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Created date
WIP: Animation (Nodal & Skinned)
!748
· created
Dec 28, 2021
by
Andrew Wilson
Type: new feature
4
updated
Nov 03, 2022
ENH: Toggle for vsync
!742
· created
Dec 14, 2021
by
Andrew Wilson
Topic: Rendering
Type: new feature
Merged
Approved
13
updated
Dec 14, 2021
WIP: VR Button Fix
!741
· created
Dec 13, 2021
by
Andrew Wilson
Topic: Examples/tests
Topic: External devices
Type: bug
Type: new feature
Closed
2
updated
Dec 15, 2021
WIP: Shadow test
!740
· created
Dec 08, 2021
by
Andrew Wilson
Status: Stalled
Topic: Rendering
Type: new feature
2
updated
Nov 08, 2022
Upgrade to VTK 9.1
!739
· created
Dec 07, 2021
by
Andrew Wilson
Topic: Examples/tests
Topic: External devices
Topic: Rendering
Type: new feature
Merged
Approved
22
updated
Dec 20, 2021
ENH: Assimp reader can read LineMesh
!734
· created
Nov 25, 2021
by
Andrew Wilson
Topic: IO
Type: new feature
Type: refactor
Type: tests
Merged
9
updated
Nov 29, 2021
REFAC: Interactions now SceneObjects
!733
· created
Nov 23, 2021
by
Andrew Wilson
Topic: Architecture
Type: clean up
Type: efficiency
Type: new feature
Type: refactor
Merged
Approved
16
updated
Dec 13, 2021
ENH: BendConstraintStride and PbdConstraintFunctor warnings fixed
!672
· created
Sep 13, 2021
by
Andrew Wilson
Release 5.0
Topic: Examples/tests
Topic: Physics
Type: new feature
Merged
14
updated
Sep 14, 2021
WIP: Skinning, Animation, and IK
!602
· created
Jun 08, 2021
by
Andrew Wilson
Status: Stalled
Status: Work In Progress
Type: new feature
Closed
2
updated
Dec 15, 2021
ENH: Adds SSAO
7 of 7 checklist items completed
!599
· created
Jun 07, 2021
by
Sreekanth Arikatla
Priority: high
Topic: Rendering
Type: new feature
Merged
Approved
26
updated
Jun 21, 2021
ENH: Adds print for camera parameters in default KeyboardSceneControl
7 of 7 checklist items completed
!593
· created
Jun 02, 2021
by
Andrew Wilson
Type: new feature
Merged
Approved
4
updated
Jun 03, 2021
ENH: RenderDelegate to render face normals from windings
!573
· created
May 16, 2021
by
Andrew Wilson
Topic: Rendering
Type: new feature
Merged
2
updated
May 16, 2021
ENH: Texture projection operation, geometry filter input requirements
!569
· created
May 16, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: new feature
Merged
4
updated
May 16, 2021
WIP: Add texture remap for cutting
!561
· created
Apr 14, 2021
by
Ye Han
Status: Stalled
Topic: Geometry
Topic: Rendering
Type: new feature
1
updated
Nov 03, 2022
Jacobi/SOR of PBD
6 of 6 checklist items completed
!559
· created
Apr 05, 2021
by
Jianfeng Yan
Status: Stalled
Topic: Examples/tests
Type: new feature
12
updated
Feb 06, 2022
ENH: Runtime changes for Textures, and SceneObjects + VisualModels in the VtkRenderer.
!558
· created
Apr 03, 2021
by
Andrew Wilson
Topic: Architecture
Topic: Rendering
Type: bug
Type: new feature
Type: refactor
Merged
5
updated
Apr 05, 2021
ImageReslice, PGS Solver Tests
!557
· created
Apr 02, 2021
by
Andrew Wilson
Topic: Filtering
Type: new feature
Type: tests
Merged
2
updated
Apr 02, 2021
ENH: RigidBodyController force smoothening, Lazy VisualModels for LevelSet-RigidInteractionExample
!529
· created
Jan 27, 2021
by
Andrew Wilson
Topic: Examples/tests
Topic: External devices
Topic: Geometry
Type: bug
Type: new feature
Merged
2
updated
Jan 27, 2021
ENH: Bounding boxes added for a number of primitives, bug fixes, improvements
!525
· created
Jan 22, 2021
by
Andrew Wilson
Topic: Geometry
Type: bug
Type: clean up
Type: new feature
Merged
2
updated
Jan 22, 2021
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support....
!522
· created
Jan 20, 2021
by
Andrew Wilson
Status: Work In Progress
Topic: Architecture
Topic: Collision
Topic: Geometry
Topic: Physics
Type: bug
Type: new feature
Type: refactor
Merged
Approved
18
updated
Jan 21, 2021
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