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noise.hpp

    00001
    00002 // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
    00004 // Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":
    00005 // https://github.com/ashima/webgl-noise
    00006 // Following Stefan Gustavson's paper "Simplex noise demystified":
    00007 // http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
    00009 // Created : 2011-04-21
    00010 // Updated : 2011-04-21
    00011 // Licence : This source is under MIT License
    00012 // File    : glm/gtx/noise.hpp
    00014 // Dependency:
    00015 // - GLM core
    00017
    00018 #ifndef glm_gtx_noise
    00019 #define glm_gtx_noise
    00020
    00021 // Dependency:
    00022 #include "../glm.hpp"
    00023
    00024 #if(defined(GLM_MESSAGES) && !defined(glm_ext))
    00025 #       pragma message("GLM: GLM_GTX_noise extension included")
    00026 #endif
    00027
    00028 namespace glm{
    00029 namespace gtx{
    00030 namespace noise
    00031 {
    00034
    00037         template <typename T, template<typename> class vecType>
    00038     T perlin(
    00039                 vecType<T> const & p);
    00040
    00043         template <typename T, template<typename> class vecType>
    00044     T perlin(
    00045                 vecType<T> const & p,
    00046                 vecType<T> const & rep);
    00047
    00050         template <typename T, template<typename> class vecType>
    00051     T simplex(
    00052                 vecType<T> const & p);
    00053
    00055 }//namespace noise
    00056 }//namespace gtx
    00057 }//namespace glm
    00058
    00059 #include "noise.inl"
    00060
    00061 namespace glm{using namespace gtx::noise;}
    00062
    00063 #endif//glm_gtx_noise