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Manual
Add a parent-children-like tree structure containing multiple geometries
#121
· opened
Jan 31, 2017
by
Andinet enquobahrie
Type: new feature
CLOSED
2
updated
Jul 03, 2017
Adding Open Dynamics Engine to iMSTK's Superbuild
#120
· opened
Jan 31, 2017
by
Hina Shah
Topic: mechanics
Type: new feature
Type: refactor
CLOSED
1
updated
Jul 04, 2019
Eigen fails to checkout tag
#119
· opened
Jan 30, 2017
by
Alexis Girault
Priority: high
CLOSED
1
0
updated
Jul 03, 2017
Investigate Eigen version bump
#118
· opened
Jan 30, 2017
by
Alexis Girault
Topic: mechanics
CLOSED
1
2
updated
Jul 03, 2017
Render various fields during a physics simualtion
#117
· opened
Jan 24, 2017
by
mohitTyagi
Topic: rendering
Type: new feature
CLOSED (MOVED)
8
updated
Jul 28, 2019
getVolume() incorrect for Cube and Sphere
#116
· opened
Jan 10, 2017
by
Nicholas Milef
Type: bug
CLOSED
0
updated
Jul 03, 2017
Normals/triangles incorrect with obj reader for SurfaceMesh
#115
· opened
Jan 08, 2017
by
Nicholas Milef
Priority: high
Topic: rendering
Type: bug
CLOSED
1
13
updated
Jul 03, 2017
Potential dangling scene elements at runtime
#114
· opened
Jan 05, 2017
by
Sreekanth Arikatla
Priority: high
CLOSED
1
updated
Jul 03, 2017
Adding a check for enabled logging before disabling logging (from CameraNavigationV2)
#113
· opened
Jan 03, 2017
by
Hina Shah
0
updated
May 14, 2018
Adding color and opacity properties for geometry and text (from CameraNavigationV2)
#112
· opened
Jan 03, 2017
by
Hina Shah
Type: new feature
CLOSED
2
updated
Jul 03, 2017
Fix rendered window termination (from CameraNavigationV2 branch)
#111
· opened
Jan 03, 2017
by
Hina Shah
Type: new feature
CLOSED
4
updated
Jul 03, 2017
Optionally run controllers in a separate thread
#110
· opened
Jan 01, 2017
by
Sreekanth Arikatla
Priority: high
Topic: external devices
Type: new feature
CLOSED (MOVED)
1
updated
Jul 28, 2019
Spatial hash implementations
#109
· opened
Dec 11, 2016
by
Nicholas Milef
Topic: mechanics
Type: efficiency
Type: new feature
CLOSED
1
0
updated
Jul 03, 2017
Get approval for Vulkan-related licenses
#106
· opened
Nov 11, 2016
by
Nicholas Milef
Release 1.0
Topic: documentation
CLOSED
3
updated
Nov 08, 2018
init objects in scenemanager if needed
#105
· opened
Nov 10, 2016
by
Alexis Girault
Type: refactor
CLOSED
0
updated
Jul 28, 2019
Replace m_type by hardcoding type return in getType()
#104
· opened
Nov 10, 2016
by
Alexis Girault
Type: clean up
Type: refactor
0
updated
May 14, 2018
Implement updateConstraint and solveVelocityConstraint in pbdConstraint
#103
· opened
Nov 10, 2016
by
Sreekanth Arikatla
Topic: mechanics
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Design and implements virtual coupling classes
#102
· opened
Nov 07, 2016
by
Sreekanth Arikatla
Type: new feature
CLOSED
1
updated
Jul 03, 2017
Batch process all the pbd constraints
#101
· opened
Nov 02, 2016
by
Sreekanth Arikatla
Topic: Parallelization
Type: efficiency
CLOSED
0
updated
Jul 04, 2019
Refactor controller/virtualobject class
#99
· opened
Oct 18, 2016
by
Alexis Girault
Topic: external devices
Type: refactor
CLOSED
1
5
updated
Jul 03, 2017
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