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iMSTK
iMSTK
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  • iMSTK
  • iMSTKiMSTK
  • Issues

  • Open 46
  • Closed 255
  • All 301
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Add OpenVR support to Vulkan
    #188 · created Oct 25, 2018 by Nicholas Milef   Topic: rendering Type: efficiency
    • CLOSED
    • 1
    • 0
    updated Apr 01, 2019
  • Flickering of objects in Vulkan renderer when framerate goes below refresh rate
    #213 · created Mar 22, 2019 by Nicholas Milef   Topic: meshing/geometry Topic: rendering Type: bug
    • 0
    updated Mar 22, 2019
  • Only one Omni should be created
    #71 · created Sep 26, 2016 by Nicholas Milef   Topic: external devices Type: bug
    • CLOSED
    • 1
    • 17
    updated Mar 19, 2019
  • Texture manager
    #73 · created Sep 26, 2016 by Nicholas Milef   Topic: rendering Type: new feature
    • CLOSED
    • 1
    • 1
    updated Mar 19, 2019
  • Shaders and lights
    #76 · created Sep 26, 2016 by Nicholas Milef   Topic: rendering Type: new feature
    • CLOSED
    • 1
    updated Mar 19, 2019
  • Assimp Support
    #78 · created Sep 26, 2016 by Nicholas Milef   Topic: Physics Topic: rendering Type: new feature
    • CLOSED
    • 0
    updated Mar 19, 2019
  • Materials for rendering abstract class
    #79 · created Sep 26, 2016 by Nicholas Milef   Topic: rendering Type: new feature
    • CLOSED
    • 8
    updated Mar 19, 2019
  • Mesh movement /scaling
    #80 · created Sep 26, 2016 by Nicholas Milef   Topic: rendering Type: efficiency Type: new feature
    • CLOSED
    • 1
    • 2
    updated Mar 19, 2019
  • Add imstkCollidingObject
    #84 · created Sep 26, 2016 by Nicholas Milef   Topic: Physics Type: new feature
    • CLOSED
    • 1
    • 8
    updated Mar 19, 2019
  • VegaFEM CMake file not being found
    #86 · created Sep 29, 2016 by trudiQ   Type: bug
    • CLOSED
    • 2
    updated Mar 19, 2019
  • iMSTK interface for 3D collisions
    #87 · created Sep 29, 2016 by trudiQ   Topic: Physics Type: new feature
    • CLOSED
    • 8
    updated Mar 19, 2019
  • Add virtual coupling for rigid-rigid contacts
    #88 · created Oct 04, 2016 by Sreekanth Arikatla   Topic: Physics Type: new feature
    • CLOSED
    • 1
    updated Mar 19, 2019
  • Implement linear projection constraints
    #90 · created Oct 04, 2016 by Sreekanth Arikatla   Topic: Physics Type: new feature
    • CLOSED
    • 1
    updated Mar 19, 2019
  • Add rigid body dynamics capability
    #91 · created Oct 04, 2016 by Sreekanth Arikatla   Topic: Physics Type: new feature
    • CLOSED
    • 0
    updated Mar 19, 2019
  • Extend existing PBD formulation to include fluid simulation
    #93 · created Oct 04, 2016 by Sreekanth Arikatla   Topic: Physics Type: new feature
    • CLOSED
    • 0
    updated Mar 19, 2019
  • investigate Tansel work on shaders to bring back in VTK
    #108 · created Dec 08, 2016 by Alexis Girault   Topic: rendering Type: new feature Type: refactor
    • CLOSED
    • 1
    • 6
    updated Mar 19, 2019
  • Tessellation for Surface Meshes
    #126 · created Feb 15, 2017 by Nicholas Milef   Topic: rendering Type: new feature
    • CLOSED
    • 3
    updated Mar 19, 2019
  • Add ability to change background of imstk::vtkRenderer
    #129 · created Feb 16, 2017 by Hina Shah   Topic: rendering Type: new feature
    • CLOSED
    • 0
    updated Mar 19, 2019
  • Tangent and bitangent vectors for meshes in VTK
    #133 · created Feb 21, 2017 by Nicholas Milef   Topic: rendering Type: new feature
    • CLOSED
    • 6
    updated Mar 19, 2019
  • Auto generate documentation
    #158 · created Aug 08, 2017 by Sreekanth Arikatla   Priority: high Topic: documentation
    • CLOSED
    • 0
    updated Mar 07, 2019
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