Separate Assembler and Solvers form Scene Objects
At present the scene object class handles (a) internal force computation (b) assembly (c) solver. According to the design, assembly and solver part of the code should be separate modules in the framework.
The assembler should be able to:
- determine the type of assembly that is required based on the type of objects
- Number of sub-systems that has to be formed based on the collision context
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