- 18 Nov, 2021 1 commit
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Connor Bowley authored
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- 29 Aug, 2021 3 commits
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Andrew Wilson authored
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Andrew Wilson authored
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Andrew Wilson authored
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- 16 Aug, 2021 1 commit
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Andrew Wilson authored
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- 05 Aug, 2021 1 commit
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Andrew Wilson authored
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- 03 Aug, 2021 1 commit
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- 01 Aug, 2021 2 commits
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Andrew Wilson authored
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- 29 Jun, 2021 1 commit
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Sreekanth Arikatla authored
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- 23 Jun, 2021 2 commits
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Sreekanth Arikatla authored
Removes isLightRegistered, hasSceneObject Adds removeLight
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Sreekanth Arikatla authored
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- 20 Jun, 2021 1 commit
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Sreekanth Arikatla authored
Refactor to add computBoundingBox to the entire scene Remove Renderer::updateConfig and do the update in the setConfig itself Remove unused include in the imstkKeyboardSceneControl
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- 16 Jun, 2021 1 commit
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Sreekanth Arikatla authored
Adds SSAO to the rendering example
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- 08 Jun, 2021 2 commits
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Sreekanth Arikatla authored
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Sreekanth Arikatla authored
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- 07 Jun, 2021 7 commits
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Sreekanth Arikatla authored
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- 22 Apr, 2021 1 commit
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Sreekanth Arikatla authored
Remove unnecessary function names from logs Pring input file information that caused exception for I/O calls
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- 05 Apr, 2021 1 commit
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Andrew Wilson authored
ENH: Textures can be init'd from ImageData, they can be modified at runtime, you can also swap textures
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- 03 Apr, 2021 1 commit
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Andrew Wilson authored
REFAC: SceneObjects and VisualModels can now be both added AND removed to the Renderer during runtime, new event based scene modification/observer pattern
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- 30 Mar, 2021 1 commit
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Andrew Wilson authored
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- 17 Mar, 2021 1 commit
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Andrew Wilson authored
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- 13 Mar, 2021 1 commit
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Andrew Wilson authored
REFAC: EventObject uses vector now, module sleep option, FemurObject, parallelFor max, clear some warnings
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- 11 Mar, 2021 1 commit
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Andrew Wilson authored
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- 02 Mar, 2021 1 commit
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Andrew Wilson authored
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- 20 Jan, 2021 1 commit
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Andrew Wilson authored
ENH: ModuleDrivers, Modules added. Geometry transforms. Multi viewer support. LevelSetModel, LevelSetCH, EventObject, DataArray, Controller, VisualObjectImporter improvements/changes
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- 25 Nov, 2020 1 commit
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Andrew Wilson authored
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- 23 Nov, 2020 1 commit
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Andrew Wilson authored
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- 04 Sep, 2020 2 commits
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Andrew Wilson authored
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Andrew Wilson authored
ENH: custom rigid body model, beginning of event system, level sets, module refactor, various bug fixes/improvements
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- 18 Jul, 2020 1 commit
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Andrew Wilson authored
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- 10 Jul, 2020 1 commit
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Andrew Wilson authored
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- 09 Jul, 2020 1 commit
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Andrew Wilson authored
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- 26 Jun, 2020 1 commit
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Andrew Wilson authored
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