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iMSTK
iMSTK
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  • iMSTK
  • iMSTKiMSTK
  • Issues

  • Open 40
  • Closed 244
  • All 284
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Extend visual model to Debug geometry
    #224 · opened Jun 22, 2019 by Sreekanth Arikatla   Topic: rendering Type: bug
    • CLOSED
    • 1
    updated Jan 08, 2021
  • List of platforms supported by iMSTK
    #223 · opened Jun 03, 2019 by Nicholas Milef   Topic: documentation
    • 0
    updated Jun 03, 2019
  • The code walk-through-example appears to be outdated.
    #222 · opened May 30, 2019 by Sukhraj Singh   Release 2.0.0   Type: clean up
    • CLOSED
    • 2
    updated Dec 08, 2020
  • CMake 3.14x build issue
    #221 · opened May 22, 2019 by Sreekanth Arikatla   Release 2.0.0   Priority: low Topic: Build
    • CLOSED
    • 0
    updated Dec 20, 2019
  • getMaxNeighborDistance() in 'imstkPbdConstantDensityConstraint.h' returns wrong value
    #220 · opened May 17, 2019 by Nghia Truong
    • CLOSED
    • 0
    updated Jul 04, 2019
  • Using file types besides .veg in virtually coupled collisions
    #219 · opened May 07, 2019 by Jonathon Schening   Topic: Collision Type: new feature
    • 3
    updated Nov 19, 2020
  • Add unique ID to all scene objects through Entity class
    #218 · opened Apr 29, 2019 by Nicholas Milef   Type: new feature
    • CLOSED
    • 1
    • 4
    updated May 02, 2019
  • Asian Dragon example mesh is not updating properly
    #217 · opened Apr 26, 2019 by Nicholas Milef   Priority: high Topic: Build Type: bug
    • CLOSED
    • 5
    updated Apr 28, 2019
  • Add PhysX support for rigid bodies
    #216 · opened Apr 26, 2019 by Nicholas Milef   Topic: Collision Topic: Physics Topic: architecture Type: new feature
    • CLOSED (MOVED)
    • 0
    updated Jul 28, 2019
  • Add networking support to iMSTK
    #215 · opened Apr 19, 2019 by Nicholas Milef   Status: Work In Progress Topic: networking
    • CLOSED (MOVED)
    • 1
    • 1
    updated Jul 28, 2019
  • Vulkan VR mesh problems with Oculus Rift
    #214 · opened Apr 01, 2019 by Nicholas Milef   Topic: rendering Type: bug
    • CLOSED
    • 4
    updated Jul 05, 2019
  • Flickering of objects in Vulkan renderer when framerate goes below refresh rate
    #213 · opened Mar 22, 2019 by Nicholas Milef   Topic: meshing/geometry Topic: rendering Type: bug
    • 0
    updated Mar 22, 2019
  • Add VisualDeformable object type
    #212 · opened Mar 19, 2019 by Zhaohui Xia
    • CLOSED
    • 6
    updated Jul 28, 2019
  • Update documentation for new rendering features
    #210 · opened Mar 18, 2019 by Nicholas Milef   Release 2.0.0   Topic: documentation Topic: rendering
    • CLOSED
    • 0
    updated Jan 14, 2020
  • .dll copy issue when system build of a dependency is used
    #209 · opened Mar 07, 2019 by Sreekanth Arikatla   Priority: low Topic: Build
    • 2
    updated Dec 08, 2020
  • Remove overlay example in VTK backend
    #208 · opened Mar 04, 2019 by Sreekanth Arikatla   Topic: examples/tests Type: clean up
    • CLOSED
    • 2
    updated Mar 04, 2019
  • Migrate to VRPN offical repo
    #207 · opened Mar 04, 2019 by Sreekanth Arikatla   Topic: external devices Type: clean up
    • 0
    updated Mar 07, 2019
  • Add tetrahedral overlay mesh
    #206 · opened Mar 04, 2019 by Sreekanth Arikatla   Topic: meshing/geometry Type: new feature
    • CLOSED (MOVED)
    • 1
    updated Jul 28, 2019
  • BUG: compilation error in Visual Studio 2017 15.8
    #205 · opened Feb 28, 2019 by Nicholas Milef   Priority: high Type: bug
    • CLOSED
    • 1
    • 0
    updated Mar 01, 2019
  • Add support for texture compression
    #204 · opened Feb 20, 2019 by Nicholas Milef   Topic: rendering
    • CLOSED
    • 0
    updated Mar 01, 2019
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