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ext.hpp
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1
28 #pragma once
29
30 #include "glm.hpp"
31
32 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
33 # define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED
34 # pragma message("GLM: All extensions included (not recommanded)")
35 #endif//GLM_MESSAGES
36
37 #include "./gtc/bitfield.hpp"
38 #include "./gtc/color_space.hpp"
39 #include "./gtc/constants.hpp"
40 #include "./gtc/epsilon.hpp"
41 #include "./gtc/functions.hpp"
42 #include "./gtc/integer.hpp"
43 #include "./gtc/matrix_access.hpp"
44 #include "./gtc/matrix_integer.hpp"
45 #include "./gtc/matrix_inverse.hpp"
46 #include "./gtc/matrix_transform.hpp"
47 #include "./gtc/noise.hpp"
48 #include "./gtc/packing.hpp"
49 #include "./gtc/quaternion.hpp"
50 #include "./gtc/random.hpp"
51 #include "./gtc/reciprocal.hpp"
52 #include "./gtc/round.hpp"
53 //#include "./gtc/type_aligned.hpp"
54 #include "./gtc/type_precision.hpp"
55 #include "./gtc/type_ptr.hpp"
56 #include "./gtc/ulp.hpp"
57 #include "./gtc/vec1.hpp"
58 #if GLM_HAS_ALIGNED_TYPE
59 # include "./gtc/type_aligned.hpp"
60 #endif
61
62 #include "./gtx/associated_min_max.hpp"
63 #include "./gtx/bit.hpp"
64 #include "./gtx/closest_point.hpp"
65 #include "./gtx/color_space.hpp"
66 #include "./gtx/color_space_YCoCg.hpp"
67 #include "./gtx/compatibility.hpp"
68 #include "./gtx/component_wise.hpp"
69 #include "./gtx/dual_quaternion.hpp"
70 #include "./gtx/euler_angles.hpp"
71 #include "./gtx/extend.hpp"
72 #include "./gtx/extended_min_max.hpp"
73 #include "./gtx/fast_exponential.hpp"
74 #include "./gtx/fast_square_root.hpp"
75 #include "./gtx/fast_trigonometry.hpp"
76 #include "./gtx/gradient_paint.hpp"
77 #include "./gtx/handed_coordinate_space.hpp"
78 #include "./gtx/integer.hpp"
79 #include "./gtx/intersect.hpp"
80 #include "./gtx/log_base.hpp"
81 #include "./gtx/matrix_cross_product.hpp"
82 #include "./gtx/matrix_interpolation.hpp"
83 #include "./gtx/matrix_major_storage.hpp"
84 #include "./gtx/matrix_operation.hpp"
85 #include "./gtx/matrix_query.hpp"
86 #include "./gtx/mixed_product.hpp"
87 #include "./gtx/norm.hpp"
88 #include "./gtx/normal.hpp"
89 #include "./gtx/normalize_dot.hpp"
90 #include "./gtx/number_precision.hpp"
91 #include "./gtx/optimum_pow.hpp"
92 #include "./gtx/orthonormalize.hpp"
93 #include "./gtx/perpendicular.hpp"
94 #include "./gtx/polar_coordinates.hpp"
95 #include "./gtx/projection.hpp"
96 #include "./gtx/quaternion.hpp"
97 #include "./gtx/raw_data.hpp"
98 #include "./gtx/rotate_vector.hpp"
99 #include "./gtx/spline.hpp"
100 #include "./gtx/std_based_type.hpp"
101 #if !(GLM_COMPILER & GLM_COMPILER_CUDA)
102 # include "./gtx/string_cast.hpp"
103 #endif
104 #include "./gtx/transform.hpp"
105 #include "./gtx/transform2.hpp"
106 #include "./gtx/vector_angle.hpp"
107 #include "./gtx/vector_query.hpp"
108 #include "./gtx/wrap.hpp"
109
110 #if GLM_HAS_TEMPLATE_ALIASES
111 # include "./gtx/scalar_multiplication.hpp"
112 #endif
113
114 #if GLM_HAS_RANGE_FOR
115 # include "./gtx/range.hpp"
116 #endif
extend.hpp
GLM_GTX_extend
type_precision.hpp
GLM_GTC_type_precision
closest_point.hpp
GLM_GTX_closest_point
matrix_operation.hpp
GLM_GTX_matrix_operation
raw_data.hpp
GLM_GTX_raw_data
fast_square_root.hpp
GLM_GTX_fast_square_root
integer.hpp
GLM_GTC_integer
handed_coordinate_space.hpp
GLM_GTX_handed_coordinate_space
std_based_type.hpp
GLM_GTX_std_based_type
quaternion.hpp
GLM_GTX_quaternion
normalize_dot.hpp
GLM_GTX_normalize_dot
intersect.hpp
GLM_GTX_intersect
matrix_integer.hpp
GLM_GTC_matrix_integer
matrix_cross_product.hpp
GLM_GTX_matrix_cross_product
euler_angles.hpp
GLM_GTX_euler_angles
orthonormalize.hpp
GLM_GTX_orthonormalize
scalar_multiplication.hpp
GTX Extensions (Experimental)
matrix_major_storage.hpp
GLM_GTX_matrix_major_storage
polar_coordinates.hpp
GLM_GTX_polar_coordinates
constants.hpp
GLM_GTC_constants
matrix_transform.hpp
GLM_GTC_matrix_transform
gradient_paint.hpp
GLM_GTX_gradient_paint
transform2.hpp
GLM_GTX_transform2
quaternion.hpp
GLM_GTC_quaternion
normal.hpp
GLM_GTX_normal
bitfield.hpp
GLM_GTC_bitfield
vector_query.hpp
GLM_GTX_vector_query
range.hpp
GLM_GTX_range
matrix_access.hpp
GLM_GTC_matrix_access
fast_exponential.hpp
GLM_GTX_fast_exponential
color_space.hpp
GLM_GTX_color_space
round.hpp
GLM_GTC_round
perpendicular.hpp
GLM_GTX_perpendicular
component_wise.hpp
GLM_GTX_component_wise
transform.hpp
GLM_GTX_transform
ulp.hpp
GLM_GTC_ulp
epsilon.hpp
GLM_GTC_epsilon
optimum_pow.hpp
GLM_GTX_optimum_pow
log_base.hpp
GLM_GTX_log_base
matrix_inverse.hpp
GLM_GTC_matrix_inverse
functions.hpp
GLM_GTC_functions
vector_angle.hpp
GLM_GTX_vector_angle
extended_min_max.hpp
gtx_extended_min_max
type_ptr.hpp
GLM_GTC_type_ptr
color_space_YCoCg.hpp
GLM_GTX_color_space_YCoCg
glm.hpp
GLM Core
color_space.hpp
GLM_GTC_color_space
wrap.hpp
GLM_GTX_wrap
matrix_query.hpp
GLM_GTX_matrix_query
projection.hpp
GLM_GTX_projection
norm.hpp
GLM_GTX_norm
integer.hpp
GLM_GTX_integer
mixed_product.hpp
GLM_GTX_mixed_producte
bit.hpp
GLM_GTX_bit
vec1.hpp
GLM_GTC_vec1
type_aligned.hpp
GLM_GTC_type_aligned
random.hpp
GLM_GTC_random
number_precision.hpp
GLM_GTX_number_precision
rotate_vector.hpp
GLM_GTX_rotate_vector
matrix_interpolation.hpp
GLM_GTX_matrix_interpolation
reciprocal.hpp
GLM_GTC_reciprocal
fast_trigonometry.hpp
GLM_GTX_fast_trigonometry
packing.hpp
GLM_GTC_packing
compatibility.hpp
GLM_GTX_compatibility
string_cast.hpp
GLM_GTX_string_cast
spline.hpp
GLM_GTX_spline
noise.hpp
GLM_GTC_noise
dual_quaternion.hpp
GLM_GTX_dual_quaternion
associated_min_max.hpp
GLM_GTX_associated_min_max