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Priority
ENH: BendConstraintStride and PbdConstraintFunctor warnings fixed
!672
· created
Sep 13, 2021
by
Andrew Wilson
Release 5.0
Topic: Examples/tests
Topic: Physics
Type: new feature
Merged
14
updated
Sep 14, 2021
ENH: Adds SSAO
7 of 7 checklist items completed
!599
· created
Jun 07, 2021
by
Sreekanth Arikatla
Priority: high
Topic: Rendering
Type: new feature
Merged
Approved
26
updated
Jun 21, 2021
ENH: Adds print for camera parameters in default KeyboardSceneControl
7 of 7 checklist items completed
!593
· created
Jun 02, 2021
by
Andrew Wilson
Type: new feature
Merged
Approved
4
updated
Jun 03, 2021
ENH: RenderDelegate to render face normals from windings
!573
· created
May 16, 2021
by
Andrew Wilson
Topic: Rendering
Type: new feature
Merged
2
updated
May 16, 2021
ENH: Texture projection operation, geometry filter input requirements
!569
· created
May 16, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: new feature
Merged
4
updated
May 16, 2021
ENH: Runtime changes for Textures, and SceneObjects + VisualModels in the VtkRenderer.
!558
· created
Apr 03, 2021
by
Andrew Wilson
Topic: Architecture
Topic: Rendering
Type: bug
Type: new feature
Type: refactor
Merged
5
updated
Apr 05, 2021
ImageReslice, PGS Solver Tests
!557
· created
Apr 02, 2021
by
Andrew Wilson
Topic: Filtering
Type: new feature
Type: tests
Merged
2
updated
Apr 02, 2021
ENH: RigidBodyController force smoothening, Lazy VisualModels for LevelSet-RigidInteractionExample
!529
· created
Jan 27, 2021
by
Andrew Wilson
Topic: Examples/tests
Topic: External devices
Topic: Geometry
Type: bug
Type: new feature
Merged
2
updated
Jan 27, 2021
ENH: Bounding boxes added for a number of primitives, bug fixes, improvements
!525
· created
Jan 22, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: clean up
Type: new feature
Merged
2
updated
Jan 22, 2021
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support....
!522
· created
Jan 20, 2021
by
Andrew Wilson
Status: Work In Progress
Topic: Architecture
Topic: Collision
Topic: Geometry
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
Approved
18
updated
Jan 21, 2021
Pbd SurfaceMesh cutting using surface mesh and analytical geometries
!519
· created
Jan 14, 2021
by
Ye Han
Topic: Geometry
Topic: Physics
Type: new feature
Merged
43
updated
Apr 04, 2021
Pulse integration
!507
· created
Oct 20, 2020
by
Sreekanth Arikatla
Priority: high
Topic: Physics
Type: new feature
Merged
Approved
12
updated
Oct 24, 2020
xPBD
!469
· created
Jun 07, 2020
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
0
updated
Jun 15, 2020
xPBD
!467
· created
Jun 04, 2020
by
Jianfeng Yan
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
1
updated
Jun 16, 2020
Improve and refactor rendering module
!463
· created
May 17, 2020
by
Sreekanth Arikatla
Priority: high
Status: Work In Progress
Topic: Rendering
Type: clean up
Type: efficiency
Type: new feature
Type: refactor
Merged
23
updated
Jun 21, 2020
Ray-tracing and RCM
!428
· created
Mar 23, 2020
by
Jianfeng Yan
Topic: Examples/tests
Topic: Geometry
Type: efficiency
Type: new feature
Merged
17
updated
Mar 24, 2020
Add geometry filters
!415
· created
Mar 16, 2020
by
Andrew Wilson
Topic: Geometry
Type: new feature
Type: refactor
Merged
1
3
updated
Mar 19, 2020
Fix tetra-triangle mapper and add tetrahedral cover mesh generation
!403
· created
Mar 10, 2020
by
Sreekanth Arikatla
Priority: high
Status: Under Review
Topic: Geometry
Type: new feature
Type: refactor
Merged
3
updated
Mar 10, 2020
ENH: Add color to the stdout on windows
!353
· created
Jul 26, 2019
by
Sreekanth Arikatla
Status: Under Review
Topic: Documentation
Type: new feature
Merged
10
updated
Jul 27, 2019
Octree Data Structure
7 of 7 checklist items completed
!342
· created
Jul 14, 2019
by
Nghia Truong
Status: Under Review
Topic: Collision
Type: new feature
Merged
55
updated
Jul 23, 2019
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