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flip.hpp
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1
29 #pragma once
30
31 #include "texture2d.hpp"
32 #include "texture2d_array.hpp"
33
34 namespace gli
35 {
36 template <typename texture>
37 texture flip(texture const & Texture);
38
39 }//namespace gli
40
41 #include "flip.inl"
texture2d_array.hpp
OpenGL Image (gli.g-truc.net)
gli::flip
texture flip(texture const &Texture)
texture2d.hpp
OpenGL Image (gli.g-truc.net)
gli
Definition: addressing.hpp:33