- Main Page
- Modules
- Namespaces
- Classes
- Files

- File List

# fast_square_root.hpp

    00001
    00002 // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
    00004 // Created : 2006-01-04
    00005 // Updated : 2008-10-07
    00006 // Licence : This source is under MIT License
    00007 // File    : glm/gtx/fast_square_root.hpp
    00009 // Dependency:
    00010 // - GLM core
    00012 // Note:
    00013 // - Sqrt optimisation based on Newton's method,
    00014 // www.gamedev.net/community/forums/topic.asp?topic id=139956
    00016
    00017 #ifndef glm_gtx_fast_square_root
    00018 #define glm_gtx_fast_square_root
    00019
    00020 // Dependency:
    00021 #include "../glm.hpp"
    00022
    00023 #if(defined(GLM_MESSAGES) && !defined(glm_ext))
    00024 #       pragma message("GLM: GLM_GTX_fast_square_root extension included")
    00025 #endif
    00026
    00027 namespace glm
    00028 {
    00029         namespace test{
    00030                 void main_gtx_fast_square_root();
    00031         }//namespace test
    00032
    00033         namespace gtx{
    00035         namespace fast_square_root
    00036         {
    00039
    00042                 template <typename genType>
    00043                 genType fastSqrt(genType const & x);
    00044
    00047                 template <typename genType>
    00048                 genType fastInverseSqrt(genType const & x);
    00049
    00052                 template <typename genType>
    00053                 typename genType::value_type fastLength(genType const & x);
    00054
    00057                 template <typename genType>
    00058                 typename genType::value_type fastDistance(genType const & x, genType const & y);
    00059
    00062                 template <typename genType>
    00063                 genType fastNormalize(genType const & x);
    00064
    00066
    00067         }//namespace fast_square_root
    00068         }//     namespace gtx
    00069 }//namespace glm
    00070
    00071 #include "fast_square_root.inl"
    00072
    00073 namespace glm{using namespace gtx::fast_square_root;}
    00074
    00075 #endif//glm_gtx_fast_square_root