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operator.hpp
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1
29 #pragma once
30
31 #include "texture2d.hpp"
32
33 namespace gli{
34 namespace detail
35 {
36
37 }//namespace detail
38
39 texture2D operator+(texture2D const & TextureA, texture2D const & TextureB);
40 texture2D operator-(texture2D const & TextureA, texture2D const & TextureB);
41
42 }//namespace gli
43
44 #include "operator.inl"
gli
Definition: addressing.hpp:33
gli::operator+
texture2D operator+(texture2D const &TextureA, texture2D const &TextureB)
gli::operator-
texture2D operator-(texture2D const &TextureA, texture2D const &TextureB)
texture2d.hpp
OpenGL Image (gli.g-truc.net)