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levels.hpp
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1
32 #pragma once
33
34 #include "type.hpp"
35
36 namespace gli
37 {
49 template <template <typename, glm::precision> class dimType>
50 size_t levels(dimType<size_t, glm::defaultp> const & Dimensions);
51
62 size_t levels(size_t Dimension);
63 }//namespace gli
64
65 #include "levels.inl"
type.hpp
OpenGL Image (gli.g-truc.net)
gli
Definition: addressing.hpp:33
gli::levels
size_t levels(dimType< size_t, glm::defaultp > const &Dimensions)
Compute the number of mipmaps levels necessary to create a mipmap complete texture.