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save_dds.hpp
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1
29 #pragma once
30
31 #include "load_dds.hpp"
32
33 namespace gli
34 {
36 void save_dds(storage const & Storage, char const * Filename);
37
39 void save_dds(storage const & Storage, std::string const & Filename);
40
41 // Save a texture storage to memory
42 void save_dds(storage const & Storage, char const * Data, std::size_t Size);
43 }//namespace gli
44
45 #include "save_dds.inl"
gli
Definition: addressing.hpp:33
gli::save_dds
void save_dds(storage const &Storage, char const *Filename)
Save a texture storage to file.
load_dds.hpp
OpenGL Image (gli.g-truc.net)