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Here is a list of all documented namespace members with links to the namespaces they belong to:

### - i -

- i16 : glm::gtc::type_precision
- i16vec2 : glm::gtc::type_precision
- i16vec3 : glm::gtc::type_precision
- i16vec4 : glm::gtc::type_precision
- i32 : glm::gtc::type_precision
- i32vec2 : glm::gtc::type_precision
- i32vec3 : glm::gtc::type_precision
- i32vec4 : glm::gtc::type_precision
- i64 : glm::gtc::type_precision
- i64vec2 : glm::gtc::type_precision
- i64vec3 : glm::gtc::type_precision
- i64vec4 : glm::gtc::type_precision
- i8 : glm::gtc::type_precision
- i8vec2 : glm::gtc::type_precision
- i8vec3 : glm::gtc::type_precision
- i8vec4 : glm::gtc::type_precision
- imat2 : glm::gtc::matrix_integer
- imat2x2 : glm::gtc::matrix_integer
- imat2x3 : glm::gtc::matrix_integer
- imat2x4 : glm::gtc::matrix_integer
- imat3 : glm::gtc::matrix_integer
- imat3x2 : glm::gtc::matrix_integer
- imat3x3 : glm::gtc::matrix_integer
- imat3x4 : glm::gtc::matrix_integer
- imat4 : glm::gtc::matrix_integer
- imat4x2 : glm::gtc::matrix_integer
- imat4x3 : glm::gtc::matrix_integer
- imat4x4 : glm::gtc::matrix_integer
- imulExtended() : glm::core::function::integer
- infinitePerspective() : glm::gtc::matrix_transform
- int1 : glm::gtx::compatibility
- int16 : glm::gtc::type_precision
- int1x1 : glm::gtx::compatibility
- int2 : glm::gtx::compatibility
- int2x2 : glm::gtx::compatibility
- int2x3 : glm::gtx::compatibility
- int2x4 : glm::gtx::compatibility
- int3 : glm::gtx::compatibility
- int32 : glm::gtc::type_precision
- int3x2 : glm::gtx::compatibility
- int3x3 : glm::gtx::compatibility
- int3x4 : glm::gtx::compatibility
- int4 : glm::gtx::compatibility
- int4x2 : glm::gtx::compatibility
- int4x3 : glm::gtx::compatibility
- int4x4 : glm::gtx::compatibility
- int64 : glm::gtc::type_precision
- int8 : glm::gtc::type_precision
- intBitsToFloat() : glm::core::function::common
- intermediate() : glm::gtx::quaternion
- intersectLineSphere() : glm::gtx::intersect
- intersectLineTriangle() : glm::gtx::intersect
- intersectRaySphere() : glm::gtx::intersect
- intersectRayTriangle() : glm::gtx::intersect
- inverse() : glm::core::function::matrix , glm::gtx::simd_mat4 , glm::core::function::matrix , glm::gtc::quaternion
- inversesqrt() : glm::core::function::exponential , glm::gtx::simd_vec4
- inverseTranspose() : glm::gtc::matrix_inverse
- isfinite() : glm::gtx::compatibility
- isIdentity() : glm::gtx::matrix_query
- isinf() : glm::core::function::common , glm::gtx::compatibility
- isnan() : glm::gtx::compatibility , glm::core::function::common , glm::gtx::compatibility
- isNormalized() : glm::gtx::matrix_query , glm::gtx::vector_query , glm::gtx::matrix_query
- isNull() : glm::gtx::matrix_query , glm::gtx::vector_query
- isOrthogonal() : glm::gtx::matrix_query
- isPowerOfTwo() : glm::gtx::bit
- ivec1 : glm::gtx::vector1
- ivec2 : glm
- ivec3 : glm
- ivec4 : glm