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REFAC: Renames, dynamic_casts, remove enums

Andrew Wilson requested to merge andrew.wilson/iMSTK:RemoveCollisionGraph into master
  • GeometryMap master and slave renames to parent and child.
  • Couple of static casts swapped with dynamics
  • Couple of non-overriden virtual destructors
  • Removed GeometryMap enum types and base class type name switch case.
  • SceneObject master geometry removed. Basically never used, didn't make sense. Pending larger refactoring of SceneObject geometries though.
  • Cleared a couple of warnings.
Edited by Andrew Wilson

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