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# inverse.hpp

    00001
    00002 // OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
    00004 // Created : 2005-12-21
    00005 // Updated : 2008-09-30
    00006 // Licence : This source is under MIT License
    00007 // File    : glm/gtx/inverse.hpp
    00009 // Dependency:
    00010 // - GLM core
    00012
    00013 #ifndef glm_gtx_inverse
    00014 #define glm_gtx_inverse
    00015
    00016 // Dependency:
    00017 #include "../glm.hpp"
    00018 #include "../gtc/matrix_operation.hpp"
    00019
    00020 namespace glm{
    00021 namespace gtx{
    00023 namespace inverse
    00024 {
    00025         using namespace gtc::matrix_operation;
    00026
    00029         template <typename genType>
    00030         genType affineInverse(genType const & m);
    00031
    00032 }//namespace inverse
    00033 }//namespace gtx
    00034 }//namespace glm
    00035
    00036 #include "inverse.inl"
    00037
    00038 namespace glm{using namespace gtx::inverse;}
    00039
    00040 #endif//glm_gtx_inverse