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clear.hpp
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1
29 #pragma once
30
31 #include "texture1d.hpp"
32 #include "texture1d_array.hpp"
33 #include "texture2d.hpp"
34 #include "texture2d_array.hpp"
35 #include "texture3d.hpp"
36 #include "texture_cube.hpp"
37 #include "texture_cube_array.hpp"
38
39 namespace gli
40 {
41 template <typename genType>
42 inline void clear(image & Image, genType const & Texel);
43
44 template <typename genType>
45 void clear(texture2D & Texture, genType const & Texel);
46 }//namespace gli
47
48 #include "clear.inl"
texture2d_array.hpp
OpenGL Image (gli.g-truc.net)
texture_cube_array.hpp
OpenGL Image (gli.g-truc.net)
texture_cube.hpp
OpenGL Image (gli.g-truc.net)
texture2d.hpp
OpenGL Image (gli.g-truc.net)
texture1d_array.hpp
OpenGL Image (gli.g-truc.net)
texture3d.hpp
OpenGL Image (gli.g-truc.net)
gli
Definition: addressing.hpp:33
gli::clear
void clear(image &Image, genType const &Texel)
texture1d.hpp
OpenGL Image (gli.g-truc.net)