• Aashish Chaudhary's avatar
    Fixed bad first sample along the ray and added notes · 6fca3750
    Aashish Chaudhary authored
    This branch fixes various issues with texture coordinate computations
    for various corner cases. Specifically, for the one where the we
    have point dataset and a offset is applied to each texture coordinate
    so that it samples at the center of the texel.
raycasterfs.glsl 3.1 KB