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  • #160

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Opened Sep 08, 2017 by Sreekanth Arikatla@sreekanth-arikatlaOwner5 of 14 tasks completed5/14 tasks

Known issues with Vulkan rendering backend

  • The rotation using mouse doesn't work about all axes
  • RenderMaterial::DisplayMode::WIREFRAME_SURFACE is not supported yet
  • Closing the render window using esc key is not supported yet
  • Point rendering not supported yet

Not urgent

  • Debug render mode is not fully supported (Nick will expand; also mention axis rendering)
  • Displaying the text on the render window is not supported yet. So p doesn't work.
  • Add upper-level documentation for setting up Vulkan for the first time
  • Multiple examples cannot be run sequentially
  • Do some comparison of frame rates and memory usage between vulkan and vtk backends
  • Add support for Linux and Mac (MoltenVK is apparently open-source now, so Mac support could be a possibility)

Misc.

  • Tetrahedral, hexahedral, line meshes, etc.: will be added to the Vulkan version
  • Certain material properties: will be added overtime, but this is also related to the material editor a bit
  • Interactor features: some of the interactor features aren't implemented yet
  • Cubemaps: there isn't support for the traditional variety of cubemaps as implemented in VTK (see latest MR)
Edited Jun 27, 2019 by Nicholas Milef
To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information
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Reference: iMSTK/iMSTK#160