// Microsoft Visual C++ generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// German (Germany) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU)
#ifdef _WIN32
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
#pragma code_page(1252)
#endif //_WIN32

/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ASSIMP_VIEW         ICON                    "../shared/assimp_tools_icon.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_ABOUTBOX DIALOGEX 22, 17, 283, 149
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_CAPTION | WS_SYSMENU
CAPTION "About Open Asset Import Library"
FONT 9, "Courier New", 400, 0, 0x0
BEGIN
    LTEXT           "Open Asset Import Library (Assimp)",IDC_STATIC,30,14,144,9
    LTEXT           "A free C/C++ library to read various well-known 3D model formats into a straightforward in-memory format for easy processing by applications. Licensed under a 3-clause BSD license and totally awesome.",IDC_STATIC,31,34,204,24
    LTEXT           "(c) 2008-2009. Assimp Development Team. See the CREDITS file for a list of all contributors.",IDC_STATIC,30,65,204,23
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,27,282,1
    LTEXT           "http://assimp.sourceforge.net  http://www.zfx.info",IDC_STATIC,31,101,127,22
    DEFPUSHBUTTON   "Love this library",IDOK,186,110,84,14
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,148,283,1
    CONTROL         130,IDC_STATIC,"Static",SS_BITMAP,0,129,514,20
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,10,281,1
END

#define X_GROUP1 7
#define W_GROUP1 6+160+6
#define X_GROUP2 X_GROUP1+W_GROUP1+7
#define W_GROUP2 6+150+8
#define X_GROUP3 X_GROUP2+W_GROUP2+7
#define W_GROUP3 6+60+35+8

#define W X_GROUP3+W_GROUP3+47
#define H 450

#define Y_PANEL H-12-82-7-7-14-4
#define Y_GROUPS Y_PANEL+14+7

#define TREE_W 143
#define COMBO_W 100

IDD_DIALOGMAIN DIALOGEX 0, 0, W+TREE_W, H
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU 
EXSTYLE WS_EX_ACCEPTFILES | WS_EX_WINDOWEDGE
CAPTION "Open Asset Import Library - Model Viewer "
MENU IDR_MENU1
FONT 8, "Microsoft Sans Serif", 400, 0, 0x0
BEGIN

    CONTROL         "",IDC_RT,"Static",SS_OWNERDRAW,0,0,W,Y_PANEL
    CONTROL         "",IDC_TREE1,"SysTreeView32",TVS_HASBUTTONS|TVS_HASLINES|TVS_SHOWSELALWAYS|WS_BORDER|WS_HSCROLL|WS_TABSTOP, W,0,TREE_W,H

#define Y Y_PANEL+4
    CONTROL         "<<",IDC_BLUBB,"Button",BS_AUTOCHECKBOX|BS_PUSHLIKE|WS_TABSTOP, W-7-35,Y,35,14
    COMBOBOX        IDC_COMBO1, W-7-35-4-100,Y,100,14, CBS_DROPDOWN|WS_VSCROLL|WS_TABSTOP
    PUSHBUTTON      "Play",IDC_PLAY, W-7-35-4-100-35-4,Y,35,14
    CONTROL         "",IDC_SLIDERANIM,"msctls_trackbar32",TBS_AUTOTICKS|TBS_BOTH|TBS_NOTICKS|WS_TABSTOP, 0,Y,W-7-35-4-100-35-4,15

#undef Y
#define Y Y_GROUPS+12
#define X X_GROUP1+6

    GROUPBOX        "Display",IDC_STATIC,	X_GROUP1,Y_GROUPS,W_GROUP1,12+82+7

    CONTROL         "Multisampling [M]",IDC_TOGGLEMS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X,Y,80,10
    CONTROL         "Wireframe [W]",IDC_TOGGLEWIRE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X,Y+12,80,10
    CONTROL         "No materials [D]",IDC_TOGGLEMAT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X,Y+24,80,10
    CONTROL         "Display normals [N]",IDC_TOGGLENORMALS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,	X,Y+36,80,10
    CONTROL         "Low quality [P]",IDC_LOWQUALITY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X,Y+48,80,10
    CONTROL         "No specular [S]",IDC_NOSPECULAR,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X,Y+60,80,10
    CONTROL         "Show skeleton [K]",IDC_SHOWSKELETON,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X,Y+72,80,10

    CONTROL         "AutoRotate [A]",IDC_AUTOROTATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X+80,Y,80,10
    CONTROL         "Zoom/Rotate [Z]",IDC_ZOOM,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,			X+80,Y+12,80,10
    CONTROL         "Rotate lights [R]",IDC_LIGHTROTATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X+80,Y+24,80,10
    CONTROL         "Two lights [L]",IDC_3LIGHTS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,			X+80,Y+36,80,10
    CONTROL         "Backface culling [C]",IDC_BFCULL,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X+80,Y+48,80,10
    CONTROL         "No transparency [T]",IDC_NOAB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,		X+80,Y+60,80,10

#undef X
#define X X_GROUP2+6

    GROUPBOX        "Statistics",IDC_STATIC,	X_GROUP2,Y_GROUPS,W_GROUP2,12+36+8+7

    LTEXT           "Vertices:",IDC_NUMVERTS,	X,Y,35,8
    LTEXT           "Nodes:",IDC_NUMNODES,	X,Y+12,35,8
    LTEXT           "Shaders:",IDC_NUMSHADERS,	X,Y+24,35,8
    LTEXT           "Time:",IDC_LOADTIME,	X,Y+36,35,8

    EDITTEXT        IDC_EVERT,			X+35,Y,35,8,		ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
    EDITTEXT        IDC_ENODEWND,		X+35,Y+12,35,8,		ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
    EDITTEXT        IDC_ESHADER,		X+35,Y+24,35,8,		ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
    EDITTEXT        IDC_ELOAD,			X+35,Y+36,35,8,		ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT

    LTEXT           "Faces:",IDC_NUMFACES,	X+80,Y,35,8
    LTEXT           "Materials:",IDC_NUMMATS,	X+80,Y+12,35,8
    LTEXT           "Meshes:",IDC_NUMMESHES,	X+80,Y+24,35,8
    LTEXT           "FPS:",IDC_FPS,		X+80,Y+36,35,8

    EDITTEXT        IDC_EFACE,			X+115,Y,35,8,		ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
    EDITTEXT        IDC_EMAT,			X+115,Y+12,35,8,	ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
    EDITTEXT        IDC_EMESH,			X+115,Y+24,35,8,	ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
    EDITTEXT        IDC_EFPS,			X+115,Y+36,35,8,	ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT

    EDITTEXT        IDC_VIEWMATRIX,		X,Y+48+7,72,44,		ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | NOT WS_VISIBLE

#undef X
#define X X_GROUP3+6

    GROUPBOX        "Colors",IDC_STATIC,	X_GROUP3,Y_GROUPS,W_GROUP3,12+54+14+7

    LTEXT           "Primary:",IDC_STATIC,	X,Y+3,48,8
    LTEXT           "Secondary:",IDC_STATIC,	X,Y+3+18,54,8
    LTEXT           "Ambient:",IDC_STATIC,	X,Y+3+36,54,8

    CONTROL         "Button1",IDC_LCOLOR1,"Button",BS_OWNERDRAW | WS_TABSTOP,	X+60,Y,35,14
    CONTROL         "Button1",IDC_LCOLOR2,"Button",BS_OWNERDRAW | WS_TABSTOP,	X+60,Y+18,35,14
    CONTROL         "Button1",IDC_LCOLOR3,"Button",BS_OWNERDRAW | WS_TABSTOP,	X+60,Y+36,35,14
    PUSHBUTTON      "Reset",IDC_LRESET,						X+60,Y+54,35,14
END

IDD_LOADDIALOG DIALOGEX 0, 0, 143, 60
STYLE DS_SETFONT | DS_CENTER | WS_POPUP | WS_BORDER | WS_SYSMENU
FONT 12, "Tahoma", 400, 0, 0x0
BEGIN
    DEFPUSHBUTTON   "Cancel",IDOK,104,41,33,13
    CONTROL         "",IDC_PROGRESS,"msctls_progress32",WS_BORDER,6,30,130,8
    LTEXT           "Loading ...\nMay the force be with you ...",IDC_STATIC,8,9,123,16
END

IDD_AVHELP DIALOGEX 0, 0, 481, 346
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "ASSIMP Viewer: Help"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    DEFPUSHBUTTON   "OK",IDOK,420,324,50,14
    CONTROL         "",IDC_RICHEDIT21,"RichEdit20A",ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY | WS_VSCROLL | WS_TABSTOP,19,18,462,294
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,312,490,1
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,16,490,1
END

IDD_LOGVIEW DIALOGEX 0, 0, 365, 182
STYLE DS_SETFONT | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME
EXSTYLE WS_EX_TOPMOST | WS_EX_WINDOWEDGE
CAPTION "AssimpView Log Output"
FONT 8, "Courier New", 400, 0, 0x0
BEGIN
    CONTROL         "",IDC_EDIT1,"RichEdit20A",ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY | ES_NUMBER | WS_VSCROLL | WS_TABSTOP,3,4,358,174,WS_EX_STATICEDGE
END

IDD_DIALOGSMOOTH DIALOGEX 0, 0, 278, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Set smooth limit "
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    DEFPUSHBUTTON   "OK",IDOK,213,94,50,14
    PUSHBUTTON      "Cancel",IDCANCEL,161,94,50,14
    EDITTEXT        IDC_EDITSM,99,7,175,14,ES_AUTOHSCROLL | ES_NUMBER
    LTEXT           "Angle limit (in degrees):",IDC_STATIC,13,10,76,8
    LTEXT           "The angle limit defines the maximum angle that may be between two adjacent face normals that they're smoothed together.",IDC_STATIC,13,31,253,19
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,113,278,1
    LTEXT           "This setting is also used during import, but it can be overriden by single model importers to match the original look of a model as closely as possible. Examples include 3DS, ASE and LWO, all of them relying on smoothing groups and their own angle limits. ",IDC_STATIC,13,51,254,33
    LTEXT           "NOTE: New settings don't take effect immediately, use 'Smooth Normals' or 'Reload' to update the model.",IDC_STATIC,14,118,254,22
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,90,277,1
END


#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE 
BEGIN
    "#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
    "#include ""windows.h""\r\n"
    "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
    "\0"
END

3 TEXTINCLUDE 
BEGIN
    "\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,1,700,0
 PRODUCTVERSION 1,1,700,1
 FILEFLAGSMASK 0x17L
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x0L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040704b0"
        BEGIN
            VALUE "CompanyName", "assimp team"
            VALUE "FileDescription", "ASSIMP Viewer Application"
            VALUE "FileVersion", "1, 1, SVNRevision, 0"
            VALUE "InternalName", "assimp_view"
            VALUE "LegalCopyright", "Licensed under the LGPL"
            VALUE "OriginalFilename", "assimpview32.exe"
            VALUE "ProductName", "ASSIMP Viewer Application"
            VALUE "ProductVersion", "1, 1, SVNRevision, 0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x407, 1200
    END
END


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO 
BEGIN
    IDD_ABOUTBOX, DIALOG
    BEGIN
        TOPMARGIN, 1
        BOTTOMMARGIN, 138
    END

    IDD_DIALOGMAIN, DIALOG
    BEGIN
        RIGHTMARGIN, 623
        BOTTOMMARGIN, 484
    END

    IDD_LOADDIALOG, DIALOG
    BEGIN
        LEFTMARGIN, 7
        TOPMARGIN, 7
    END

    IDD_AVHELP, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 474
        TOPMARGIN, 7
        BOTTOMMARGIN, 339
    END

    IDD_LOGVIEW, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 358
        TOPMARGIN, 14
        BOTTOMMARGIN, 175
    END

    IDD_DIALOGSMOOTH, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 271
        TOPMARGIN, 7
        BOTTOMMARGIN, 134
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

IDB_BITMAP1             BITMAP                  "banner.bmp"
IDB_BANIM               BITMAP                  "base_anim.bmp"
IDB_BDISPLAY            BITMAP                  "base_display.bmp"
IDB_BINTER              BITMAP                  "base_inter.bmp"
IDB_BRENDERING          BITMAP                  "base_rendering.bmp"
IDB_BSTATS              BITMAP                  "base_stats.bmp"
IDB_BTX                 BITMAP                  "tx.bmp"
IDB_BFX                 BITMAP                  "fx.bmp"
IDB_BNODE               BITMAP                  "n.bmp"
IDB_BROOT               BITMAP                  "root.bmp"
IDB_BTXI                BITMAP                  "txi.bmp"

/////////////////////////////////////////////////////////////////////////////
//
// Menu
//

IDR_MENU1 MENU 
BEGIN
    POPUP "Viewer"
    BEGIN
        MENUITEM "Open Asset",                  ID_VIEWER_OPEN
        MENUITEM "Close Asset",                 ID_VIEWER_CLOSEASSET
        MENUITEM "Reload",                      ID_VIEWER_RELOAD
        POPUP "Import settings"
        BEGIN
            MENUITEM "Calculate Tangent Space",     ID_VIEWER_PP_CTS
            MENUITEM "Compute Indexed Meshes",      ID_VIEWER_PP_JIV
            MENUITEM "Optimize Materials",          ID_VIEWER_PP_RRM2
            MENUITEM "Optimize Meshes",             ID_VIEWER_PP_OM
            MENUITEM "Optimize Scenegraph",         ID_VIEWER_PP_OG
            MENUITEM "Find Instanced Meshes",       ID_VIEWER_PP_FIM
            MENUITEM "Run Full Validation",         ID_VIEWER_PP_VDS
            MENUITEM "Pretransform Vertices",       ID_VIEWER_PP_PTV
            MENUITEM "VCache Optimization",         ID_VIEWER_PP_ICL
            MENUITEM "Fix Infacing Normals",        ID_VIEWER_PP_FIN
            MENUITEM "Find Degenerates",            ID_VIEWER_PP_FD
            MENUITEM "Find Invalid Data",           ID_VIEWER_PP_FID
            MENUITEM "Generate UV Coords",          ID_VIEWER_PP_GUV
            MENUITEM "Transform UV Coords",         ID_VIEWER_PP_TUV
            MENUITEM "Remove Lines and Points",     ID_VIEWER_PP_RLINE_PNT, GRAYED
            MENUITEM "Remove dummy bones (De-bone)", ID_VIEWER_PP_DB
            MENUITEM SEPARATOR
            MENUITEM "(required) Triangulate",      ID_VIEWER_PP_JIV, GRAYED
            MENUITEM "(required) Limit Bone Weights", ID_VIEWER_PP_JIV, GRAYED
            MENUITEM "(required) Split Large Meshes", ID_VIEWER_PP_JIV, GRAYED
            MENUITEM "(required) Sort by primitive type", ID_VIEWER_PP_JIV, GRAYED
            MENUITEM "(required) Convert to Left-Handed", ID_VIEWER_PP_JIV, GRAYED
            MENUITEM SEPARATOR
            MENUITEM "Reset to default",            ID_IMPORTSETTINGS_RESETTODEFAULT
            MENUITEM "Open Post-Process Short Reference", ID_IMPORTSETTINGS_OPENPOST
        END
        MENUITEM SEPARATOR
        MENUITEM "Save Screenshot",             ID_VIEWER_SAVESCREENSHOTTOFILE
        MENUITEM "Reset view",                  ID_VIEWER_RESETVIEW
        MENUITEM "Memory consumption",          ID_VIEWER_MEMORYCONSUMATION
        MENUITEM SEPARATOR
        MENUITEM "Setup file associations",     ID_VIEWER_H
        MENUITEM SEPARATOR
        MENUITEM "Recent files ",               ID_VIEWER_RECENTFILES
        MENUITEM "Clear history",               ID_VIEWER_CLEARHISTORY
        MENUITEM SEPARATOR
        MENUITEM "Quit",                        ID_VIEWER_QUIT
    END
    POPUP "Tools"
    BEGIN
        MENUITEM "Log window",                  ID_TOOLS_LOGWINDOW
        MENUITEM "Save log to file",            ID_TOOLS_SAVELOGTOFILE
        MENUITEM "Clear log",                   ID_TOOLS_CLEARLOG
        MENUITEM SEPARATOR
        MENUITEM "Original normals",            ID_TOOLS_ORIGINALNORMALS, CHECKED
        MENUITEM "Hard normals",                ID_TOOLS_HARDNORMALS
        MENUITEM "Smooth normals",              ID_TOOLS_SMOOTHNORMALS
        MENUITEM SEPARATOR
        MENUITEM "Set angle limit ...",         ID_TOOLS_SETANGLELIMIT
        MENUITEM "Flip normals",                ID_TOOLS_FLIPNORMALS
        MENUITEM SEPARATOR
        MENUITEM "Stereo view",                 ID_TOOLS_STEREOVIEW
    END
    POPUP "Background"
    BEGIN
        MENUITEM "Set color",                   ID_BACKGROUND_SETCOLOR
        MENUITEM "Load skybox",                 ID_BACKGROUND_LOADSKYBOX
        MENUITEM "Load texture",                ID_BACKGROUND_LOADTEXTURE
        MENUITEM SEPARATOR
        MENUITEM "Clear",                       ID_BACKGROUND_CLEAR
    END
    MENUITEM "Export",                      32878
    POPUP "?"
    BEGIN
        POPUP "Feedback"
        BEGIN
            MENUITEM "Report bug",                  ID_REPORTBUG
            MENUITEM "Feature request/discuss",     ID_FR
        END
        MENUITEM "Help",                        ID__HELP
        MENUITEM SEPARATOR
        MENUITEM "About",                       ID__ABOUT
        MENUITEM SEPARATOR
        MENUITEM "Website",                     ID__WEBSITE
        MENUITEM "SF.net Project Page",         ID__WEBSITESF
    END
END

IDR_TXPOPUP MENU 
BEGIN
    POPUP "Hey"
    BEGIN
        MENUITEM "Replace texture",             ID_HEY_REPLACE
        MENUITEM "Export texture",              ID_HEY_EXPORT
        MENUITEM "Remove texture",              ID_HEY_REMOVE
        MENUITEM SEPARATOR
        MENUITEM "Reset texture",               ID_HEY_RESETTEXTURE
    END
    MENUITEM "This is not an easter egg",   0
END

IDR_MATPOPUP MENU 
BEGIN
    POPUP "So long"
    BEGIN
        MENUITEM "Add diffuse texture",         ID_SOLONG_ADDDIFFUSETEXTURE
        MENUITEM "Add specular texture",        ID_SOLONG_ADDSPECULARTEXTURE
        MENUITEM "Add ambient texture",         ID_SOLONG_ADDAMBIENTTEXTURE
        MENUITEM "Add emissive texture",        ID_SOLONG_ADDEMISSIVETEXTURE
        MENUITEM "Add opacity texture",         ID_SOLONG_ADDOPACITYTEXTURE
        MENUITEM "Add normal/height texture",   ID_SOLONG_ADDNORMAL
        MENUITEM "Add shininess texture",       ID_SOLONG_ADDSHININESSTEXTURE
        MENUITEM SEPARATOR
        MENUITEM "Set diffuse color",           ID_SOLONG_CLEARDIFFUSECOLOR
        MENUITEM "Set specular color",          ID_SOLONG_CLEARSPECULARCOLOR
        MENUITEM "Set ambient color",           ID_SOLONG_CLEARAMBIENTCOLOR
        MENUITEM "Set emissive color",          ID_SOLONG_CLEAREMISSIVECOLOR
        MENUITEM "Set transparency",            ID_SOLONG_CLEARTRANSPARENCY
        MENUITEM SEPARATOR
        MENUITEM "Make default material",       ID_SOLONG_MAKEDEFAULTMATERIAL
        POPUP "Set shading mode"
        BEGIN
            MENUITEM "Gouraud",                     ID_SETSHADINGMODE_GOURAUD
            MENUITEM "Phong (specular)",            ID_SETSHADINGMODE_PHONG
        END
    END
    MENUITEM "and thanks for all the fish", 0
END


/////////////////////////////////////////////////////////////////////////////
//
// TEXT
//

IDR_TEXT1               TEXT                    "text1.bin"

/////////////////////////////////////////////////////////////////////////////
//
// RCDATA
//

IDR_HUD                 RCDATA                  "HUD.png"
IDR_HUDMASK             RCDATA                  "HUDMask.png"
#endif    // German (Germany) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//


/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

