Commit 34170af1 authored by Jean-Baptiste Vimort's avatar Jean-Baptiste Vimort

DOC: improvement of the documentation

Adding of a step for the configuration of iMSTK with OpenHaptics
parent e118c7e5
......@@ -4,7 +4,7 @@
include(imstkAddExternalProject)
imstk_add_external_project( Assimp
GIT_REPOSITORY https://github.com/assimp/assimp.git
GIT_TAG v4.0.1
GIT_TAG v3.3.1
  • Why did we backport to an older Assimp here?

    On mac, I now can't build with the following error:

    /Users/agirault/Projects/imstk/rel/External/Assimp/src/code/D3MFImporter.cpp:230:29: error: invalid operands to binary expression ('float (*)(const char *, const char *)' and 'nullptr_t')
            vertex.z = ai_strtof>(xmlReader->getAttributeValue(D3MF::XmlTag::z.c_str()), nullptr);
                       ~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    See here: https://github.com/assimp/assimp/blob/v3.3.1/code/D3MFImporter.cpp#L230

    Not sure why dashboard are fine, for any platform

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INSTALL_COMMAND ${SKIP_STEP_COMMAND}
CMAKE_ARGS
-DASSIMP_BUILD_ASSIMP_TOOLS:BOOL=OFF
......
......@@ -88,8 +88,9 @@ To support the [Geomagic Touch (formerly Sensable Phantom Omni)](http://www.geom
1. Install the [OpenHaptics] SDK as well as the device drivers:
- for [Windows](https://3dsystems.teamplatform.com/pages/102774?t=r4nk8zvqwa91)
- for [Linux](https://3dsystems.teamplatform.com/pages/102863?t=fptvcy2zbkcc)
2. Configure your CMake project with the variable `iMSTK_USE_OMNI` set to `ON`.
3. After configuration, the CMake variable `OPENHAPTICS_ROOT_DIR` should be set to the OpenHaptics path on your system.
2. Reboot your system.
3. Configure your CMake project with the variable `iMSTK_USE_OMNI` set to `ON`.
4. After configuration, the CMake variable `OPENHAPTICS_ROOT_DIR` should be set to the OpenHaptics path on your system.
* ##### Vulkan Renderer
To use the Vulkan renderer, follow these steps:
......
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