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iMSTK
iMSTK
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255
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Manual
Priority
Created date
Last updated
Milestone due date
Due date
Popularity
Label priority
Manual
BUG: Incorrect winding of the vertices for computeAttachedSurfaceMesh()
#136
· created
Apr 07, 2017
by
Nicholas Milef
Topic: rendering
Type: bug
CLOSED
0
updated
Jul 21, 2017
Improve/standardize light class
#137
· created
Apr 10, 2017
by
Nicholas Milef
Topic: rendering
Type: new feature
CLOSED
0
updated
Jul 18, 2017
Create a light controller
#138
· created
Apr 13, 2017
by
Sreekanth Arikatla
Topic: rendering
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
VTK VBO update in debug mode is too slow
#139
· created
Apr 14, 2017
by
Nicholas Milef
Topic: rendering
Type: efficiency
CLOSED
1
7
updated
Jan 08, 2021
`addModule()` can cause crash when scene name is the same as a module name
#140
· created
Apr 30, 2017
by
Nicholas Milef
Release 2.0.0
Topic: architecture
Type: bug
CLOSED
0
updated
Jan 08, 2021
Moving normal/tangents calculations out of the render thread
#141
· created
May 04, 2017
by
Nicholas Milef
Topic: rendering
Type: efficiency
Type: refactor
1
8
updated
Sep 07, 2017
Add proper way to incorporate flat shading
#142
· created
May 19, 2017
by
Sreekanth Arikatla
Topic: rendering
Type: new feature
CLOSED
11
updated
Nov 12, 2018
Support point set for fluids
#143
· created
Jun 09, 2017
by
Sreekanth Arikatla
Topic: meshing/geometry
Type: new feature
CLOSED
4
updated
Aug 01, 2017
Add api for line to mesh CCD
#144
· created
Jun 13, 2017
by
Sreekanth Arikatla
Topic: Collision
Type: new feature
CLOSED (MOVED)
2
updated
Jul 28, 2019
Add ability to add custom force filter
#145
· created
Jun 13, 2017
by
Sreekanth Arikatla
Topic: external devices
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Efficient rigid offset transformation for deformable meshes
#146
· created
Jun 13, 2017
by
Sreekanth Arikatla
Topic: meshing/geometry
Type: efficiency
Type: refactor
11
updated
Sep 06, 2017
Make start, pause, debug-mode keys obvious to the user
#147
· created
Jun 14, 2017
by
Sreekanth Arikatla
Topic: documentation
CLOSED
0
updated
Aug 30, 2017
Motion blur
#148
· created
Jun 21, 2017
by
Nicholas Milef
Topic: rendering
Type: new feature
CLOSED (MOVED)
1
0
updated
Jul 28, 2019
Add option to silence verbose
#149
· created
Jun 23, 2017
by
Sreekanth Arikatla
Priority: low
Type: refactor
CLOSED (MOVED)
0
updated
Jul 28, 2019
Checking for cell consistency takes time
#150
· created
Jun 26, 2017
by
Sreekanth Arikatla
Type: efficiency
CLOSED
14
updated
Jul 03, 2017
Create utilities for mesh sanity checks
#151
· created
Jul 03, 2017
by
Sreekanth Arikatla
Priority: low
Topic: meshing/geometry
Topic: rendering
CLOSED (MOVED)
0
updated
Jul 28, 2019
FEAT: Add positional logging feature (as in CameraNavigationV2 branch)
#132
· created
Feb 17, 2017
by
Hina Shah
Topic: external devices
CLOSED
0
updated
Jul 03, 2017
FEAT: Add screenshot utility from CameraNavigationV2 branch
#131
· created
Feb 16, 2017
by
Hina Shah
CLOSED
0
updated
Jul 03, 2017
FEAT: add ability to specify a file prefix for device logs and screenshots (from CameraNavigationV2)
#130
· created
Feb 16, 2017
by
Hina Shah
CLOSED
1
updated
Jul 03, 2017
Plane and Cube scene objects rendered black
#122
· created
Feb 03, 2017
by
Sreekanth Arikatla
Type: bug
CLOSED
1
3
updated
Jul 03, 2017
Add a parent-children-like tree structure containing multiple geometries
#121
· created
Jan 31, 2017
by
Andinet enquobahrie
Type: new feature
CLOSED
2
updated
Jul 03, 2017
Eigen fails to checkout tag
#119
· created
Jan 30, 2017
by
Alexis Girault
Priority: high
CLOSED
1
0
updated
Jul 03, 2017
Investigate Eigen version bump
#118
· created
Jan 30, 2017
by
Alexis Girault
Topic: Physics
CLOSED
1
2
updated
Jul 03, 2017
getVolume() incorrect for Cube and Sphere
#116
· created
Jan 10, 2017
by
Nicholas Milef
Type: bug
CLOSED
0
updated
Jul 03, 2017
Normals/triangles incorrect with obj reader for SurfaceMesh
#115
· created
Jan 08, 2017
by
Nicholas Milef
Priority: high
Topic: rendering
Type: bug
CLOSED
1
13
updated
Jul 03, 2017
Potential dangling scene elements at runtime
#114
· created
Jan 05, 2017
by
Sreekanth Arikatla
Priority: high
CLOSED
1
updated
Jul 03, 2017
Adding color and opacity properties for geometry and text (from CameraNavigationV2)
#112
· created
Jan 03, 2017
by
Hina Shah
Type: new feature
CLOSED
2
updated
Jul 03, 2017
Fix rendered window termination (from CameraNavigationV2 branch)
#111
· created
Jan 03, 2017
by
Hina Shah
Type: new feature
CLOSED
4
updated
Jul 03, 2017
Spatial hash implementations
#109
· created
Dec 11, 2016
by
Nicholas Milef
Topic: Physics
Type: efficiency
Type: new feature
CLOSED
1
0
updated
Jul 03, 2017
Design and implements virtual coupling classes
#102
· created
Nov 07, 2016
by
Sreekanth Arikatla
Type: new feature
CLOSED
1
updated
Jul 03, 2017
Place resources for examples online
#100
· created
Oct 19, 2016
by
Sreekanth Arikatla
Release 1.0.0
Type: new feature
CLOSED
1
1
updated
Jul 03, 2017
Refactor controller/virtualobject class
#99
· created
Oct 18, 2016
by
Alexis Girault
Topic: external devices
Type: refactor
CLOSED
1
5
updated
Jul 03, 2017
Input file format for vegaFEM
#98
· created
Oct 17, 2016
by
mohitTyagi
CLOSED
1
updated
Jul 03, 2017
Program shuts down immediately after starts
#97
· created
Oct 13, 2016
by
trudiQ
Type: bug
CLOSED
2
updated
Jul 03, 2017
Make sure modules shut down properly
#96
· created
Oct 07, 2016
by
Nicholas Milef
Type: bug
Type: clean up
CLOSED
0
updated
Jul 03, 2017
Add nearest neighbor search for a point set
#152
· created
Jul 07, 2017
by
Sreekanth Arikatla
Topic: Collision
Topic: Physics
Type: efficiency
Type: new feature
CLOSED
2
updated
Jul 04, 2019
Add audio support
#153
· created
Jul 18, 2017
by
Sreekanth Arikatla
Topic: Audio
Type: new feature
CLOSED
1
5
updated
Oct 20, 2017
Rendering architecture discussion
#154
· created
Jul 19, 2017
by
Nicholas Milef
Topic: architecture
Topic: rendering
CLOSED
1
4
updated
Mar 07, 2019
Improve normal calculation to take into account UV differences
#155
· created
Jul 23, 2017
by
Nicholas Milef
Topic: meshing/geometry
Topic: rendering
CLOSED
6
updated
Sep 07, 2017
Add configuration files for certain modules
#156
· created
Jul 24, 2017
by
Sreekanth Arikatla
Topic: architecture
Type: new feature
CLOSED (MOVED)
1
4
updated
Jul 28, 2019
Improve multithreading
#157
· created
Jul 27, 2017
by
Nicholas Milef
Priority: high
Topic: Parallelization
Topic: architecture
CLOSED
1
9
updated
Jul 28, 2019
Auto generate documentation
#158
· created
Aug 08, 2017
by
Sreekanth Arikatla
Priority: high
Topic: documentation
CLOSED
0
updated
Mar 07, 2019
'Reset' option doesn't work for NeoHookean type PBD constraint
#159
· created
Aug 25, 2017
by
Sreekanth Arikatla
Topic: Physics
Type: bug
CLOSED
1
1
updated
Mar 08, 2020
Known issues with Vulkan rendering backend
5 of 14 tasks completed
#160
· created
Sep 08, 2017
by
Sreekanth Arikatla
Topic: documentation
Topic: rendering
Type: bug
Type: new feature
CLOSED
7
updated
Jun 28, 2019
Enable audio support for Linux and OS X
#161
· created
Sep 13, 2017
by
Sreekanth Arikatla
Topic: Audio
Topic: Build
Type: new feature
2
updated
Dec 08, 2020
Linux issues
#162
· created
Sep 25, 2017
by
Nicholas Milef
Priority: high
Topic: Build
Type: bug
CLOSED
1
5
updated
Apr 27, 2018
Allow inter mesh maps loadable from external file
#163
· created
Sep 25, 2017
by
Sreekanth Arikatla
Priority: low
Topic: meshing/geometry
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Add the ability to explicitly set the transform for geometries
#164
· created
Oct 10, 2017
by
Sreekanth Arikatla
Topic: meshing/geometry
Topic: rendering
Type: new feature
CLOSED
2
updated
Apr 27, 2018
Ability to add render meshes while the simulation is running
#165
· created
Oct 11, 2017
by
Nicholas Milef
Topic: meshing/geometry
Topic: rendering
CLOSED
0
updated
Mar 09, 2018
Write audio interface classes
#166
· created
Oct 20, 2017
by
Sreekanth Arikatla
Priority: low
Topic: Audio
Type: refactor
2
updated
Jul 25, 2018
Options to preload textures
#167
· created
Oct 25, 2017
by
Zhaohui Xia
CLOSED
1
updated
Sep 15, 2018
Fresnel component appears to be incorrect at certain angles
#168
· created
Nov 03, 2017
by
Zhaohui Xia
CLOSED
0
updated
Mar 09, 2018
Assimp build issue with 3.3.1
#169
· created
Dec 04, 2017
by
Alexis Girault
Priority: low
Topic: Build
Topic: architecture
Type: clean up
1
updated
Jul 25, 2018
Bug due to the usage of vtkCustomePolyDataMapper
#170
· created
Jan 15, 2018
by
Jean-Baptiste VIMORT
Topic: rendering
Type: bug
CLOSED
4
updated
Nov 12, 2018
Lack of warning when two scene objects are created with the same name
#171
· created
Jan 16, 2018
by
Sreekanth Arikatla
Priority: low
CLOSED
1
updated
Sep 15, 2018
Collidable objects without collision geometry
#172
· created
Jan 16, 2018
by
Sreekanth Arikatla
Priority: low
Topic: Collision
CLOSED
0
updated
Nov 12, 2018
Remove Renderer and its subclass from the user API
#173
· created
Mar 19, 2018
by
Sreekanth Arikatla
Priority: high
Topic: architecture
Type: refactor
CLOSED
1
updated
Jan 08, 2021
simplify the PBD pipeline in sceneManager
#135
· created
Mar 30, 2017
by
Sreekanth Arikatla
Topic: Physics
Type: refactor
CLOSED
1
updated
Jul 04, 2019
init objects in scenemanager if needed
#105
· created
Nov 10, 2016
by
Alexis Girault
Type: refactor
CLOSED
0
updated
Jul 28, 2019
Redact README as initial documentation
#65
· created
Sep 25, 2016
by
Alexis Girault
Topic: documentation
CLOSED
1
updated
Nov 12, 2018
Replace m_type by hardcoding type return in getType()
#104
· created
Nov 10, 2016
by
Alexis Girault
Topic: architecture
Type: clean up
Type: refactor
1
updated
Jan 08, 2021
Split the sandbox examples into separate files that are arranged into folders by module
#134
· created
Mar 26, 2017
by
Sreekanth Arikatla
Topic: examples/tests
Type: clean up
Type: refactor
CLOSED
1
3
updated
Jul 10, 2018
Implement updateConstraint and solveVelocityConstraint in pbdConstraint
#103
· created
Nov 10, 2016
by
Sreekanth Arikatla
Topic: Physics
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Long load time for meshes (30s for 50k)
#128
· created
Feb 16, 2017
by
Nicholas Milef
Topic: meshing/geometry
Type: efficiency
CLOSED
2
updated
Nov 12, 2018
Batch process all the pbd constraints
#101
· created
Nov 02, 2016
by
Sreekanth Arikatla
Topic: Parallelization
Type: efficiency
CLOSED
0
updated
Jul 04, 2019
Move NIDAQ support to VRPN
#52
· created
Oct 29, 2015
by
Sean Radigan
Release 2.0.0
Topic: external devices
Type: refactor
CLOSED
3
updated
Dec 08, 2020
Add frictional mechanical models
#95
· created
Oct 04, 2016
by
Sreekanth Arikatla
Topic: Physics
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Particle system (rendering)
#127
· created
Feb 15, 2017
by
Nicholas Milef
Topic: rendering
Type: new feature
CLOSED
9
updated
Mar 07, 2019
Add support for VEGA's precomputed models for deformation mechanics
#94
· created
Oct 04, 2016
by
Sreekanth Arikatla
Topic: Physics
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Add asyncronous event sending into the framework
#17
· created
Jun 23, 2015
by
Sreekanth Arikatla
Topic: architecture
Type: new feature
CLOSED (MOVED)
3
updated
Nov 14, 2020
Add support for 1-D elastic structures
#92
· created
Oct 04, 2016
by
Sreekanth Arikatla
Topic: Physics
Type: new feature
CLOSED
2
updated
Sep 15, 2018
Implement LCP collision response
#89
· created
Oct 04, 2016
by
Sreekanth Arikatla
Topic: Physics
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Voxel datastructure/rendering
#125
· created
Feb 15, 2017
by
Nicholas Milef
Topic: Physics
Topic: rendering
Type: new feature
CLOSED (MOVED)
3
updated
Jul 28, 2019
Create documentation guidelines
#85
· created
Sep 27, 2016
by
Nicholas Milef
Topic: documentation
CLOSED
3
updated
Mar 07, 2019
Additional Collision Detection Primitives
#124
· created
Feb 15, 2017
by
Nicholas Milef
Topic: Physics
Type: new feature
CLOSED (MOVED)
4
updated
Jul 28, 2019
Debug visualization
#83
· created
Sep 26, 2016
by
Nicholas Milef
Topic: rendering
Type: new feature
CLOSED
10
updated
Nov 10, 2018
Create infrastructure to support ODE within iMSTK
#123
· created
Feb 06, 2017
by
Hina Shah
Topic: Physics
Type: new feature
CLOSED
2
updated
Jul 04, 2019
Leap Motion Integration
#82
· created
Sep 26, 2016
by
Nicholas Milef
Topic: external devices
Type: new feature
CLOSED
1
3
updated
Sep 17, 2018
Adding Open Dynamics Engine to iMSTK's Superbuild
#120
· created
Jan 31, 2017
by
Hina Shah
Topic: Physics
Type: new feature
Type: refactor
CLOSED
1
updated
Jul 04, 2019
Offset initialization for virtual-coupling object
#81
· created
Sep 26, 2016
by
Nicholas Milef
Topic: Physics
Topic: external devices
Type: new feature
CLOSED (MOVED)
5
updated
Jul 28, 2019
Render various fields during a physics simualtion
#117
· created
Jan 24, 2017
by
mohitTyagi
Topic: rendering
Type: new feature
CLOSED (MOVED)
8
updated
Jul 28, 2019
Device-dependent coordinates transformation
#77
· created
Sep 26, 2016
by
Nicholas Milef
Topic: external devices
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Adding a check for enabled logging before disabling logging (from CameraNavigationV2)
#113
· created
Jan 03, 2017
by
Hina Shah
CLOSED
0
updated
Dec 08, 2020
Mesh container class(or mesh tree structure)
#75
· created
Sep 26, 2016
by
Nicholas Milef
Topic: meshing/geometry
Topic: rendering
Type: new feature
CLOSED (MOVED)
1
updated
Jul 28, 2019
Optionally run controllers in a separate thread
#110
· created
Jan 01, 2017
by
Sreekanth Arikatla
Priority: high
Topic: external devices
Type: new feature
CLOSED (MOVED)
2
updated
Nov 19, 2020
Customized mapping
#74
· created
Sep 26, 2016
by
Nicholas Milef
Topic: meshing/geometry
Type: new feature
CLOSED (MOVED)
1
0
updated
Jul 28, 2019
Utility function to compare meshes
#107
· created
Dec 06, 2016
by
mohitTyagi
Topic: meshing/geometry
Type: new feature
CLOSED
1
3
updated
Jul 28, 2019
Continous Collision Detection
#72
· created
Sep 26, 2016
by
Nicholas Milef
Topic: Collision
Type: new feature
CLOSED
2
updated
Sep 15, 2018
Get approval for Vulkan-related licenses
#106
· created
Nov 11, 2016
by
Nicholas Milef
Topic: documentation
CLOSED
3
updated
Nov 08, 2018
Skinning-bone
#70
· created
Sep 26, 2016
by
Nicholas Milef
Topic: Physics
Topic: rendering
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Line-segment for collision
#69
· created
Sep 26, 2016
by
Nicholas Milef
Topic: Physics
Type: new feature
CLOSED
1
updated
Sep 15, 2018
.tet file reader
#68
· created
Sep 26, 2016
by
Nicholas Milef
Topic: meshing/geometry
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Update parts of Wiki
#67
· created
Sep 26, 2016
by
Sreekanth Arikatla
Release 1.0.0
Topic: documentation
CLOSED
6
updated
Nov 12, 2018
Move visibility functions from RenderMaterial class to Geometry class
#174
· created
May 14, 2018
by
Nicholas Milef
Topic: meshing/geometry
Topic: rendering
Type: efficiency
Type: refactor
CLOSED
2
updated
Nov 12, 2018
Host all the external projects in imstk group
#175
· created
Jun 14, 2018
by
Sreekanth Arikatla
Priority: high
Type: clean up
CLOSED
1
updated
Dec 04, 2018
Add the ability to retrieve and store the point and cell data into the mesh class from standard vtk formats
#176
· created
Jun 25, 2018
by
Sreekanth Arikatla
Topic: architecture
Topic: meshing/geometry
Type: new feature
CLOSED (MOVED)
0
updated
Jul 28, 2019
Testing data missing
#177
· created
Jul 10, 2018
by
Andinet enquobahrie
CLOSED
4
updated
Jul 25, 2018
Add an option to build imstk without rendering module
#178
· created
Jul 25, 2018
by
Sreekanth Arikatla
Topic: Build
Topic: rendering
Type: new feature
CLOSED
4
updated
Sep 15, 2018
Invoking iMSTK api outside iMSTK with Vulkan option turned on
#179
· created
Jul 25, 2018
by
Andinet enquobahrie
Type: clean up
Type: refactor
CLOSED
4
updated
Jul 28, 2019
Add rendering support for transparency
#180
· created
Sep 11, 2018
by
Nicholas Milef
Topic: rendering
CLOSED
1
updated
Dec 08, 2020
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