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  • Ken Martin's avatar
    Update surface with edges · f05111fd
    Ken Martin authored
    Update the approach to only draw pixels that are within the
    triangle as opposed to outside of it. This fixes the overlay
    lines that can show up with transparency and makes the shader
    simpler and faster.
    
    Downside is that the edges on non-manifold surfaces are half width
    when previously they were closer to whole width.
    
    See vtk/vtk#18064
    f05111fd