| 0.8.0 API documentation

- Main Page
- Related Pages
- Namespaces
- Classes
- Files

- File List

Namespaces | Functions
duplicate.hpp File Reference

Include to duplicate textures, images or a subset of either textures or an image. More...

Go to the source code of this file.

## Namespaces
| gli
| Namespace where all the classes and functions provided by GLI are exposed.

## Functions
image | duplicate (image const &Image)
| Duplicate an image and create a new image with a new storage allocation.
template<typename texType >
texture | duplicate (texType const &Texture)
| Duplicate a texture and create a new texture with a new storage allocation.
template<typename texType >
texture | duplicate (texType const &Texture, format Format)
| Duplicate a texture and create a new texture with a new storage allocation but a different format. More...
texture | duplicate (texture1d const &Texture, texture1d::size_type BaseLevel, texture1d::size_type MaxLevel)
| Duplicate a subset of a texture and create a new texture with a new storage allocation.
texture | duplicate (texture1d_array const &Texture, texture1d_array::size_type BaseLayer, texture1d_array::size_type MaxLayer, texture1d_array::size_type BaseLevel, texture1d_array::size_type MaxLevel)
| Duplicate a subset of a texture and create a new texture with a new storage allocation.
texture | duplicate (texture2d const &Texture, texture2d::size_type BaseLevel, texture2d::size_type MaxLevel)
| Duplicate a subset of a texture and create a new texture with a new storage allocation.
texture | duplicate (texture2d_array const &Texture, texture2d_array::size_type BaseLayer, texture2d_array::size_type MaxLayer, texture2d_array::size_type BaseLevel, texture2d_array::size_type MaxLevel)
| Duplicate a subset of a texture and create a new texture with a new storage allocation.
texture | duplicate (texture3d const &Texture, texture3d::size_type BaseLevel, texture3d::size_type MaxLevel)
| Duplicate a subset of a texture and create a new texture with a new storage allocation.
texture | duplicate (texture_cube const &Texture, texture_cube::size_type BaseFace, texture_cube::size_type MaxFace, texture_cube::size_type BaseLevel, texture_cube::size_type MaxLevel)
| Duplicate a subset of a texture and create a new texture with a new storage allocation.
texture | duplicate (texture_cube_array const &Texture, texture_cube_array::size_type BaseLayer, texture_cube_array::size_type MaxLayer, texture_cube_array::size_type BaseFace, texture_cube_array::size_type MaxFace, texture_cube_array::size_type BaseLevel, texture_cube_array::size_type MaxLevel)
| Duplicate a subset of a texture and create a new texture with a new storage allocation.

## Detailed Description

Include to duplicate textures, images or a subset of either textures or an image.

These operations will cause memory allocations.

Definition in file duplicate.hpp.