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Created date
ENH: VR support for Vulkan renderer
12 of 12 checklist items completed
!280
· created
Jan 15, 2019
by
Nicholas Milef
Topic: Rendering
Type: new feature
Merged
78
updated
Apr 01, 2019
ENH: Scene object importer
!281
· created
Feb 14, 2019
by
Nicholas Milef
Topic: Architecture
Topic: Geometry
Topic: Rendering
Type: bug
Type: new feature
Merged
35
updated
Mar 07, 2019
ENH: added lens distortion to Vulkan engine
!282
· created
Feb 20, 2019
by
Nicholas Milef
Topic: Rendering
Type: new feature
Merged
16
updated
Feb 27, 2019
ENH: Vulkan renderer compressed texture support
!283
· created
Feb 23, 2019
by
Nicholas Milef
Priority: high
Topic: Rendering
Type: bug
Type: new feature
Merged
8
updated
Feb 28, 2019
WIP: Networking
!293
· created
Apr 19, 2019
by
Nicholas Milef
Type: new feature
Merged
2
updated
Apr 19, 2019
ENH: Display fps on the screen along with the render fps
!305
· created
Jun 10, 2019
by
Sreekanth Arikatla
Topic: Rendering
Type: new feature
Merged
5
updated
Jun 11, 2019
Add back-end mode for simulation manager
!312
· created
Jun 12, 2019
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Architecture
Type: new feature
Merged
6
updated
Jun 23, 2019
ENH: Vulkan display modes
!335
· created
Jun 28, 2019
by
Nicholas Milef
Status: Work In Progress
Topic: Rendering
Type: new feature
Merged
20
updated
Jul 05, 2019
Octree Data Structure
7 of 7 checklist items completed
!342
· created
Jul 14, 2019
by
Nghia Truong
Status: Under Review
Topic: Collision
Type: new feature
Merged
55
updated
Jul 23, 2019
ENH: Add color to the stdout on windows
!353
· created
Jul 26, 2019
by
Sreekanth Arikatla
Status: Under Review
Topic: Documentation
Type: new feature
Merged
10
updated
Jul 27, 2019
Fix tetra-triangle mapper and add tetrahedral cover mesh generation
!403
· created
Mar 10, 2020
by
Sreekanth Arikatla
Priority: high
Status: Under Review
Topic: Geometry
Type: new feature
Type: refactor
Merged
3
updated
Mar 10, 2020
Add geometry filters
!415
· created
Mar 16, 2020
by
Andrew Wilson
Topic: Geometry
Type: new feature
Type: refactor
Merged
1
3
updated
Mar 19, 2020
Ray-tracing and RCM
!428
· created
Mar 23, 2020
by
Jianfeng Yan
Topic: Examples/tests
Topic: Geometry
Type: efficiency
Type: new feature
Merged
17
updated
Mar 24, 2020
Improve and refactor rendering module
!463
· created
May 17, 2020
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Rendering
Type: clean up
Type: efficiency
Type: new feature
Type: refactor
Merged
23
updated
Jun 21, 2020
xPBD
!467
· created
Jun 04, 2020
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
1
updated
Jun 16, 2020
xPBD
!469
· created
Jun 07, 2020
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
0
updated
Jun 15, 2020
Pulse integration
!507
· created
Oct 20, 2020
by
Sreekanth Arikatla
Priority: high
Topic: Physics
Type: new feature
Merged
Approved
12
updated
Oct 24, 2020
Pbd SurfaceMesh cutting using surface mesh and analytical geometries
!519
· created
Jan 14, 2021
by
Ye Han
Topic: Geometry
Topic: Physics
Type: new feature
Merged
43
updated
Apr 04, 2021
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support....
!522
· created
Jan 20, 2021
by
Andrew Wilson
Status: Work In Progress
Topic: Architecture
Topic: Collision
Topic: Geometry
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
Approved
18
updated
Jan 21, 2021
ENH: Bounding boxes added for a number of primitives, bug fixes, improvements
!525
· created
Jan 22, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: clean up
Type: new feature
Merged
2
updated
Jan 22, 2021
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