| 0.8.0 API documentation

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- b
- c
- d
- e
- f
- g
- i
- l
- m
- o
- s
- t

### - b -

- base_face() : texture
- base_layer() : texture
- base_level() : texture
- base_offset() : texture

### - c -

- clear() : image , sampler1d< T, P > , sampler1d_array< T, P > , sampler2d< T, P > , sampler2d_array< T, P > , sampler3d< T, P > , sampler_cube< T, P > , sampler_cube_array< T, P > , texture1d , texture1d_array , texture2d , texture2d_array , texture3d , texture , texture_cube , texture_cube_array

### - d -

- data() : image , texture

### - e -

- empty() : image , texture
- extent() : image , texture1d , texture1d_array , texture2d , texture2d_array , texture3d , texture , texture_cube , texture_cube_array

### - f -

- faces() : texture
- find() : dx , gl
- format() : image , texture

### - g -

- generate_mipmaps() : sampler1d< T, P > , sampler1d_array< T, P > , sampler2d< T, P > , sampler2d_array< T, P > , sampler3d< T, P > , sampler_cube< T, P > , sampler_cube_array< T, P >

### - i -

- image() : image

### - l -

- layers() : texture
- levels() : texture
- load() : image , texture1d , texture1d_array , texture2d , texture2d_array , texture3d , texture_cube , texture_cube_array

### - m -

- max_face() : texture
- max_layer() : texture
- max_level() : texture

### - o -

- operator()() : sampler1d< T, P > , sampler1d_array< T, P > , sampler2d< T, P > , sampler2d_array< T, P > , sampler3d< T, P > , sampler_cube< T, P > , sampler_cube_array< T, P >
- operator[]() : texture1d , texture1d_array , texture2d , texture2d_array , texture3d , texture_cube , texture_cube_array

### - s -

- size() : image , texture
- store() : image , texture1d , texture1d_array , texture2d , texture2d_array , texture3d , texture_cube , texture_cube_array
- swizzle() : texture

### - t -

- target() : texture
- texel_fetch() : sampler1d< T, P > , sampler1d_array< T, P > , sampler2d< T, P > , sampler2d_array< T, P > , sampler3d< T, P > , sampler_cube< T, P > , sampler_cube_array< T, P >
- texel_write() : sampler1d< T, P > , sampler1d_array< T, P > , sampler2d< T, P > , sampler2d_array< T, P > , sampler3d< T, P > , sampler_cube< T, P > , sampler_cube_array< T, P >
- texture() : texture
- texture1d() : texture1d
- texture1d_array() : texture1d_array
- texture2d() : texture2d
- texture2d_array() : texture2d_array
- texture3d() : texture3d
- texture_cube() : texture_cube
- texture_cube_array() : texture_cube_array
- texture_lod() : sampler1d< T, P > , sampler1d_array< T, P > , sampler2d< T, P > , sampler2d_array< T, P > , sampler3d< T, P > , sampler_cube< T, P > , sampler_cube_array< T, P >
- translate() : dx , gl