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Functions

# glm::gtx::transform2 Namespace Reference

GLM_GTX_transform2 extension: Add extra transformation matrices. More...

## Functions
template<typename T >
detail::tmat3x3< T > | proj2D (const detail::tmat3x3< T > &m, const detail::tvec3< T > &normal)
| Build planar projection matrix along normal axis.
template<typename T >
detail::tmat4x4< T > | proj3D (const detail::tmat4x4< T > &m, const detail::tvec3< T > &normal)
| Build planar projection matrix along normal axis.
template<typename valType >
detail::tmat4x4< valType > | scaleBias (valType scale, valType bias)
| Build a scale bias matrix.
template<typename valType >
detail::tmat4x4< valType > | scaleBias (detail::tmat4x4< valType > const &m, valType scale, valType bias)
| Build a scale bias matrix.
template<typename T >
detail::tmat3x3< T > | shearX2D (detail::tmat3x3< T > const &m, T y)
| Transforms a matrix with a shearing on X axis.
template<typename T >
detail::tmat4x4< T > | shearX3D (const detail::tmat4x4< T > &m, T y, T z)
| Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension.
template<typename T >
detail::tmat3x3< T > | shearY2D (detail::tmat3x3< T > const &m, T x)
| Transforms a matrix with a shearing on Y axis.
template<typename T >
detail::tmat4x4< T > | shearY3D (const detail::tmat4x4< T > &m, T x, T z)
| Transforms a matrix with a shearing on Y axis.
template<typename T >
detail::tmat4x4< T > | shearZ3D (const detail::tmat4x4< T > &m, T x, T y)
| Transforms a matrix with a shearing on Z axis.

## Detailed Description

GLM_GTX_transform2 extension: Add extra transformation matrices.