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Opened Apr 30, 2017 by Nicholas Milef@NickMilefDeveloper

`addModule()` can cause crash when scene name is the same as a module name

If you call addModule with a module that has the same name as the scene that already is added to the SimulationManager, there's a crash. I think we should just print out an error message detailing the issue (because we can't control when a scene gets added vs. when a module gets added).

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Release 2.0.0
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Reference: iMSTK/iMSTK#140