### - d -

- degrees() : glm::core::function::trigonometric
- determinant() : glm::core::function::matrix
- diagonal2x2() : glm::gtx::matrix_operation
- diagonal2x3() : glm::gtx::matrix_operation
- diagonal2x4() : glm::gtx::matrix_operation
- diagonal3x2() : glm::gtx::matrix_operation
- diagonal3x3() : glm::gtx::matrix_operation
- diagonal3x4() : glm::gtx::matrix_operation
- diagonal4x2() : glm::gtx::matrix_operation
- diagonal4x3() : glm::gtx::matrix_operation
- diagonal4x4() : glm::gtx::matrix_operation
- diskInertia3() : glm::gtx::inertia
- diskInertia4() : glm::gtx::inertia
- distance() : glm::core::function::geometric
- distance2() : glm::gtx::norm
- div() : glm::gtx::verbose_operator
- dot() : glm::core::function::geometric , glm::gtc::quaternion