Commit 46d049f0 authored by nigels's avatar nigels
Browse files

Release GLEW 1.5.4 - updated documentation and version number

git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@598 783a27ee-832a-0410-bc00-9f386506c6dd
parent e0a61bc5
...@@ -12,8 +12,8 @@ Mac OS X, FreeBSD, Irix, and Solaris. ...@@ -12,8 +12,8 @@ Mac OS X, FreeBSD, Irix, and Solaris.
<p> <p>
<a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed <a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed
as source and precompiled binaries. The latest release is as source and precompiled binaries. The latest release is
<a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/">1.5.3</a> <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/">1.5.4</a>
[02-28-10]: [04-21-10]:
</p> </p>
<p> <p>
</p> </p>
...@@ -27,8 +27,8 @@ as source and precompiled binaries. The latest release is ...@@ -27,8 +27,8 @@ as source and precompiled binaries. The latest release is
<td align="right"><b>Source</b></td> <td align="right"><b>Source</b></td>
<td></td> <td></td>
<td align="left"> <td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/glew-1.5.3.zip/download">ZIP</a>&nbsp;|&nbsp; <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/glew-1.5.4.zip/download">ZIP</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/glew-1.5.3.tgz/download">TGZ</a></td> <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/glew-1.5.4.tgz/download">TGZ</a></td>
<td></td> <td></td>
</tr> </tr>
<tr> <tr>
...@@ -36,8 +36,8 @@ as source and precompiled binaries. The latest release is ...@@ -36,8 +36,8 @@ as source and precompiled binaries. The latest release is
<td align="right"><b>Binaries</b></td> <td align="right"><b>Binaries</b></td>
<td></td> <td></td>
<td align="left"> <td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/glew-1.5.3-win32.zip/download">Windows 32-bit</a>&nbsp;|&nbsp; <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/glew-1.5.4-win32.zip/download">Windows 32-bit</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/glew-1.5.3-win64.zip/download">64-bit</a>&nbsp; <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/glew-1.5.4-win64.zip/download">64-bit</a>&nbsp;
</td> </td>
<td></td> <td></td>
</tr> </tr>
...@@ -56,7 +56,7 @@ repository</a>: ...@@ -56,7 +56,7 @@ repository</a>:
<h2>Supported Extensions</h2> <h2>Supported Extensions</h2>
<p> <p>
The latest release contains support for OpenGL 3.2 and the following extensions: The latest release contains support for OpenGL 3.3, OpenGL 4.0 and the following extensions:
</p> </p>
<ul> <ul>
<li><a href="glew.html">OpenGL extensions</a> <li><a href="glew.html">OpenGL extensions</a>
...@@ -66,6 +66,7 @@ The latest release contains support for OpenGL 3.2 and the following extensions: ...@@ -66,6 +66,7 @@ The latest release contains support for OpenGL 3.2 and the following extensions:
<h2>News</h2> <h2>News</h2>
<ul> <ul>
<li>[04-21-10] <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/">GLEW 1.5.4</a> adds support for OpenGL 3.3, OpenGL 4.0 and new extensions, fixes bugs</li>
<li>[02-28-10] <a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/">GLEW 1.5.3</a> fixes minor bugs and adds three new extensions</li> <li>[02-28-10] <a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/">GLEW 1.5.3</a> fixes minor bugs and adds three new extensions</li>
<li>[12-31-09] <a href="https://sourceforge.net/projects/glew/files/glew/1.5.2/">GLEW 1.5.2</a> adds support for OpenGL 3.1, OpenGL 3.2 and new extensions</li> <li>[12-31-09] <a href="https://sourceforge.net/projects/glew/files/glew/1.5.2/">GLEW 1.5.2</a> adds support for OpenGL 3.1, OpenGL 3.2 and new extensions</li>
<li>[11-03-08] <a href="https://sourceforge.net/project/showfiles.php?group_id=67586&amp;package_id=67942&amp;release_id=637800">GLEW 1.5.1</a> adds support for OpenGL 3.0 and 31 new extensions</li> <li>[11-03-08] <a href="https://sourceforge.net/project/showfiles.php?group_id=67586&amp;package_id=67942&amp;release_id=637800">GLEW 1.5.1</a> adds support for OpenGL 3.0 and 31 new extensions</li>
......
<h2>Change Log</h2> <h2>Change Log</h2>
<hr align="center">
<ul class="none">
<li><b>1.5.4</b> [04-21-10]
<ul>
<li> New features:
<ul>
<li> Support for OpenGL 3.3
<li> Support for OpenGL 4.0
</ul>
<li> New extensions:
<ul>
<li> GL_AMD_conservative_depth
<li> GL_ARB_blend_func_extended
<li> GL_ARB_draw_indirect
<li> GL_ARB_explicit_attrib_location
<li> GL_ARB_gpu_shader5
<li> GL_ARB_gpu_shader_fp64
<li> GL_ARB_occlusion_query2
<li> GL_ARB_sampler_objects
<li> GL_ARB_shader_bit_encoding
<li> GL_ARB_shader_subroutine
<li> GL_ARB_shading_language_include
<li> GL_ARB_tessellation_shader
<li> GL_ARB_texture_buffer_object_rgb32
<li> GL_ARB_texture_compression_bptc
<li> GL_ARB_texture_rgb10_a2ui
<li> GL_ARB_texture_swizzle
<li> GL_ARB_timer_query
<li> GL_ARB_transform_feedback2
<li> GL_ARB_transform_feedback3
<li> GL_ARB_vertex_type_2_10_10_10_rev
<li> GL_EXT_shader_image_load_store
<li> GL_EXT_vertex_attrib_64bit
<li> GL_NV_gpu_program5
<li> GL_NV_gpu_program_fp64
<li> GL_NV_gpu_shader5
<li> GL_NV_tessellation_program5
<li> GL_NV_vertex_attrib_integer_64bit
<li> GLX_ARB_vertex_buffer_object
</ul>
<li> Bug fixes:
<ul>
<li> Parameter constness fix for glPointParameteriv and glPointParameterfv
</ul>
</ul>
</ul>
<hr align="center"> <hr align="center">
<ul class="none"> <ul class="none">
<li><b>1.5.3</b> [02-28-10] <li><b>1.5.3</b> [02-28-10]
......
...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/">1.5.3</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/">1.5.4</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 02-28-09</i></td></tr> <tr><td align="center"><i>Last Update: 04-21-10</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a> height="35" border="0" alt="OpenGL Logo"></a>
......
GLEW_MAJOR = 1 GLEW_MAJOR = 1
GLEW_MINOR = 5 GLEW_MINOR = 5
GLEW_MICRO = 3 GLEW_MICRO = 4
GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO) GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO)
GLEW_NAME = GLEW GLEW_NAME = GLEW
SO_MAJOR = $(GLEW_MAJOR).$(GLEW_MINOR) SO_MAJOR = $(GLEW_MAJOR).$(GLEW_MINOR)
......
...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/">1.5.3</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/">1.5.4</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 02-28-09</i></td></tr> <tr><td align="center"><i>Last Update: 04-21-10</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a> height="35" border="0" alt="OpenGL Logo"></a>
......
...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/">1.5.3</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/">1.5.4</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 02-28-09</i></td></tr> <tr><td align="center"><i>Last Update: 04-21-10</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a> height="35" border="0" alt="OpenGL Logo"></a>
......
...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/">1.5.3</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/">1.5.4</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 02-28-09</i></td></tr> <tr><td align="center"><i>Last Update: 04-21-10</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a> height="35" border="0" alt="OpenGL Logo"></a>
......
...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.3/">1.5.3</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.5.4/">1.5.4</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE. ...@@ -70,7 +70,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 02-28-09</i></td></tr> <tr><td align="center"><i>Last Update: 04-21-10</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a> height="35" border="0" alt="OpenGL Logo"></a>
...@@ -103,401 +103,409 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> --> ...@@ -103,401 +103,409 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
<tr><td class="num">2</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DFX/tbuffer.txt">3DFX_tbuffer</a></td></tr> <tr><td class="num">2</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DFX/tbuffer.txt">3DFX_tbuffer</a></td></tr>
<tr><td class="num">3</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DFX/texture_compression_FXT1.txt">3DFX_texture_compression_FXT1</a></td></tr> <tr><td class="num">3</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DFX/texture_compression_FXT1.txt">3DFX_texture_compression_FXT1</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">4</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt">AMD_draw_buffers_blend</a></td></tr> <tr><td class="num">4</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/conservative_depth.txt">AMD_conservative_depth</a></td></tr>
<tr><td class="num">5</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/performance_monitor.txt">AMD_performance_monitor</a></td></tr> <tr><td class="num">5</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt">AMD_draw_buffers_blend</a></td></tr>
<tr><td class="num">6</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/seamless_cubemap_per_texture.txt">AMD_seamless_cubemap_per_texture</a></td></tr> <tr><td class="num">6</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/performance_monitor.txt">AMD_performance_monitor</a></td></tr>
<tr><td class="num">7</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/shader_stencil_export.txt">AMD_shader_stencil_export</a></td></tr> <tr><td class="num">7</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/seamless_cubemap_per_texture.txt">AMD_seamless_cubemap_per_texture</a></td></tr>
<tr><td class="num">8</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/texture_texture4.txt">AMD_texture_texture4</a></td></tr> <tr><td class="num">8</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/shader_stencil_export.txt">AMD_shader_stencil_export</a></td></tr>
<tr><td class="num">9</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt">AMD_vertex_shader_tessellator</a></td></tr> <tr><td class="num">9</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/texture_texture4.txt">AMD_texture_texture4</a></td></tr>
<tr><td class="num">10</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt">AMD_vertex_shader_tessellator</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">10</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/aux_depth_stencil.txt">APPLE_aux_depth_stencil</a></td></tr> <tr><td class="num">11</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/aux_depth_stencil.txt">APPLE_aux_depth_stencil</a></td></tr>
<tr><td class="num">11</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/client_storage.txt">APPLE_client_storage</a></td></tr> <tr><td class="num">12</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/client_storage.txt">APPLE_client_storage</a></td></tr>
<tr><td class="num">12</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/element_array.txt">APPLE_element_array</a></td></tr> <tr><td class="num">13</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/element_array.txt">APPLE_element_array</a></td></tr>
<tr><td class="num">13</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/fence.txt">APPLE_fence</a></td></tr> <tr><td class="num">14</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/fence.txt">APPLE_fence</a></td></tr>
<tr><td class="num">14</td><td>&nbsp;</td><td><a href="http://developer.apple.com/opengl/extensions/apple_float_pixels.html">APPLE_float_pixels</a></td></tr> <tr><td class="num">15</td><td>&nbsp;</td><td><a href="http://developer.apple.com/opengl/extensions/apple_float_pixels.html">APPLE_float_pixels</a></td></tr>
<tr><td class="num">15</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt">APPLE_flush_buffer_range</a></td></tr> <tr><td class="num">16</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt">APPLE_flush_buffer_range</a></td></tr>
<tr><td class="num">16</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/object_purgeable.txt">APPLE_object_purgeable</a></td></tr> <tr><td class="num">17</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/object_purgeable.txt">APPLE_object_purgeable</a></td></tr>
<tr><td class="num">17</td><td>&nbsp;</td><td>APPLE_pixel_buffer</td></tr> <tr><td class="num">18</td><td>&nbsp;</td><td>APPLE_pixel_buffer</td></tr>
<tr><td class="num">18</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/rgb_422.txt">APPLE_rgb_422</a></td></tr> <tr><td class="num">19</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/rgb_422.txt">APPLE_rgb_422</a></td></tr>
<tr><td class="num">19</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/row_bytes.txt">APPLE_row_bytes</a></td></tr> <tr><td class="num">20</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/row_bytes.txt">APPLE_row_bytes</a></td></tr>
<tr><td class="num">20</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/specular_vector.txt">APPLE_specular_vector</a></td></tr> <tr><td class="num">21</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/specular_vector.txt">APPLE_specular_vector</a></td></tr>
<tr><td class="num">21</td><td>&nbsp;</td><td><a href="http://developer.apple.com/opengl/extensions/apple_texture_range.html">APPLE_texture_range</a></td></tr> <tr><td class="num">22</td><td>&nbsp;</td><td><a href="http://developer.apple.com/opengl/extensions/apple_texture_range.html">APPLE_texture_range</a></td></tr>
<tr><td class="num">22</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/transform_hint.txt">APPLE_transform_hint</a></td></tr> <tr><td class="num">23</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/transform_hint.txt">APPLE_transform_hint</a></td></tr>
<tr><td class="num">23</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt">APPLE_vertex_array_object</a></td></tr> <tr><td class="num">24</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt">APPLE_vertex_array_object</a></td></tr>
<tr><td class="num">24</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt">APPLE_vertex_array_range</a></td></tr> <tr><td class="num">25</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt">APPLE_vertex_array_range</a></td></tr>
<tr><td class="num">25</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt">APPLE_vertex_program_evaluators</a></td></tr> <tr><td class="num">26</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt">APPLE_vertex_program_evaluators</a></td></tr>
<tr><td class="num">26</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt">APPLE_ycbcr_422</a></td></tr> <tr><td class="num">27</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt">APPLE_ycbcr_422</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">27</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/blend_func_extended.txt">ARB_blend_func_extended</a></td></tr> <tr><td class="num">28</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/blend_func_extended.txt">ARB_blend_func_extended</a></td></tr>
<tr><td class="num">28</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt">ARB_color_buffer_float</a></td></tr> <tr><td class="num">29</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt">ARB_color_buffer_float</a></td></tr>
<tr><td class="num">29</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/compatibility.txt">ARB_compatibility</a></td></tr> <tr><td class="num">30</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/compatibility.txt">ARB_compatibility</a></td></tr>
<tr><td class="num">30</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/copy_buffer.txt">ARB_copy_buffer</a></td></tr> <tr><td class="num">31</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/copy_buffer.txt">ARB_copy_buffer</a></td></tr>
<tr><td class="num">31</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_buffer_float.txt">ARB_depth_buffer_float</a></td></tr> <tr><td class="num">32</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_buffer_float.txt">ARB_depth_buffer_float</a></td></tr>
<tr><td class="num">32</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_clamp.txt">ARB_depth_clamp</a></td></tr> <tr><td class="num">33</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_clamp.txt">ARB_depth_clamp</a></td></tr>
<tr><td class="num">33</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_texture.txt">ARB_depth_texture</a></td></tr> <tr><td class="num">34</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_texture.txt">ARB_depth_texture</a></td></tr>
<tr><td class="num">34</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_buffers.txt">ARB_draw_buffers</a></td></tr> <tr><td class="num">35</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_buffers.txt">ARB_draw_buffers</a></td></tr>
<tr><td class="num">35</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt">ARB_draw_buffers_blend</a></td></tr> <tr><td class="num">36</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt">ARB_draw_buffers_blend</a></td></tr>
<tr><td class="num">36</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt">ARB_draw_elements_base_vertex</a></td></tr> <tr><td class="num">37</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt">ARB_draw_elements_base_vertex</a></td></tr>
<tr><td class="num">37</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_indirect.txt">ARB_draw_indirect</a></td></tr> <tr><td class="num">38</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_indirect.txt">ARB_draw_indirect</a></td></tr>
<tr><td class="num">38</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_instanced.txt">ARB_draw_instanced</a></td></tr> <tr><td class="num">39</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_instanced.txt">ARB_draw_instanced</a></td></tr>
<tr><td class="num">39</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/explicit_attrib_location.txt">ARB_explicit_attrib_location</a></td></tr> <tr><td class="num">40</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/explicit_attrib_location.txt">ARB_explicit_attrib_location</a></td></tr>
<tr><td class="num">40</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt">ARB_fragment_coord_conventions</a></td></tr> <tr><td class="num">41</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt">ARB_fragment_coord_conventions</a></td></tr>
<tr><td class="num">41</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_program.txt">ARB_fragment_program</a></td></tr> <tr><td class="num">42</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_program.txt">ARB_fragment_program</a></td></tr>
<tr><td class="num">42</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_program_shadow.txt">ARB_fragment_program_shadow</a></td></tr> <tr><td class="num">43</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_program_shadow.txt">ARB_fragment_program_shadow</a></td></tr>
<tr><td class="num">43</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_shader.txt">ARB_fragment_shader</a></td></tr> <tr><td class="num">44</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_shader.txt">ARB_fragment_shader</a></td></tr>
<tr><td class="num">44</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt">ARB_framebuffer_object</a></td></tr> <tr><td class="num">45</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt">ARB_framebuffer_object</a></td></tr>
<tr><td class="num">45</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr> <tr><td class="num">46</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr>
<tr><td class="num">46</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt">ARB_geometry_shader4</a></td></tr> <tr><td class="num">47</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt">ARB_geometry_shader4</a></td></tr>
<tr><td class="num">47</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/gpu_shader5.txt">ARB_gpu_shader5</a></td></tr> <tr><td class="num">48</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/gpu_shader5.txt">ARB_gpu_shader5</a></td></tr>
<tr><td class="num">48</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt">ARB_gpu_shader_fp64</a></td></tr> <tr><td class="num">49</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt">ARB_gpu_shader_fp64</a></td></tr>
<tr><td class="num">49</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/half_float_pixel.txt">ARB_half_float_pixel</a></td></tr> <tr><td class="num">50</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/half_float_pixel.txt">ARB_half_float_pixel</a></td></tr>
<tr><td class="num">50</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/half_float_vertex.txt">ARB_half_float_vertex</a></td></tr> <tr><td class="num">51</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/half_float_vertex.txt">ARB_half_float_vertex</a></td></tr>
<tr><td class="num">51</td><td>&nbsp;</td><td>ARB_imaging</td></tr> <tr><td class="num">52</td><td>&nbsp;</td><td>ARB_imaging</td></tr>
<tr><td class="num">52</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt">ARB_instanced_arrays</a></td></tr> <tr><td class="num">53</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt">ARB_instanced_arrays</a></td></tr>
<tr><td class="num">53</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/map_buffer_range.txt">ARB_map_buffer_range</a></td></tr> <tr><td class="num">54</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/map_buffer_range.txt">ARB_map_buffer_range</a></td></tr>
<tr><td class="num">54</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt">ARB_matrix_palette</a></td></tr> <tr><td class="num">55</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt">ARB_matrix_palette</a></td></tr>
<tr><td class="num">55</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/multisample.txt">ARB_multisample</a></td></tr> <tr><td class="num">56</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/multisample.txt">ARB_multisample</a></td></tr>
<tr><td class="num">56</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt">ARB_multitexture</a></td></tr> <tr><td class="num">57</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt">ARB_multitexture</a></td></tr>
<tr><td class="num">57</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/occlusion_query.txt">ARB_occlusion_query</a></td></tr> <tr><td class="num">58</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/occlusion_query.txt">ARB_occlusion_query</a></td></tr>
<tr><td class="num">58</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/occlusion_query2.txt">ARB_occlusion_query2</a></td></tr> <tr><td class="num">59</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/occlusion_query2.txt">ARB_occlusion_query2</a></td></tr>
<tr><td class="num">59</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt">ARB_pixel_buffer_object</a></td></tr> <tr><td class="num">60</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt">ARB_pixel_buffer_object</a></td></tr>
<tr><td class="num">60</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/point_parameters.txt">ARB_point_parameters</a></td></tr> <tr><td class="num">61</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/point_parameters.txt">ARB_point_parameters</a></td></tr>
<tr><td class="num">61</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/point_sprite.txt">ARB_point_sprite</a></td></tr> <tr><td class="num">62</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/point_sprite.txt">ARB_point_sprite</a></td></tr>
<tr><td class="num">62</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt">ARB_provoking_vertex</a></td></tr> <tr><td class="num">63</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt">ARB_provoking_vertex</a></td></tr>
<tr><td class="num">63</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/sample_shading.txt">ARB_sample_shading</a></td></tr> <tr><td class="num">64</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/sample_shading.txt">ARB_sample_shading</a></td></tr>
<tr><td class="num">64</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/sampler_objects.txt">ARB_sampler_objects</a></td></tr> <tr><td class="num">65</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/sampler_objects.txt">ARB_sampler_objects</a></td></tr>
<tr><td class="num">65</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt">ARB_seamless_cube_map</a></td></tr> <tr><td class="num">66</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt">ARB_seamless_cube_map</a></td></tr>
<tr><td class="num">66</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt">ARB_shader_bit_encoding</a></td></tr> <tr><td class="num">67</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt">ARB_shader_bit_encoding</a></td></tr>
<tr><td class="num">67</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_objects.txt">ARB_shader_objects</a></td></tr> <tr><td class="num">68</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_objects.txt">ARB_shader_objects</a></td></tr>
<tr><td class="num">68</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt">ARB_shader_subroutine</a></td></tr> <tr><td class="num">69</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt">ARB_shader_subroutine</a></td></tr>
<tr><td class="num">69</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_texture_lod.txt">ARB_shader_texture_lod</a></td></tr> <tr><td class="num">70</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_texture_lod.txt">ARB_shader_texture_lod</a></td></tr>
<tr><td class="num">70</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shading_language_100.txt">ARB_shading_language_100</a></td></tr> <tr><td class="num">71</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shading_language_100.txt">ARB_shading_language_100</a></td></tr>
<tr><td class="num">71</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shading_language_include.txt">ARB_shading_language_include</a></td></tr> <tr><td class="num">72</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shading_language_include.txt">ARB_shading_language_include</a></td></tr>
<tr><td class="num">72</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shadow.txt">ARB_shadow</a></td></tr> <tr><td class="num">73</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shadow.txt">ARB_shadow</a></td></tr>
<tr><td class="num">73</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shadow_ambient.txt">ARB_shadow_ambient</a></td></tr> <tr><td class="num">74</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/shadow_ambient.txt">ARB_shadow_ambient</a></td></tr>
<tr><td class="num">74</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/sync.txt">ARB_sync</a></td></tr> <tr><td class="num">75</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/sync.txt">ARB_sync</a></td></tr>
<tr><td class="num">75</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt">ARB_tessellation_shader</a></td></tr> <tr><td class="num">76</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt">ARB_tessellation_shader</a></td></tr>
<tr><td class="num">76</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_border_clamp.txt">ARB_texture_border_clamp</a></td></tr> <tr><td class="num">77</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_border_clamp.txt">ARB_texture_border_clamp</a></td></tr>
<tr><td class="num">77</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt">ARB_texture_buffer_object</a></td></tr> <tr><td class="num">78</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt">ARB_texture_buffer_object</a></td></tr>
<tr><td class="num">78</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt">ARB_texture_buffer_object_rgb32</a></td></tr> <tr><td class="num">79</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt">ARB_texture_buffer_object_rgb32</a></td></tr>
<tr><td class="num">79</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression.txt">ARB_texture_compression</a></td></tr> <tr><td class="num">80</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression.txt">ARB_texture_compression</a></td></tr>
<tr><td class="num">80</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt">ARB_texture_compression_bptc</a></td></tr> <tr><td class="num">81</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt">ARB_texture_compression_bptc</a></td></tr>
<tr><td class="num">81</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt">ARB_texture_compression_rgtc</a></td></tr> <tr><td class="num">82</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt">ARB_texture_compression_rgtc</a></td></tr>
<tr><td class="num">82</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt">ARB_texture_cube_map</a></td></tr> <tr><td class="num">83</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt">ARB_texture_cube_map</a></td></tr>
<tr><td class="num">83</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt">ARB_texture_cube_map_array</a></td></tr> <tr><td class="num">84</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt">ARB_texture_cube_map_array</a></td></tr>
<tr><td class="num">84</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_add.txt">ARB_texture_env_add</a></td></tr> <tr><td class="num">85</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_add.txt">ARB_texture_env_add</a></td></tr>
<tr><td class="num">85</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt">ARB_texture_env_combine</a></td></tr> <tr><td class="num">86</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt">ARB_texture_env_combine</a></td></tr>
<tr><td class="num">86</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt">ARB_texture_env_crossbar</a></td></tr> <tr><td class="num">87</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt">ARB_texture_env_crossbar</a></td></tr>
<tr><td class="num">87</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_dot3.txt">ARB_texture_env_dot3</a></td></tr> <tr><td class="num">88</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_dot3.txt">ARB_texture_env_dot3</a></td></tr>
<tr><td class="num">88</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_float.txt">ARB_texture_float</a></td></tr> <tr><td class="num">89</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_float.txt">ARB_texture_float</a></td></tr>
<tr><td class="num">89</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_gather.txt">ARB_texture_gather</a></td></tr> <tr><td class="num">90</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_gather.txt">ARB_texture_gather</a></td></tr>
<tr><td class="num">90</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt">ARB_texture_mirrored_repeat</a></td></tr> <tr><td class="num">91</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt">ARB_texture_mirrored_repeat</a></td></tr>
<tr><td class="num">91</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_multisample.txt">ARB_texture_multisample</a></td></tr> <tr><td class="num">92</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_multisample.txt">ARB_texture_multisample</a></td></tr>
<tr><td class="num">92</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt">ARB_texture_non_power_of_two</a></td></tr> <tr><td class="num">93</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt">ARB_texture_non_power_of_two</a></td></tr>
<tr><td class="num">93</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_query_lod.txt">ARB_texture_query_lod</a></td></tr> <tr><td class="num">94</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_query_lod.txt">ARB_texture_query_lod</a></td></tr>
<tr><td class="num">94</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">ARB_texture_rectangle</a></td></tr> <tr><td class="num">95</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">ARB_texture_rectangle</a></td></tr>
<tr><td class="num">95</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rg.txt">ARB_texture_rg</a></td></tr> <tr><td class="num">96</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rg.txt">ARB_texture_rg</a></td></tr>
<tr><td class="num">96</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rgb10_a2ui.txt">ARB_texture_rgb10_a2ui</a></td></tr> <tr><td class="num">97</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rgb10_a2ui.txt">ARB_texture_rgb10_a2ui</a></td></tr>
<tr><td class="num">97</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_swizzle.txt">ARB_texture_swizzle</a></td></tr> <tr><td class="num">98</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_swizzle.txt">ARB_texture_swizzle</a></td></tr>
<tr><td class="num">98</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/timer_query.txt">ARB_timer_query</a></td></tr> <tr><td class="num">99</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/timer_query.txt">ARB_timer_query</a></td></tr>
<tr><td class="num">99</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt">ARB_transform_feedback2</a></td></tr> <tr><td class="num">100</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt">ARB_transform_feedback2</a></td></tr>
<tr><td class="num">100</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt">ARB_transform_feedback3</a></td></tr> <tr><td class="num">101</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt">ARB_transform_feedback3</a></td></tr>
<tr><td class="num">101</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/transpose_matrix.txt">ARB_transpose_matrix</a></td></tr> <tr><td class="num">102</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/transpose_matrix.txt">ARB_transpose_matrix</a></td></tr>
<tr><td class="num">102</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt">ARB_uniform_buffer_object</a></td></tr> <tr><td class="num">103</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt">ARB_uniform_buffer_object</a></td></tr>
<tr><td class="num">103</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt">ARB_vertex_array_bgra</a></td></tr> <tr><td class="num">104</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt">ARB_vertex_array_bgra</a></td></tr>
<tr><td class="num">104</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt">ARB_vertex_array_object</a></td></tr> <tr><td class="num">105</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt">ARB_vertex_array_object</a></td></tr>
<tr><td class="num">105</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt">ARB_vertex_blend</a></td></tr> <tr><td class="num">106</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt">ARB_vertex_blend</a></td></tr>
<tr><td class="num">106</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt">ARB_vertex_buffer_object</a></td></tr> <tr><td class="num">107</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt">ARB_vertex_buffer_object</a></td></tr>
<tr><td class="num">107</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_program.txt">ARB_vertex_program</a></td></tr> <tr><td class="num">108</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_program.txt">ARB_vertex_program</a></td></tr>
<tr><td class="num">108</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_shader.txt">ARB_vertex_shader</a></td></tr> <tr><td class="num">109</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_shader.txt">ARB_vertex_shader</a></td></tr>
<tr><td class="num">109</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt">ARB_vertex_type_2_10_10_10_rev</a></td></tr> <tr><td class="num">110</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt">ARB_vertex_type_2_10_10_10_rev</a></td></tr>
<tr><td class="num">110</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/window_pos.txt">ARB_window_pos</a></td></tr> <tr><td class="num">111</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/window_pos.txt">ARB_window_pos</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">111</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_point_sprites</a></td></tr> <tr><td class="num">112</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_point_sprites</a></td></tr>
<tr><td class="num">112</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_texture_env_combine3</a></td></tr> <tr><td class="num">113</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_texture_env_combine3</a></td></tr>
<tr><td class="num">113</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt">ATIX_texture_env_route</a></td></tr> <tr><td class="num">114</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt">ATIX_texture_env_route</a></td></tr>
<tr><td class="num">114</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_vertex_shader_output_point_size</a></td></tr> <tr><td class="num">115</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_vertex_shader_output_point_size</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">115</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/draw_buffers.txt">ATI_draw_buffers</a></td></tr> <tr><td class="num">116</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/draw_buffers.txt">ATI_draw_buffers</a></td></tr>
<tr><td class="num">116</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/element_array.txt">ATI_element_array</a></td></tr> <tr><td class="num">117</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/element_array.txt">ATI_element_array</a></td></tr>
<tr><td class="num">117</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt">ATI_envmap_bumpmap</a></td></tr> <tr><td class="num">118</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt">ATI_envmap_bumpmap</a></td></tr>
<tr><td class="num">118</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/fragment_shader.txt">ATI_fragment_shader</a></td></tr> <tr><td class="num">119</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/fragment_shader.txt">ATI_fragment_shader</a></td></tr>
<tr><td class="num">119</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_map_object_buffer.txt">ATI_map_object_buffer</a></td></tr> <tr><td class="num">120</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_map_object_buffer.txt">ATI_map_object_buffer</a></td></tr>
<tr><td class="num">120</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/meminfo.txt">ATI_meminfo</a></td></tr> <tr><td class="num">121</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/meminfo.txt">ATI_meminfo</a></td></tr>
<tr><td class="num">121</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ati_pn_triangles.txt">ATI_pn_triangles</a></td></tr> <tr><td class="num">122</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ati_pn_triangles.txt">ATI_pn_triangles</a></td></tr>
<tr><td class="num">122</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATI_separate_stencil.txt">ATI_separate_stencil</a></td></tr> <tr><td class="num">123</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATI_separate_stencil.txt">ATI_separate_stencil</a></td></tr>
<tr><td class="num">123</td><td>&nbsp;</td><td>ATI_shader_texture_lod</td></tr> <tr><td class="num">124</td><td>&nbsp;</td><td>ATI_shader_texture_lod</td></tr>
<tr><td class="num">124</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/text_fragment_shader.txt">ATI_text_fragment_shader</a></td></tr> <tr><td class="num">125</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/text_fragment_shader.txt">ATI_text_fragment_shader</a></td></tr>
<tr><td class="num">125</td><td>&nbsp;</td><td>ATI_texture_compression_3dc</td></tr> <tr><td class="num">126</td><td>&nbsp;</td><td>ATI_texture_compression_3dc</td></tr>
<tr><td class="num">126</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_env_combine3.txt">ATI_texture_env_combine3</a></td></tr> <tr><td class="num">127</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_env_combine3.txt">ATI_texture_env_combine3</a></td></tr>
<tr><td class="num">127</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_float.txt">ATI_texture_float</a></td></tr> <tr><td class="num">128</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_float.txt">ATI_texture_float</a></td></tr>
<tr><td class="num">128</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_mirror_once.txt">ATI_texture_mirror_once</a></td></tr> <tr><td class="num">129</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_mirror_once.txt">ATI_texture_mirror_once</a></td></tr>
<tr><td class="num">129</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt">ATI_vertex_array_object</a></td></tr> <tr><td class="num">130</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt">ATI_vertex_array_object</a></td></tr>
<tr><td class="num">130</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt">ATI_vertex_attrib_array_object</a></td></tr> <tr><td class="num">131</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt">ATI_vertex_attrib_array_object</a></td></tr>
<tr><td class="num">131</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_vertex_streams.txt">ATI_vertex_streams</a></td></tr> <tr><td class="num">132</td><td>&nbsp;</td><td><a href="http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_vertex_streams.txt">ATI_vertex_streams</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">132</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/422_pixels.txt">EXT_422_pixels</a></td></tr> <tr><td class="num">133</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/422_pixels.txt">EXT_422_pixels</a></td></tr>
<tr><td class="num">133</td><td>&nbsp;</td><td><a href="http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf">EXT_Cg_shader</a></td></tr> <tr><td class="num">134</td><td>&nbsp;</td><td><a href="http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf">EXT_Cg_shader</a></td></tr>
<tr><td class="num">134</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/abgr.txt">EXT_abgr</a></td></tr> <tr><td class="num">135</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/abgr.txt">EXT_abgr</a></td></tr>
<tr><td class="num">135</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/bgra.txt">EXT_bgra</a></td></tr> <tr><td class="num">136</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/bgra.txt">EXT_bgra</a></td></tr>
<tr><td class="num">136</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt">EXT_bindable_uniform</a></td></tr> <tr><td class="num">137</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt">EXT_bindable_uniform</a></td></tr>
<tr><td class="num">137</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_color.txt">EXT_blend_color</a></td></tr> <tr><td class="num">138</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_color.txt">EXT_blend_color</a></td></tr>
<tr><td class="num">138</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt">EXT_blend_equation_separate</a></td></tr> <tr><td class="num">139</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt">EXT_blend_equation_separate</a></td></tr>
<tr><td class="num">139</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt">EXT_blend_func_separate</a></td></tr> <tr><td class="num">140</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt">EXT_blend_func_separate</a></td></tr>
<tr><td class="num">140</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_logic_op.txt">EXT_blend_logic_op</a></td></tr> <tr><td class="num">141</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_logic_op.txt">EXT_blend_logic_op</a></td></tr>
<tr><td class="num">141</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_minmax.txt">EXT_blend_minmax</a></td></tr> <tr><td class="num">142</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_minmax.txt">EXT_blend_minmax</a></td></tr>
<tr><td class="num">142</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_subtract.txt">EXT_blend_subtract</a></td></tr> <tr><td class="num">143</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_subtract.txt">EXT_blend_subtract</a></td></tr>
<tr><td class="num">143</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/clip_volume_hint.txt">EXT_clip_volume_hint</a></td></tr>