROOT)
  set(RenderingTestsWithArguments
    ${RenderingTestsWithArguments}
    RenderNonFinite.cxx
    SurfacePlusEdges.cxx
    TestLabelPlacementMapper.cxx
    )
endif()

if(VTK_USE_GLSL_SHADERS)
  # Tests testing GLSL Shaders.
  set(RenderingTestsWithArguments
    ${RenderingTestsWithArguments}
    TestGenericVertexAttributesGLSLCxx.cxx
    TestGenericVertexAttributesGLSLAlphaBlending.cxx
    TestGenericVertexAttributesGLSLDepthPeelingPass.cxx
    )
  # Temporarily disable LIC tests on Mac
  if(NOT APPLE)
    if(VTK_DATA_ROOT)
      set(RenderingTestsWithArguments
127
128
129
        ${RenderingTestsWithArguments}
        TestSurfaceLIC.cxx
        )
VTK Developers's avatar
VTK Developers committed
130
131
132
    endif()
  endif()
endif()
133

VTK Developers's avatar
VTK Developers committed
134
create_test_sourcelist(Tests ${vtk-module}CxxTests.cxx
Ken Martin's avatar
Ken Martin committed
135
  ${RenderingTests};${RenderingTestsWithArguments}
136
  EXTRA_INCLUDE vtkTestDriver.h
137
  )
Ken Martin's avatar
Ken Martin committed
138

VTK Developers's avatar
VTK Developers committed
139
set(TEST_FBO_IMPLEMENTATION_EXE
140
  TestFBOImplementation)
VTK Developers's avatar
VTK Developers committed
141
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/TestFBOInclude.h.in
142
143
144
145
146
147
  ${CMAKE_CURRENT_BINARY_DIR}/TestFBOInclude.h
  @ONLY IMMEDIATE ESCAPE_QUOTES)

# This is used by TestFBO. Using a separate processes makes is possible to
# avoid issues to OpenGL implementations segfaulting etc. from affecting the
# test.
VTK Developers's avatar
VTK Developers committed
148
vtk_module_test_executable(TestFBOImplementation
149
  TestFBOImplementation.cxx)
VTK Developers's avatar
VTK Developers committed
150
151
target_link_libraries(TestFBOImplementation
  vtkRenderingOpenGL ${OPENGL_gl_LIBRARY})
152

VTK Developers's avatar
VTK Developers committed
153
154
155
if(VTK_OPENGL_HAS_OSMESA AND OSMESA_LIBRARY)
  target_link_libraries(TestFBOImplementation ${OSMESA_LIBRARY})
endif()
156

VTK Developers's avatar
VTK Developers committed
157
vtk_module_test_executable(${vtk-module}CxxTests ${Tests})
158

VTK Developers's avatar
VTK Developers committed
159
160
161
if(VTK_OPENGL_HAS_OSMESA AND OSMESA_LIBRARY)
  target_link_libraries(${vtk-module}CxxTests ${OSMESA_LIBRARY})
endif()
Ken Martin's avatar
Ken Martin committed
162

VTK Developers's avatar
VTK Developers committed
163
164
set(TestsToRun ${Tests})
remove(TestsToRun ${vtk-module}CxxTests.cxx)
Ken Martin's avatar
Ken Martin committed
165

166
# Add all the executables
VTK Developers's avatar
VTK Developers committed
167
168
169
170
171
foreach(test ${RenderingTests})
  get_filename_component(TName ${test} NAME_WE)
  add_test(NAME ${vtk-module}Cxx-${TName}
    COMMAND ${vtk-module}CxxTests ${TName}
      -T ${VTK_BINARY_DIR}/Testing/Temporary
172
    )
VTK Developers's avatar
VTK Developers committed
173
endforeach()
Ken Martin's avatar
Ken Martin committed
174

VTK Developers's avatar
VTK Developers committed
175
176
177
178
179
foreach(test ${RenderingTestsWithArguments})
  get_filename_component(TName ${test} NAME_WE)
  if(VTK_DATA_ROOT)
    add_test(NAME ${vtk-module}Cxx-${TName}
      COMMAND ${vtk-module}CxxTests ${TName}
Ken Martin's avatar
Ken Martin committed
180
181
        -D ${VTK_DATA_ROOT}
        -T ${VTK_BINARY_DIR}/Testing/Temporary
VTK Developers's avatar
VTK Developers committed
182
183
184
185
186
        -V Baseline/Rendering/${TName}.png)
  else()
    add_test(NAME ${vtk-module}Cxx-${TName}
      COMMAND ${vtk-module}CxxTests ${TName}
        -T ${VTK_BINARY_DIR}/Testing/Temporary
187
      )
VTK Developers's avatar
VTK Developers committed
188
189
  endif()
endforeach()
Ken Martin's avatar
Ken Martin committed
190

Ken Martin's avatar
Ken Martin committed
191
# Add other odd tests or executables
VTK Developers's avatar
VTK Developers committed
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
foreach(exe
  TimeRenderer
  TimeRenderer2
  VTKBenchMark
  )
  add_executable(${exe} ${exe}.cxx)
  target_link_libraries(${exe}
    vtkRenderingOpenGL
    vtkInteractionStyle
    vtkImagingSources
    vtkImagingGeneral
    vtkIOCore
    ${OPENGL_gl_LIBRARY})
  if(APPLE)
    target_link_libraries(${exe} "-framework GLUT")
  endif()
  if(VTK_OPENGL_HAS_OSMESA AND OSMESA_LIBRARY)
    target_link_libraries(${exe} ${OSMESA_LIBRARY})
  endif()
endforeach()
212
213
214
215

IF(VTK_USE_GLSL_SHADERS AND VTK_USE_DISPLAY)
  set_tests_properties(TestGenericVertexAttributesGLSLDepthPeelingPass PROPERTIES FAIL_REGULAR_EXPRESSION "ERROR:.*vtkOpenGLProperty.*Couldn't build the shader program. At this point , it can be an error in a shader or a driver bug.")
ENDIF(VTK_USE_GLSL_SHADERS AND VTK_USE_DISPLAY)