// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
//
// This example tests the vtkHoverWidget and vtkBalloonWidget.

// First include the required header files for the VTK classes we are using.
#include "vtkActor.h"
#include "vtkBalloonRepresentation.h"
#include "vtkBalloonWidget.h"
#include "vtkCommand.h"
#include "vtkConeSource.h"
#include "vtkCylinderSource.h"
#include "vtkInteractorEventRecorder.h"
#include "vtkInteractorStyleTrackballCamera.h"
#include "vtkPolyDataMapper.h"
#include "vtkPropPicker.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkSmartPointer.h"
#include "vtkSphereSource.h"
#include "vtkTIFFReader.h"
#include "vtkTestUtilities.h"

class vtkBalloonCallback : public vtkCommand
{
public:
  static vtkBalloonCallback* New() { return new vtkBalloonCallback; }
  void Execute(vtkObject* caller, unsigned long, void*) override
  {
    vtkBalloonWidget* balloonWidget = reinterpret_cast<vtkBalloonWidget*>(caller);
    if (balloonWidget->GetCurrentProp() != nullptr)
    {
      std::cout << "Prop selected\n";
    }
  }

  vtkActor* PickedActor;
};

class vtkBalloonPickCallback : public vtkCommand
{
public:
  static vtkBalloonPickCallback* New() { return new vtkBalloonPickCallback; }
  void Execute(vtkObject* caller, unsigned long, void*) override
  {
    vtkPropPicker* picker = reinterpret_cast<vtkPropPicker*>(caller);
    vtkProp* prop = picker->GetViewProp();
    if (prop != nullptr)
    {
      this->BalloonWidget->UpdateBalloonString(prop, "Picked");
    }
  }
  vtkBalloonWidget* BalloonWidget;
};

int TestBalloonWidget(int argc, char* argv[])
{
  // Create the RenderWindow, Renderer and both Actors
  //
  vtkSmartPointer<vtkRenderer> ren1 = vtkSmartPointer<vtkRenderer>::New();
  vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New();
  renWin->AddRenderer(ren1);

  vtkSmartPointer<vtkRenderWindowInteractor> iren =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  iren->SetRenderWindow(renWin);

  vtkSmartPointer<vtkPropPicker> picker = vtkSmartPointer<vtkPropPicker>::New();
  vtkSmartPointer<vtkBalloonPickCallback> pcbk = vtkSmartPointer<vtkBalloonPickCallback>::New();
  picker->AddObserver(vtkCommand::PickEvent, pcbk);
  iren->SetPicker(picker);

  // Create an image for the balloon widget
  char* fname = vtkTestUtilities::ExpandDataFileName(argc, argv, "Data/beach.tif");
  vtkSmartPointer<vtkTIFFReader> image1 = vtkSmartPointer<vtkTIFFReader>::New();
  image1->SetFileName(fname);
  image1->SetOrientationType(4);

  // Create a test pipeline
  //
  vtkSmartPointer<vtkSphereSource> ss = vtkSmartPointer<vtkSphereSource>::New();
  vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
  mapper->SetInputConnection(ss->GetOutputPort());
  vtkSmartPointer<vtkActor> sph = vtkSmartPointer<vtkActor>::New();
  sph->SetMapper(mapper);

  vtkSmartPointer<vtkCylinderSource> cs = vtkSmartPointer<vtkCylinderSource>::New();
  vtkSmartPointer<vtkPolyDataMapper> csMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
  csMapper->SetInputConnection(cs->GetOutputPort());
  vtkSmartPointer<vtkActor> cyl = vtkSmartPointer<vtkActor>::New();
  cyl->SetMapper(csMapper);
  cyl->AddPosition(5, 0, 0);

  vtkSmartPointer<vtkConeSource> coneSource = vtkSmartPointer<vtkConeSource>::New();
  vtkSmartPointer<vtkPolyDataMapper> coneMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
  coneMapper->SetInputConnection(coneSource->GetOutputPort());
  vtkSmartPointer<vtkActor> cone = vtkSmartPointer<vtkActor>::New();
  cone->SetMapper(coneMapper);
  cone->AddPosition(0, 5, 0);

  // Create the widget
  vtkSmartPointer<vtkBalloonRepresentation> rep = vtkSmartPointer<vtkBalloonRepresentation>::New();
  rep->SetBalloonLayoutToImageRight();

  vtkSmartPointer<vtkBalloonWidget> widget = vtkSmartPointer<vtkBalloonWidget>::New();
  widget->SetInteractor(iren);
  widget->SetRepresentation(rep);
  widget->AddBalloon(sph, "This is a sphere", nullptr);
  widget->AddBalloon(cyl, "This is a\ncylinder", image1->GetOutput());
  widget->AddBalloon(cone, "This is a\ncone,\na really big cone,\nyou wouldn't believe how big",
    image1->GetOutput());
  pcbk->BalloonWidget = widget;

  vtkSmartPointer<vtkBalloonCallback> cbk = vtkSmartPointer<vtkBalloonCallback>::New();
  widget->AddObserver(vtkCommand::WidgetActivateEvent, cbk);

  // Add the actors to the renderer, set the background and size
  //
  ren1->AddActor(sph);
  ren1->AddActor(cyl);
  ren1->AddActor(cone);
  ren1->SetBackground(0.1, 0.2, 0.4);
  renWin->SetSize(300, 300);

  // record events
  vtkSmartPointer<vtkInteractorEventRecorder> recorder =
    vtkSmartPointer<vtkInteractorEventRecorder>::New();
  recorder->SetInteractor(iren);
  recorder->SetFileName("c:/record.log");
  //  recorder->Record();
  //  recorder->ReadFromInputStringOn();
  //  recorder->SetInputString(eventLog);

  // render the image
  //
  iren->Initialize();
  renWin->Render();
  widget->On();
  //  recorder->Play();

  // Remove the observers so we can go interactive. Without this the "-I"
  // testing option fails.
  recorder->Off();

  iren->Start();

  delete[] fname;

  return EXIT_SUCCESS;
}
