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iMSTK
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  • iMSTKiMSTK
  • Issues

  • Open 39
  • Closed 244
  • All 283
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Geometry Transform Refactor
    #275 · opened Jan 08, 2021 by Andrew Wilson   Priority: low Status: Work In Progress Topic: meshing/geometry Type: refactor
    • CLOSED
    • 1
    updated Jan 21, 2021
  • Add data visualizer for the collision data
    #253 · opened Jul 24, 2020 by Sreekanth Arikatla   Topic: Collision Topic: rendering Type: new feature
    • CLOSED
    • 0
    updated Jan 08, 2021
  • VTK VBO update in debug mode is too slow
    #139 · opened Apr 14, 2017 by Nicholas Milef   Topic: rendering Type: efficiency
    • CLOSED
    • 1
    • 7
    updated Jan 08, 2021
  • Efficient use of smart pointers for run-time methods
    #247 · opened Mar 13, 2020 by Sreekanth Arikatla   Type: clean up Type: efficiency
    • CLOSED
    • 1
    updated Jan 08, 2021
  • Remove scene class dependency for the renderer
    #183 · opened Sep 14, 2018 by Sreekanth Arikatla   Topic: architecture Topic: rendering Type: refactor
    • CLOSED
    • 0
    updated Jan 08, 2021
  • Remove Renderer and its subclass from the user API
    #173 · opened Mar 19, 2018 by Sreekanth Arikatla   Priority: high Topic: architecture Type: refactor
    • CLOSED
    • 1
    updated Jan 08, 2021
  • `addModule()` can cause crash when scene name is the same as a module name
    #140 · opened Apr 30, 2017 by Nicholas Milef   Release 2.0.0   Topic: architecture Type: bug
    • CLOSED
    • 0
    updated Jan 08, 2021
  • Extend visual model to Debug geometry
    #224 · opened Jun 22, 2019 by Sreekanth Arikatla   Topic: rendering Type: bug
    • CLOSED
    • 1
    updated Jan 08, 2021
  • Replace PointSet Glyph3D with vtkOpenGLGlyph3DMapper for hardware instancing
    #236 · opened Jan 28, 2020 by Sreekanth Arikatla   Priority: high Topic: rendering Type: efficiency
    • CLOSED
    • 0
    updated Jan 08, 2021
  • Reset not working in the rigid body example
    #250 · opened Mar 31, 2020 by Sreekanth Arikatla   Topic: Physics Type: bug
    • CLOSED
    • 1
    • 2
    updated Jan 07, 2021
  • how to add haptic decvice force effect?
    #271 · opened Jan 05, 2021 by huiqiTian222
    • CLOSED
    • 1
    updated Jan 05, 2021
  • Example-RigidBodyDynamics, "reset simulation" doesn't work correctly
    #272 · opened Jan 05, 2021 by Harald Scheirich   Topic: Physics Topic: examples/tests Type: bug
    • CLOSED
    • 1
    • 1
    updated Jan 05, 2021
  • Move NIDAQ support to VRPN
    #52 · opened Oct 29, 2015 by Sean Radigan   Release 2.0.0   Topic: external devices Type: refactor
    • CLOSED
    • 3
    updated Dec 08, 2020
  • Add rendering support for transparency
    #180 · opened Sep 11, 2018 by Nicholas Milef   Topic: rendering
    • CLOSED
    • 1
    updated Dec 08, 2020
  • Adding a check for enabled logging before disabling logging (from CameraNavigationV2)
    #113 · opened Jan 03, 2017 by Hina Shah
    • CLOSED
    • 0
    updated Dec 08, 2020
  • The code walk-through-example appears to be outdated.
    #222 · opened May 30, 2019 by Sukhraj Singh   Release 2.0.0   Type: clean up
    • CLOSED
    • 2
    updated Dec 08, 2020
  • visualModel can not hide
    #266 · opened Dec 02, 2020 by huiqiTian222
    • CLOSED
    • 3
    updated Dec 03, 2020
  • How can read PNG JPG image.
    #267 · opened Dec 02, 2020 by huiqiTian222
    • CLOSED
    • 5
    updated Dec 03, 2020
  • how can get Haptic device Buttons event.
    #262 · opened Nov 06, 2020 by huiqiTian222
    • CLOSED
    • 6
    updated Nov 21, 2020
  • collision problem
    #264 · opened Nov 19, 2020 by huiqiTian222
    • CLOSED
    • 3
    updated Nov 21, 2020
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