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iMSTK
iMSTK
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  • Issues

  • Open 30
  • Closed 203
  • All 233
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Add a parent-children-like tree structure containing multiple geometries
    #121 · opened Jan 31, 2017 by Andinet enquobahrie   Type: new feature
    • CLOSED
    • 2
    updated Jul 03, 2017
  • Adding Open Dynamics Engine to iMSTK's Superbuild
    #120 · opened Jan 31, 2017 by Hina Shah   Topic: mechanics Type: new feature Type: refactor
    • CLOSED
    • 1
    updated Jul 04, 2019
  • Eigen fails to checkout tag
    #119 · opened Jan 30, 2017 by Alexis Girault   Priority: high
    • CLOSED
    • 1
    • 0
    updated Jul 03, 2017
  • Investigate Eigen version bump
    #118 · opened Jan 30, 2017 by Alexis Girault   Topic: mechanics
    • CLOSED
    • 1
    • 2
    updated Jul 03, 2017
  • Render various fields during a physics simualtion
    #117 · opened Jan 24, 2017 by mohitTyagi   Topic: rendering Type: new feature
    • CLOSED (MOVED)
    • 8
    updated Jul 28, 2019
  • getVolume() incorrect for Cube and Sphere
    #116 · opened Jan 10, 2017 by Nicholas Milef   Type: bug
    • CLOSED
    • 0
    updated Jul 03, 2017
  • Normals/triangles incorrect with obj reader for SurfaceMesh
    #115 · opened Jan 08, 2017 by Nicholas Milef   Priority: high Topic: rendering Type: bug
    • CLOSED
    • 1
    • 13
    updated Jul 03, 2017
  • Potential dangling scene elements at runtime
    #114 · opened Jan 05, 2017 by Sreekanth Arikatla   Priority: high
    • CLOSED
    • 1
    updated Jul 03, 2017
  • Adding a check for enabled logging before disabling logging (from CameraNavigationV2)
    #113 · opened Jan 03, 2017 by Hina Shah
    • 0
    updated May 14, 2018
  • Adding color and opacity properties for geometry and text (from CameraNavigationV2)
    #112 · opened Jan 03, 2017 by Hina Shah   Type: new feature
    • CLOSED
    • 2
    updated Jul 03, 2017
  • Fix rendered window termination (from CameraNavigationV2 branch)
    #111 · opened Jan 03, 2017 by Hina Shah   Type: new feature
    • CLOSED
    • 4
    updated Jul 03, 2017
  • Optionally run controllers in a separate thread
    #110 · opened Jan 01, 2017 by Sreekanth Arikatla   Priority: high Topic: external devices Type: new feature
    • CLOSED (MOVED)
    • 1
    updated Jul 28, 2019
  • Spatial hash implementations
    #109 · opened Dec 11, 2016 by Nicholas Milef   Topic: mechanics Type: efficiency Type: new feature
    • CLOSED
    • 1
    • 0
    updated Jul 03, 2017
  • Get approval for Vulkan-related licenses
    #106 · opened Nov 11, 2016 by Nicholas Milef   Release 1.0 Topic: documentation
    • CLOSED
    • 3
    updated Nov 08, 2018
  • init objects in scenemanager if needed
    #105 · opened Nov 10, 2016 by Alexis Girault   Type: refactor
    • CLOSED
    • 0
    updated Jul 28, 2019
  • Replace m_type by hardcoding type return in getType()
    #104 · opened Nov 10, 2016 by Alexis Girault   Type: clean up Type: refactor
    • 0
    updated May 14, 2018
  • Implement updateConstraint and solveVelocityConstraint in pbdConstraint
    #103 · opened Nov 10, 2016 by Sreekanth Arikatla   Topic: mechanics Type: new feature
    • CLOSED (MOVED)
    • 0
    updated Jul 28, 2019
  • Design and implements virtual coupling classes
    #102 · opened Nov 07, 2016 by Sreekanth Arikatla   Type: new feature
    • CLOSED
    • 1
    updated Jul 03, 2017
  • Batch process all the pbd constraints
    #101 · opened Nov 02, 2016 by Sreekanth Arikatla   Topic: Parallelization Type: efficiency
    • CLOSED
    • 0
    updated Jul 04, 2019
  • Refactor controller/virtualobject class
    #99 · opened Oct 18, 2016 by Alexis Girault   Topic: external devices Type: refactor
    • CLOSED
    • 1
    • 5
    updated Jul 03, 2017
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