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GLM_GTX_inertia: Intertial matrix
GTX Extensions (Experimental)

Create inertia matrices. More...

## Functions
template<typename T >
detail::tmat3x3< T > | ballInertia3 (const T Mass, const T Radius)
template<typename T >
detail::tmat4x4< T > | ballInertia4 (const T Mass, const T Radius)
template<typename T >
detail::tmat3x3< T > | boxInertia3 (const T Mass, const detail::tvec3< T > &Scale)
template<typename T >
detail::tmat4x4< T > | boxInertia4 (const T Mass, const detail::tvec3< T > &Scale)
template<typename T >
detail::tmat3x3< T > | diskInertia3 (const T Mass, const T Radius)
template<typename T >
detail::tmat4x4< T > | diskInertia4 (const T Mass, const T Radius)
template<typename T >
detail::tmat3x3< T > | sphereInertia3 (const T Mass, const T Radius)
template<typename T >
detail::tmat4x4< T > | sphereInertia4 (const T Mass, const T Radius)

## Detailed Description

Create inertia matrices.

<glm/gtx/inertia.hpp> need to be included to use these functionalities.

## Function Documentation

detail::tmat3x3<T> glm::gtx::inertia::ballInertia3 | ( | const T | Mass,
|  | const T | Radius
| ) |  |

Build an inertia matrix for a ball.

From GLM_GTX_inertia extension.

detail::tmat4x4<T> glm::gtx::inertia::ballInertia4 | ( | const T | Mass,
|  | const T | Radius
| ) |  |

Build an inertia matrix for a ball.

From GLM_GTX_inertia extension.

detail::tmat3x3<T> glm::gtx::inertia::boxInertia3 | ( | const T | Mass,
|  | const detail::tvec3< T > & | Scale
| ) |  |

Build an inertia matrix for a box.

From GLM_GTX_inertia extension.

detail::tmat4x4<T> glm::gtx::inertia::boxInertia4 | ( | const T | Mass,
|  | const detail::tvec3< T > & | Scale
| ) |  |

Build an inertia matrix for a box.

From GLM_GTX_inertia extension.

detail::tmat3x3<T> glm::gtx::inertia::diskInertia3 | ( | const T | Mass,
|  | const T | Radius
| ) |  |

Build an inertia matrix for a disk.

From GLM_GTX_inertia extension.

detail::tmat4x4<T> glm::gtx::inertia::diskInertia4 | ( | const T | Mass,
|  | const T | Radius
| ) |  |

Build an inertia matrix for a disk.

From GLM_GTX_inertia extension.

detail::tmat3x3<T> glm::gtx::inertia::sphereInertia3 | ( | const T | Mass,
|  | const T | Radius
| ) |  |

Build an inertia matrix for a sphere.

From GLM_GTX_inertia extension.

detail::tmat4x4<T> glm::gtx::inertia::sphereInertia4 | ( | const T | Mass,
|  | const T | Radius
| ) |  |

Build an inertia matrix for a sphere.

From GLM_GTX_inertia extension.