Commit cf2b329e authored by Sreekanth Arikatla's avatar Sreekanth Arikatla

REFAC: Enforce same naming convention for examples

parent 3959a2ce
......@@ -21,7 +21,7 @@ project(Example-Audio)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} Audio.cpp)
add_executable(${PROJECT_NAME} AudioExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -23,7 +23,7 @@ if(iMSTK_USE_OMNI)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} BoneDrilling.cpp)
add_executable(${PROJECT_NAME} BoneDrillingExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -22,7 +22,7 @@ if(iMSTK_USE_OMNI)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} CameraController.cpp)
add_executable(${PROJECT_NAME} CameraControllerExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-DeformableBody)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} DeformableBody.cpp)
add_executable(${PROJECT_NAME} DeformableBodyExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-ExtractSurface)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} ExtractSurface.cpp)
add_executable(${PROJECT_NAME} ExtractSurfaceExample.cpp)
#-----------------------------------------------------------------------------
# Add shaders
......
......@@ -21,7 +21,7 @@ project(Example-GeometryTransforms)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} GeometryTransforms.cpp)
add_executable(${PROJECT_NAME} GeometryTransformsExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-Graph)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} Graph.cpp)
add_executable(${PROJECT_NAME} GraphExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -22,7 +22,7 @@ if(iMSTK_USE_OMNI)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} LaparoscopicToolController.cpp)
add_executable(${PROJECT_NAME} lapToolControllerExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-LineMesh)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} LineMesh.cpp)
add_executable(${PROJECT_NAME} LineMeshExample.cpp)
#-----------------------------------------------------------------------------
# Add shaders
......
......@@ -21,7 +21,7 @@ project(Example-MeshIO)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} MeshIO.cpp)
add_executable(${PROJECT_NAME} MeshIOExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-MshVegaIO)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} MshVegaIO.cpp)
add_executable(${PROJECT_NAME} MshVegaIOExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -22,7 +22,7 @@ if(iMSTK_USE_OMNI)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} ObjectController.cpp)
add_executable(${PROJECT_NAME} ObjectControllerExample.cpp)
#-----------------------------------------------------------------------------
# Add shaders
......
......@@ -21,7 +21,7 @@ project(Example-ObjectControllerDummyClient)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} ObjectControllerDummyClient.cpp)
add_executable(${PROJECT_NAME} ObjectCtrlDummyClientExample.cpp)
#-----------------------------------------------------------------------------
# Add shaders
......
......@@ -23,7 +23,7 @@ if(iMSTK_USE_OMNI)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} Picking.cpp)
add_executable(${PROJECT_NAME} PickingExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-PlotVectors)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} PlotVectors.cpp)
add_executable(${PROJECT_NAME} PlotVectorsExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-Rendering)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} Rendering.cpp)
add_executable(${PROJECT_NAME} RenderingExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-SceneManagement)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} SceneManagement.cpp)
add_executable(${PROJECT_NAME} SceneManagementExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-Screenshot)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} Screenshot.cpp)
add_executable(${PROJECT_NAME} ScreenshotExample.cpp)
#-----------------------------------------------------------------------------
# Add shaders
......
......@@ -21,7 +21,7 @@ project(Example-Viewer)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} Viewer.cpp)
add_executable(${PROJECT_NAME} ViewerExample.cpp)
#-----------------------------------------------------------------------------
# Add shaders
......
......@@ -22,7 +22,7 @@ if(iMSTK_USE_OMNI)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} VirtualCoupling.cpp)
add_executable(${PROJECT_NAME} VirtualCouplingExample.cpp)
#-----------------------------------------------------------------------------
# Add shaders
......
......@@ -21,7 +21,7 @@ project(Example-VulkanDecals)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} VulkanDecals.cpp)
add_executable(${PROJECT_NAME} VulkanDecalsExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
......@@ -21,7 +21,7 @@ project(Example-CCD)
#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
add_executable(${PROJECT_NAME} continuousCollisionDetection.cpp)
add_executable(${PROJECT_NAME} ccdExample.cpp)
#-----------------------------------------------------------------------------
# Link libraries to executable
......
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