// imgui_stl.h
// Wrappers for STL types (std::string, etc.)
// This is also an example of how you may wrap your own similar types.

// Changelog:
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string

#pragma once

#include <string>

namespace ImGui
{
    // ImGui::InputText() with std::string
    // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
    IMGUI_API bool  InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
    IMGUI_API bool  InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
}
