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Ken Martin authored
One due to flat shading now being done per facet versus the old way of one normal per poly. The other due to line changes. Change-Id: I73d41d314512f4b6850527e52facdd4625287022
a7f4875e
One due to flat shading now being done per facet versus the old way of one normal per poly. The other due to line changes. Change-Id: I73d41d314512f4b6850527e52facdd4625287022