CMakeLists.txt 2.13 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
###########################################################################
#
# Copyright (c) Kitware, Inc.
#
#  Licensed under the Apache License, Version 2.0 (the "License");
#  you may not use this file except in compliance with the License.
#  You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0.txt
#
#  Unless required by applicable law or agreed to in writing, software
#  distributed under the License is distributed on an "AS IS" BASIS,
#  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#  See the License for the specific language governing permissions and
#  limitations under the License.
#
###########################################################################

project(Example-Audio)

#-----------------------------------------------------------------------------
# Create executable
#-----------------------------------------------------------------------------
24
add_executable(${PROJECT_NAME} AudioExample.cpp)
25

26 27 28 29 30
#-----------------------------------------------------------------------------
# Add the target to Examples folder
#-----------------------------------------------------------------------------
SET_TARGET_PROPERTIES (${PROJECT_NAME} PROPERTIES FOLDER Examples)

31 32 33 34 35 36 37 38 39 40 41
#-----------------------------------------------------------------------------
# Link libraries to executable
#-----------------------------------------------------------------------------
if(UNIX)
  target_link_libraries(${PROJECT_NAME}
  SimulationManager)     
else()
  target_link_libraries(${PROJECT_NAME}
  SimulationManager
  SFML) 
endif()
42 43 44 45 46 47
    
#-----------------------------------------------------------------------------
# Add shaders
#-----------------------------------------------------------------------------
include(imstkCopyAndCompileShaders)
CopyAndCompileShaders()
48 49 50 51
  
#-----------------------------------------------------------------------------
# Associate external data
#-----------------------------------------------------------------------------
52 53
include(imstkCopyAndCompileShaders)
CopyAndCompileShaders()
54 55 56 57 58
list(APPEND FILE_LIST
    sound/,REGEX:.*)
imstk_add_data(${PROJECT_NAME} ${FILE_LIST})