Known issues with Vulkan rendering backend
-
The rotation using mouse doesn't work about all axes -
RenderMaterial::DisplayMode::WIREFRAME_SURFACE
is not supported yet -
Closing the render window using esc
key is not supported yet -
Point rendering not supported yet
Not urgent
-
Debug
render mode is not fully supported (Nick will expand; also mention axis rendering) -
Displaying the text on the render window is not supported yet. So p
doesn't work. -
Add upper-level documentation for setting up Vulkan for the first time -
Multiple examples cannot be run sequentially -
Do some comparison of frame rates and memory usage between vulkan and vtk backends -
Add support for Linux and Mac (MoltenVK is apparently open-source now, so Mac support could be a possibility)
Misc.
-
Tetrahedral, hexahedral, line meshes, etc.: will be added to the Vulkan version -
Certain material properties: will be added overtime, but this is also related to the material editor a bit -
Interactor features: some of the interactor features aren't implemented yet -
Cubemaps: there isn't support for the traditional variety of cubemaps as implemented in VTK (see latest MR)