#include "shortcut_layer.h"
#include "cuda.h"
#include "blas.h"
#include <stdio.h>
#include <assert.h>

layer make_shortcut_layer(int batch, int index, int w, int h, int c, int w2, int h2, int c2)
{
    fprintf(stderr,"Shortcut Layer: %d\n", index);
    layer l = {0};
    l.type = SHORTCUT;
    l.batch = batch;
    l.w = w2;
    l.h = h2;
    l.c = c2;
    l.out_w = w;
    l.out_h = h;
    l.out_c = c;
    l.outputs = w*h*c;
    l.inputs = l.outputs;

    l.index = index;

    l.delta =  calloc(l.outputs*batch, sizeof(float));
    l.output = calloc(l.outputs*batch, sizeof(float));;

    l.forward = forward_shortcut_layer;
    l.backward = backward_shortcut_layer;
    #ifdef GPU
    l.forward_gpu = forward_shortcut_layer_gpu;
    l.backward_gpu = backward_shortcut_layer_gpu;

    l.delta_gpu =  cuda_make_array(l.delta, l.outputs*batch);
    l.output_gpu = cuda_make_array(l.output, l.outputs*batch);
    #endif
    return l;
}

void forward_shortcut_layer(const layer l, network net)
{
    copy_cpu(l.outputs*l.batch, net.input, 1, l.output, 1);
    shortcut_cpu(l.batch, l.w, l.h, l.c, net.layers[l.index].output, l.out_w, l.out_h, l.out_c, l.output);
    activate_array(l.output, l.outputs*l.batch, l.activation);
}

void backward_shortcut_layer(const layer l, network net)
{
    gradient_array(l.output, l.outputs*l.batch, l.activation, l.delta);
    axpy_cpu(l.outputs*l.batch, 1, l.delta, 1, net.delta, 1);
    shortcut_cpu(l.batch, l.out_w, l.out_h, l.out_c, l.delta, l.w, l.h, l.c, net.layers[l.index].delta);
}

#ifdef GPU
void forward_shortcut_layer_gpu(const layer l, network net)
{
    copy_ongpu(l.outputs*l.batch, net.input_gpu, 1, l.output_gpu, 1);
    shortcut_gpu(l.batch, l.w, l.h, l.c, net.layers[l.index].output_gpu, l.out_w, l.out_h, l.out_c, l.output_gpu);
    activate_array_ongpu(l.output_gpu, l.outputs*l.batch, l.activation);
}

void backward_shortcut_layer_gpu(const layer l, network net)
{
    gradient_array_ongpu(l.output_gpu, l.outputs*l.batch, l.activation, l.delta_gpu);
    axpy_ongpu(l.outputs*l.batch, 1, l.delta_gpu, 1, net.delta_gpu, 1);
    shortcut_gpu(l.batch, l.out_w, l.out_h, l.out_c, l.delta_gpu, l.w, l.h, l.c, net.layers[l.index].delta_gpu);
}
#endif
