Commit 8eefde5c authored by Ken Martin's avatar Ken Martin

Added valid images for cases where line width is over 1.0

OpenGL 3.2 does not support line width greater than 1 although
many drivers do support it. This adds valid images for cases
where line width is greater than 1.0

Also minor VisualStudio error check
parent 7b2d837e
af24804916f9f6054597dd44b07f975c
1e922aa0006fcc2ce09f80cca1bc79a8
......@@ -623,7 +623,7 @@ void vtkOpenGLContextDevice2D::DrawPoly(float *f, int n, unsigned char *colors,
}
this->BuildVBO(cbo, &(newVerts[0]), newVerts.size()/2,
&(newColors[0]), nc, NULL);
colors ? &(newColors[0]) : NULL, nc, NULL);
glDrawArrays(GL_TRIANGLES, 0, newVerts.size()/2);
}
else
......@@ -717,7 +717,7 @@ void vtkOpenGLContextDevice2D::DrawLines(float *f, int n, unsigned char *colors,
}
this->BuildVBO(cbo, &(newVerts[0]), newVerts.size()/2,
&(newColors[0]), nc, NULL);
colors ? &(newColors[0]) : NULL, nc, NULL);
glDrawArrays(GL_TRIANGLES, 0, newVerts.size()/2);
}
else
......
81c8d5be8e823133170e11b7951aa50c
eaa7d738a968bb9393252bbba26ea5c6
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